Daniellcarlson Posted October 1, 2013 Share Posted October 1, 2013 so far one person said slicing as its free money on the ground. is there anything better and why would i use that profession you named Link to comment Share on other sites More sharing options...
Bstr Posted October 1, 2013 Share Posted October 1, 2013 Go to http://www.swtor.com/community/showthread.php?t=132015 and look for you companion to see what crew skill you should choose. All crew skills are good for various reasons for questing. None give you a boost to finding codexes. In summary, k. Overall Summary Best at crew skill combos: Artifice: Sith Inquisitor (7) Synthweaving: Sith Inquisitor (7) Armstech: Trooper & Smuggler (7) Armormech: Trooper & Bounty Hunter (7) Biochem: Imperial Agent (7) Cybertech: Smuggler (7) Profit: Trooper, Smuggler, Sith Inquisitor, Imperial Agent, & Bounty Hunter (7) For Artifice, Consulars are a close second. For Synthweaving, Warriors and Consulars are a close second. For Biochem, Knights are a close second. I chose / am choosing the following to get the best setup: Artifice: Jedi Consular (If my Imp Agent was a sniper, I would choose Knight here.) Synthweaving: Sith Warrior (If my Imp Agent was a sniper, I would choose Jedi Consular here._ Armstech: Trooper Armormech: Bounty Hunter Biochem: Knight (going heals for Imperial Agent, so I don't need Biochem for him. If I was going Sniper, I might choose this for him.) Cybertech: Smuggler Profit/Slicing: Sith Inquisitor and Imperial Agent (I would replace my Agent with Warrior here if he was a Sniper.) Link to comment Share on other sites More sharing options...
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