Deathstalker_ Posted August 13, 2013 Posted August 13, 2013 I'm looking at threads talking about stat budgets, which are intended to maximize your mitigation. However, I don't understand how these work, exactly. The threads say to add your Defense, Shield, and Absorb ratings together. Seems simple enough. However, my understanding of the Stat Budget is that you're supposed to put your mods together to meet your Stat Budget, but according to the way you're supposed to get your Stat Budget, you have to include your mods, which means that you are finished before you even start. If you've already got your mods in, you already have your budget and don't need to worry about meeting it, because you've already done that. Can someone explain this to me? Because it seems that the entire Stat Budget concept is worthless (I'm sure it's not) simply because by the time you get your Stat Budget, you've already gotten everything where it needs to be, so there's no point in doing anything more. It sounds like we're starting at the finish line, but at that point, there's no point in running the race.
bsturge Posted August 13, 2013 Posted August 13, 2013 (edited) Stat budget is maximizing mitigation using the total that was added up as you said. As an example, let's say your stat budget is 1500 and you are playing a Vanguard. According to keyboardninja's post here: http://www.swtor.com/community/showthread.php?t=616779, that means you would want defense rating to be 904,shield rating to be 547, and absorb rating to be 49. As you probably know, there are multiple mods and enhancements at each level. If your ratings were defense=1200, shield=100, and absorb=200, you would want to swap out your mods with primary defense and absorb stats for mods with shield rating until your distribution comes as close to ideal as possible. These ideal values change as your stat budget goes up, so you will have to mix and match mods as your move up in gear. Obviously these numbers are made up, but that should give you an idea of what it means to maximize your mitigation. Edited August 13, 2013 by bsturge
azfritz Posted August 13, 2013 Posted August 13, 2013 This now fine tuning the process, so if you add your defense, shield, and absorb up and you get say 2100. How is it best served how to distribute those points. If you are following what theorycrafters are recommending you might need to shift things around. As black market tank gear is very shield/absorb heavy and depending on what type of tank you play, things will have to be pieced together.
MillionsKNives Posted August 13, 2013 Posted August 13, 2013 You don't have to actually have the mods yet to figure out a certain stat budget. Say you're trying to get 69 level mods, you look at the different types (e.g., lettered, unlettered, etc.) and add up the numbers for the ones you want. That gives you the stat budget you will expect to have. From there you can use one of the guides to figure out how much of each stat should make up that budget, and gear accordingly. You can also use the guide to figure out if your current equipment is set up correctly by comparing the numbers in your current budget to their suggested numbers.
theGamlerOne Posted August 14, 2013 Posted August 14, 2013 Think OP is trying to figure out if there is way to figure out what you would expect stat budget to be based on current level w/o looking a mods. That is, does each level have a budget u can expect based on that level?
Eugee Posted August 19, 2013 Posted August 19, 2013 It's really easy to determine your budget at a given gear level: For Basic gear (purple 66, tier 28, rating 156): Mods = 37 x 9 = 333 Enhancements = (66 + 43) x 7 = 763 Augments = 32 x 14 = 448 Then add in your ear/implants. Veracity ear/implants give 609. So for Basic gear (rating 156) your budget should be 2153. I use the 2300 column, or 1004/802/393 for my Guardian. Taking this a step further, since I know that my mods will be Def or Abs, and my Enhances will be Shield/Def or Shield Abs, I can plan out exactly what I'm taking to optimize. I'll take all defense mods and enhancements, then 3 def augs and 11 abs augs. I'll end up at 988/777/388. I've actually made a spreadsheet that does a lookup in the stat tables (I've got both the pVE and PVP versions for all three tank classes) and then I can specify how many of each modification I'm taking, and it will kick back how many augments I need of each type to hit my target number. Just a little mix-n-matching then to find the optimal spread.
