Grue_Hunter Posted August 12, 2013 Posted August 12, 2013 I've seen lots of threads saying this or that class is overpowered (OP), but I haven't seen that many dealing with the opposite. In your opinion, which classes/skill trees are UP (underpowered) and why?
MarkXXIV Posted August 12, 2013 Posted August 12, 2013 Annihilation: weak self heals, dot cleanse, annihilator/juyo stacks, 4meter, vulnerable to cc, lack of cc, major defensive tools not available most of the time, can be ccd while undying is up, camo doesn't cleanse. Carnage: unreliable rotation, lack of cc, vulnerable to cc, difficulty staying on a target(root breaking class or being ccd after rooting), vulnerable to ranged dps, major defensive tools not available most of the time, can be ccd while undying is up, camo doesn't cleanse. Vengeance: relies on rampage, can be ccd while ravaging, no root on ravage, major defensive tools not available most of the time, doesn't deal enough damage, No escapes except intercede.
stupidsyrup Posted August 12, 2013 Posted August 12, 2013 Annihilation: weak self heals, dot cleanse, annihilator/juyo stacks, 4meter, vulnerable to cc, lack of cc, major defensive tools not available most of the time, can be ccd while undying is up, camo doesn't cleanse. Carnage: unreliable rotation, lack of cc, vulnerable to cc, difficulty staying on a target(root breaking class or being ccd after rooting), vulnerable to ranged dps, major defensive tools not available most of the time, can be ccd while undying is up, camo doesn't cleanse. Vengeance: relies on rampage, can be ccd while ravaging, no root on ravage, major defensive tools not available most of the time, doesn't deal enough damage, No escapes except intercede. lmao you're telling me the only viable Knight/Warrior spec is smash or tank??? Bwahahahaha! Now to actually contribute something USEFUL to this thread. Assault Specialist/Pyro is awful on both classes really, but mostly on PT/VG's. However any class posted on this thread is still an excellent class with an excellent player.
MarkXXIV Posted August 12, 2013 Posted August 12, 2013 (edited) lmao you're telling me the only viable Knight/Warrior spec is smash or tank??? Bwahahahaha! Now to actually contribute something USEFUL to this thread. Assault Specialist/Pyro is awful on both classes really, but mostly on PT/VG's. However any class posted on this thread is still an excellent class with an excellent player. Yeah because vengeance jug, annihilation, and carnage marauder are so popular in ranked warzone -___-. Carnage marauder being there to speed boost people around in hut ball does not count. Edited August 12, 2013 by MarkXXIV
LaVall Posted August 12, 2013 Posted August 12, 2013 All DPS specs on Powertech/Vanguards All DPS specs on Operative/Scroundrel Madness/Balance on Sins/Shadows Anything other than Arsenal/Gunnery on Mercs/Mandos Some may argue Watchman/Annihilation but I think DPS Vanguard/Scoundrels would trade in an instant.
strallart Posted August 12, 2013 Posted August 12, 2013 (edited) Pyro/Vangurd. /thread closed. Seriously thread closed, their the most terrible pvp class atm. You can still own *** with one, but only in regs because in ranked you won't get anywhere. Edited August 12, 2013 by strallart
MidichIorian Posted August 12, 2013 Posted August 12, 2013 Sorc madness isnt particulary UP per see but drawn out battles are draining their force and hurting the output. They lack a good regen ability (consumption isnt it) to be able to reach their full potential.
Zunayson Posted August 13, 2013 Posted August 13, 2013 (edited) Pyro/Vangurd. /thread closed. Seriously thread closed, their the most terrible pvp class atm. You can still own *** with one, but only in regs because in ranked you won't get anywhere. AP is worse GG Carnage being UP. HAHAHAHAHAHAHAHA no. Carnage is fine, it just received a huge l2p nerf this patch. Their damage is not as spectacular as rage simply because pvp is looking for specific criteria - and carnage does not fit it. good luck trying to kill a sage healer on rage. Carnage's burst for that is so much more massive. In the same way, good luck trying to get large numbers in carnage. Edited August 13, 2013 by Zunayson
stupidsyrup Posted August 13, 2013 Posted August 13, 2013 Anything other than Arsenal/Gunnery on Mercs/Mandos Please, talk to the 800k heals average pug Mando hand.
MarkXXIV Posted August 13, 2013 Posted August 13, 2013 Please, talk to the 800k heals average pug Mando hand. Is this serious? Merc is by far the worst healer.
stupidsyrup Posted August 13, 2013 Posted August 13, 2013 Is this serious? Merc is by far the worst healer. Legit serious. I'll be sure to take a screenshot next time. It's all about the kite.
