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Why are sorcerer DPS so hard to kill?


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Posted
I was playing my smash mara and was sitting on tis madness sorc, almost had him but then he healed himself to full. I mean seriously what the hell bw do something.
Posted (edited)
You were totally outplayed. Amazingly short 3-second cast that crits for spectacular 5k, followed by Unnatural Preservation. And then bubbled himself for, like a gazillion of HP for 1 Force and blew you away with force lightning spam. Edited by Helig
Posted

I must be playing my sage wrong. It's never occurred to me before, when I'm being focused by 2-3 smashers, to heal to full. Maybe when I press my 'heal to full' ability, their interrupts will mess up their rotations, so they won't kill me, and my DPS will therefore be so much better.

 

#healtofull

Posted (edited)
Sorcs healing to full while operatives stunlock people till they cancel their subs. Hopefully BW can give us some more gold quality quotes for the other classes sooner rather than waiting another year+. Edited by TuxedoMazoku
Posted
Hey, now guys don't forget to share the love. Sorcs aren't the only ones that can heal to full. You know those damn op dps and commando dps can also do that. How can a smasher ever hope to take down a concealment op, I mean hell, most of the time you can't even see them and when you can see them they just heal to full with their infinate energy and instant casts every time they get damaged. And don't forget commandoes, I mean, they can cast another heal if you interrupt them, and sometimes they don't die when you smash them, what sort of thing is that? Take away that dang shield, things should die when they are smashed.
Posted (edited)

Buff smash please! Marauders need a 6th defensive cooldown so sorcerers can't make us pay for trying to kill them!

An emote like "Don't smash me again please" or "Be carefull or I'm gonna heal to full" is enough for sorcerers.

Edited by Kesphin
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