Deathstalker_ Posted August 19, 2013 Author Posted August 19, 2013 One thing I'm having trouble with is determining my existing stat budget. For example, my character currently looks like this. Now, KeyboardNinja's thread says to add your Shield Rating, Defense Rating, and Absorb Rating. Defense Rating and Absorb Rating are easy, since there are Defense and Absorb stats. However, the Shield Rating is throwing me, as there's nothing on my character sheet labeled 'Shield Rating'. What number would I be looking for to factor in Shield Rating? Because right now, my Stat Budget is 31 (Defense 31 + Absorb 0). Also, I realize that putting together a Stat Budget right now is somewhat useless; I'm not looking to optimize right now; just to figure out what numbers to look at later on, when I do start optimizing.
Deathstalker_ Posted August 19, 2013 Author Posted August 19, 2013 So my Stat Budget for the listed character would be 55 (31 Defense + 0 Absorb + 24 Shield Chance)?
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 (edited) So my Stat Budget for the listed character would be 55 (31 Defense + 0 Absorb + 24 Shield Chance)? Not sure where you are getting your numbers from however the stat budget should be your total defense stats combined. Unless you are early level, 55 would not be your stat budget When you highlight your mouse over each defense it should give you a rating number. These are the numbers you need to add up. EDIT: much like this person is viewing their absorb rate. https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRV343FHebS8F8PHG1Gciytc_2eAeiVdvOlSffuBwaCzJlHq0gX Edited August 19, 2013 by Dragonexadon
Deathstalker_ Posted August 19, 2013 Author Posted August 19, 2013 Not sure where you are getting your numbers from however the stat budget should be your total defense stats combined. Unless you are early level, 55 would not be your stat budget When you highlight your mouse over each defense it should give you a rating number. These are the numbers you need to add up. I'm only Level 33 at the moment, so I'm nowhere near end-game. I'm just trying to figure out what numbers to look at when I do start optimizing, for future reference. The 31 is my Defense Rating with my Stim (Reusable Bio-Enhanced Fortitude Stim gives 17 Defense, and I have 14 from Enhancements), the 24 is my Shield Chance (5 base, 15 from Soresu Form, and 4 from two points in Shield Specialization), and I have nothing boosting my Absorb chance, so it's at 0. I haven't picked up even basic 156 Rating armor yet, and won't for a while. I'm just trying to figure out what numbers I need to be looking at once I do start picking it up. I apologize if I'm sounding dumb; I'm just wanting to make 100% sure that I understand how to find my stat budget, and the only character I have that I can look at is the one I'm currently running, so I have to figure it out with a character who I'm not actually interested in optimizing (yet).
dipstik Posted August 19, 2013 Posted August 19, 2013 you dont want to use the % number, you want to use the number indicated by the word rating when you scroll over your %. so when you scoll over defense chance you will see a defense rating number add up all your ratings, and you get your budget. since you are low level, many f your pieces do not have any rating, sicne you dont get defense, absorb or shield until mid 30's.
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 (edited) I apologize if I'm sounding dumb; . No need, you don't sound dumb. Better to understand your class early. https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRV343FHebS8F8PHG1Gciytc_2eAeiVdvOlSffuBwaCzJlHq0gX Look at that picture, do you see where it shows absorb rating? these are the numbers you want to be adding up. You can highlight your mouse over the different defense stats of your character (defense chance, shield chance, shield absorb) to see the ratings of each. Edited August 19, 2013 by Dragonexadon
Deathstalker_ Posted August 19, 2013 Author Posted August 19, 2013 No need, you don't sound dumb. Better to understand your class early. https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRV343FHebS8F8PHG1Gciytc_2eAeiVdvOlSffuBwaCzJlHq0gX Look at that picture, do you see where it shows absorb rating? these are the numbers you want to be adding up. You can highlight your mouse over the different defense stats of your character (defense chance, shield chance, shield absorb) to see the ratings of each. I understand how to find Defense Rating and Absorb Rating; I can find them no problem. The issue is that there is no entry on my Character Sheet called 'Shield Rating', even if I mouse-over the Shield Chance. So the use of the term 'Shield Rating' threw me. I now know how to calculate my Stat Budget, which was probably the biggest hurdle. Now that I understand that, once I start picking up end-game gear, I can put together my stat budget and gear accordingly.
