Kampori Posted August 19, 2013 Posted August 19, 2013 Through Group FInder, the level 10 flashpoints still require a trinity, and 4 players. Pretty annoying, seeing as the fact that it's only a H2 quest anyway, and you don't for the life of you need a tank or a healer. You just need 1 other person, and oftentimes not even that. Of course I could run it alone, but then I wouldn't get my 'into to groupfinder' quest done. Seeing as the new Czerka normals are role-neutral, couldn't BioWare fix BT/Esseles to make it a 2-man no-roles group? Would make queues shorter and life easier. Not a biggy, just sat here in the queue and it sprung to mind.
codycroft Posted August 19, 2013 Posted August 19, 2013 How do you figure, at your best, any healer has one or two basic heal spells. A tank has no forced taunts at that level and few threat generation abilities. Pretty much level 10-13 are more deeps than anything else, it is as close to role neutral as you can get in this game.
Kampori Posted August 19, 2013 Author Posted August 19, 2013 How do you figure, at your best, any healer has one or two basic heal spells. A tank has no forced taunts at that level and few threat generation abilities. Pretty much level 10-13 are more deeps than anything else, it is as close to role neutral as you can get in this game. While true (at to my point), that wasn't what I was talking about. I mean that the group finder game mechanic still requires a tank and healer. Many level 10s may have both roles ticked accidentally so it does somewhat negate this problem, but if you're just a dps class you gotta wait for a tank/healer to sign up, instead of just hopping off with another dps.
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