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Posted
Its the time of the month again that people start undercutting each other horribly. Can you please create some kind of bottom price for each item, a price that its worth, so that sellers actually get something for it instead of having to sit with it for years?
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Posted

If you have common to rare drops from the cartel market and you know for a fact a few people will have them its not very wise to post them first day out the box. Take a few days to sit and watch the exchange to see the prices and when the times right, normally within a week or so, post your items.

 

Its only the very rare stuff that you should ever sell first day to get really high prices for before they become more common

Posted
Compulsive undercutting can suck it's true. But there are positives to an open market too. I believe that in the long run, everything balances fairly well.
Posted
Its the time of the month again that people start undercutting each other horribly. Can you please create some kind of bottom price for each item, a price that its worth, so that sellers actually get something for it instead of having to sit with it for years?

 

Why do THEY have to fix your prices when YOU can choose not to sell at those prices?

Posted
Welcome to the open market. As long as someone is able to sell the same item/service/whatever for a price that is lower than the competitors and is still able to make profit, there should be nothing to stop him/her from doing that.
Posted (edited)

So what you want is a cosy price-fixing cartel? Real-life companies get fined millions of Euros when they get caught doing that kind of thing. Maybe you should be allowed to do it, but risk losing millions of in-game creds if you get investigated by galactic anti-trustl regulatory commissions? That would make for a fun mini-game.

 

I haven't delved into the lore enough to know whether or not the Republic has Competition Law to stamp out anti-competitive practices. They seem pretty corrupt so probably not.

 

The Sith Empire are evil, but perhaps they are evil commies rather than evil capitalists, and so clamp down on it.

 

Obviously the Hutts are all in favour of cartels, so they would be the most sympathetic to your plight. Maybe you would have the best luck taking it up with them.

 

:)

Edited by PLynkes
Posted (edited)

To me it depends on if I need quick cash or not.

 

I decided to equip a few of my chars with the 250K pre-order yellow/black lightsaber crystals so I sold a Black Nebula blaster for 2.250.000 eventhough the price on my server is always 3-4 million.

 

It sold within an hour and my characters look even better now.

Edited by Icestar
Posted
Hold on to the stuff. The only armor I'm selling right now and I have the entire set of cybernetic armor is the mando armor to a friend at a very good price. The rest I am sitting on until the market stabilizes.
Posted
How quickly people are willing to give up their rights and freedoms to presumed controlling authorities. Even in a video game. We had someone on here yesterday demanding government control of cartel pack distribution that would limit the ability to purchase said packs based on some arbitrary number set forth by, you guessed it, the government.
Posted
Free market rules. It isn't fair, and isn't meant to be fair. That is the nature of economics.

 

On the contrary, it's totally fair. Everyone can choose whether to buy at the prices freely offered, or offer to sell at the price they're willing to accept, no-one's forced to do anything and goods are provided at the most efficient price.

 

It's simply that OP wants a result that benefits him, not one that's fair. People can have trouble spotting the difference between what they want and what's fair. Though it's more often when they want something but don't have the cash.

Posted
It's simply that OP wants a result that benefits him, not one that's fair.

 

Eh. Everyone playing a free market system is looking for an outcome that most benefits them. It's just most realize that's achieved within the system, and not outside of it.

Posted
Eh. Everyone playing a free market system is looking for an outcome that most benefits them. It's just most realize that's achieved within the system, and not outside of it.

 

Actually what OP is asking for is much more like the real-world market tactic of litigating your competition out of business when you're unable to compete. Still technically within the system.

Posted (edited)
Actually what OP is asking for is much more like the real-world market tactic of litigating your competition out of business when you're unable to compete. Still technically within the system.

 

Correct.

However, this is not the real world and there is no need for Bioware to set minimum prices on the items. In real life there is the need for protection. In the game, that's not needed since you're supposed to be buying the stuff you want and then selling those you don't at whatever price you think is OK to sell them. They would essentially be making it (even more) easy to turn CCs into credits that way

 

The only prices that are needed (suggested and vendor prices for non-CM items) are already there. There is no need for Bioware to tell us how much we should be asking for a Cartel Market item.

Edited by TheNahash
Posted
Actually what OP is asking for is much more like the real-world market tactic of litigating your competition out of business when you're unable to compete. Still technically within the system.

 

It's within a system, yes. I wouldn't necessarily say that it's a part of the free market system- though it surely does affect it.

 

And it's apt to get you frowned upon. I guess how you take that depends on whether you care enough to be hurt by it.

Posted
Oh all items already have a bottom price - it's what you get for vendoring it.

 

Well, when it comes to cartel market items, you can't vendor them. Though you could go on the cost for putting it up on the GTN- which is 1 credit.

Posted
Well, when it comes to cartel market items, you can't vendor them. Though you could go on the cost for putting it up on the GTN- which is 1 credit.

 

hm guess I haven't tried vendoring those, assumed that was only limited to the stuff from your collections.

Posted
Everyone playing a free market system is looking for an outcome that most benefits them.

 

That's rather the beauty of it. One has the good but would value x credits more, one has x credits but values the good more - they trade and both win.

 

If lots of people have something they don't want and there's a limited number of buyers - then you're probably not going to make your fortune selling it, even if it's called a Glittering Tauntaun Saddle of Specialness.

 

It's not even like people had to craft anything here, just opened packs hoping for a payday. The market's flooded just after the packs are first released, and there's no prospect of making pots of cash for little to no effort, you say? Wholly unforeseeable, Bioware must act, and act now. Or everything's fine. One of those.

Posted
Its the time of the month again that people start undercutting each other horribly.

 

Buy them and re-sell at a price you think is better. If they are undercutting madly, then there's a margin for you to exploit. People are free to set whatever price they want, be it low or high. If an item sells, then the price was low enough for someone. If it doesn't, then the price was too high for everyone or the item is simply not in demand.

 

Anyhow, instead of complaining, take advantage. If you're right, you can make a fortune.

Posted

Or, you could use the low prices as a means to make a little money. Buy up all the stock and start selling at the price you want.

 

For example, I was listing a few things this morning, and happened to notice someone selling certain items for 500 credits each. The next lowest price was $35K. Once I got past my initial shock at the complete laziness (or stupidity) of that seller, I quickly bought up what they had for 500 credits each and then relisted it for the going price. Now, whether that price lasts throughout the day is up in the air. But 500 credits was a minimal investment. And even if the item drops all the way down to 1000 credits, then I've made 100% profit (minus the fees of course).

 

So, as everyone else has said, if you don't like the bottom prices on things, you have a couple of options. You can wait until the market stabilizes, or you can take advantage of the low prices and buy up some stock to immediately resell or to hold onto until the market stabilizes.

 

Requesting "government" intervention is never the answer.

Posted
Oh all items already have a bottom price - it's what you get for vendoring it.

 

Not really. I've seen people selling stuff on the GTN under the vendor price.


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