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 I understand how to find Defense Rating and Absorb Rating; I can find them no problem. The issue is that there is no entry on my Character Sheet called 'Shield Rating', That is what is confusing me. There is something on your character sheet called shield rating. This is why I believe you maybe looking at the wrong stat. When you highlight over Shield Chance you will see a number in green below your bonus. This is shield rating. http://i705.photobucket.com/albums/ww51/GidreaLightsky/shield.jpg Note this picture.
Deathstalker_ Posted August 19, 2013 Author Posted August 19, 2013 That is what is confusing me. There is something on your character sheet called shield rating. This is why I believe you maybe looking at the wrong stat. When you highlight over Shield Chance you will see a number in green below your bonus. This is shield rating. http://i705.photobucket.com/albums/ww51/GidreaLightsky/shield.jpg Note this picture. Yeah, mine doesn't have that.
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 Yeah, mine doesn't have that. Not sure why, remoted into my home computer to confirm it does have it. Not sure if you must be 55, if your stuff is glitched,. But the number should be there.
Deathstalker_ Posted August 19, 2013 Author Posted August 19, 2013 Maybe if you unequip all the items you have that boost Shield Rating, it disappears?
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 Maybe if you unequip all the items you have that boost Shield Rating, it disappears? Would make sense, instead of being zero it just goes away. That said : now you know where/what the ratings are.
Kitru Posted August 19, 2013 Posted August 19, 2013 Not sure why, remoted into my home computer to confirm it does have it. Not sure if you must be 55, if your stuff is glitched,. But the number should be there. If he's 33, it's entirely likely that he just doesn't have any gear with Shield Rating on it. Unless you actually have a bonus derived from a source, that source is not going to be listed. He said that his Shield chance was 24%, which is exactly what he would have with no Shield Rating whatsoever. As such, he's not seeing Shield Rating listed because he simply doesn't have any. When he *does* get some, it'll actually show up.
dipstik Posted August 19, 2013 Posted August 19, 2013 (edited) yeah, as said asbove, if u dont have any shield enhacnements or shield form ear/implants, it might not show up Edited August 19, 2013 by dipstik
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 If he's 33, it's entirely likely that he just doesn't have any gear with Shield Rating on it. Unless you actually have a bonus derived from a source, that source is not going to be listed. He said that his Shield chance was 24%, which is exactly what he would have with no Shield Rating whatsoever. As such, he's not seeing Shield Rating listed because he simply doesn't have any. When he *does* get some, it'll actually show up. Good to know, never really paid much attention to these stats while leveling my Guardian back in the day.
Kitru Posted August 19, 2013 Posted August 19, 2013 another possibility is that he is using the wrong offhand The screencap shows that he has a generator equipped. I'm also pretty sure that, if you don't have a Shield equipped, it simply doesn't show your Shield chance whatsoever (not *entirely* sure about that since I'm not in game atm).
dipstik Posted August 19, 2013 Posted August 19, 2013 The screencap shows that he has a generator equipped. I'm also pretty sure that, if you don't have a Shield equipped, it simply doesn't show your Shield chance whatsoever (not *entirely* sure about that since I'm not in game atm). yeah, saw that after i posted... i edited my post
Dragonexadon Posted August 19, 2013 Posted August 19, 2013 The screencap shows that he has a generator equipped. I'm also pretty sure that, if you don't have a Shield equipped, it simply doesn't show your Shield chance whatsoever (not *entirely* sure about that since I'm not in game atm). I believe this is true, either way he would have no shield chance at all without a shield generator.
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