MarkXXIV Posted August 13, 2013 Posted August 13, 2013 Legit serious. I'll be sure to take a screenshot next time. It's all about the kite. No, my point is merc is inferior to the other healer and either needs to be buffed to their level or healers nerfed.(merc less so) Healer in general are overpowered but merc doesn't have unlimited resource like sorc and especially operative. Merc is also the worst healer out of the 3 when being attacked.
strallart Posted August 13, 2013 Posted August 13, 2013 (edited) Once again saying PT/Vanguard just to let people know how screwed up they are right now. It's so bad that a hybrid spec is the best spec. It's completely worthless to go full pyro, and full AP does **** damage but with a tiny more surv. Why can't Bioware just stop overnerfing classes? Are they just too lazy to nerf properly? Or do they just not care at all. It took over a year for scrappers to have any luck in WZ's after their mega nerfs. Edited August 13, 2013 by strallart
MarkXXIV Posted August 13, 2013 Posted August 13, 2013 (edited) Once again saying PT/Vanguard just to let people know how screwed up they are right now. It's so bad that a hybrid spec is the best spec. It's completely worthless to go full pyro, and full AP does **** damage but with a tiny more surv. Why can't Bioware just stop overnerfing classes? Are they just too lazy to nerf properly? Or do they just not care at all. It took over a year for scrappers to have any luck in WZ's after their mega nerfs. Man if only the specs I liked were op . Melee dps is garbage in this games pvp.(except smash the most boring spec ever) Edited August 13, 2013 by MarkXXIV
Zoom_VI Posted August 13, 2013 Posted August 13, 2013 Man if only the specs I liked were op . Melee dps is garbage in this games pvp.(except smash the most boring spec ever) What game are you playing? The only broken melee specs are watchman and the vanguard, while only one of three ranged classes is seriously competative
MarkXXIV Posted August 13, 2013 Posted August 13, 2013 (edited) What game are you playing? The only broken melee specs are watchman and the vanguard, while only one of three ranged classes is seriously competative merc, sorc, and sniper dps are all common in ranked. the only popular melee dps is rage and carnage.( I think carnage sucks but diehards won't drop it) What game are you playing O.o? I would hardly even be in the forum if vengeance, carnage, annihilation, and powertech dps were stronger in warzone. Most of my favorite specs suck and are only good for duels. Edited August 13, 2013 by MarkXXIV
-SwordSaint- Posted August 13, 2013 Posted August 13, 2013 Most of the above are underpowered in comparison to rage/focus (which is at least a little OP), but I've seen plenty of good vengeance/carnage players out there. Definitely underpowered classes are merc/mando healer and watchman/annihilation specs. PT/VG dps classes aren't OP anymore, but are certainly still viable, especially in hybrids. Still, I agree they could use a little bit of a buff as well.
-SwordSaint- Posted August 13, 2013 Posted August 13, 2013 What game are you playing? The only broken melee specs are watchman and the vanguard, while only one of three ranged classes is seriously competative So... Which one of sorc, merc, and sniper is the one that you consider seriously competitive? Because it could be any three of them lol. Okay, maybe not merc, but it can certainly run with the others.
MarkXXIV Posted August 13, 2013 Posted August 13, 2013 (edited) AP is worse GG Carnage being UP. HAHAHAHAHAHAHAHA no. Carnage is fine, it just received a huge l2p nerf this patch. Their damage is not as spectacular as rage simply because pvp is looking for specific criteria - and carnage does not fit it. good luck trying to kill a sage healer on rage. Carnage's burst for that is so much more massive. In the same way, good luck trying to get large numbers in carnage. Carnage is not the only dps spec with burst damage but is the easiest burst to avoid taking. A healer should not die to any spec 1v1, sage healer aren't as good as operative healer(in my opinion) but they still should not die to a marauder. Edited August 13, 2013 by MarkXXIV
cycao Posted August 13, 2013 Posted August 13, 2013 Carnage is not the only dps spec with burst damage but is the easiest burst to avoid taking. A healer should not die to any spec 1v1, sage healer aren't as good as operative healer(in my opinion) but they still should not die to a marauder. Luckily this game is not balanced for 1v1. Oh and this thread:)
foxmob Posted August 13, 2013 Posted August 13, 2013 (edited) I'd say every dot spec is underpowered in pvp. madness is apparently broken (particularly for melee)pyro is definitely borked (especially for ranged). both of the above are shared trees, which makes their "underpoweredness" even more problematic lethality is in a similar boat as the aforementioned, but it still churns out high numbers when played correctly. Money shot: the real problem, at the moment, is powertech dps, because their middle tree (AP) is also weak, and their tank, while viable, is the worst possible tank spec in the game. so given the choice of equally skilled players, class ceiling screws PTs on dps and tank roles. Other classes/specs with significant but not fatal problems: similarly, op dps isn't so hot for survivability and sustainable dmg issues, but they have burst and utility to make themselves useful.assasins are better off than ops for dps, but their effectiveness is diminished in skirmishes, like the op, and neither of them can lone wolf a tank or healer, so they're only there for their stealth or respec abils. translation: have fun node guarding/stalling edit: snipers are in the best place. they have 2 highly functional specs. warrior dps is all the rage (har!). unfortunately, rage spec eclipses the other specs, but carnage is very useful, and watchman is also quite viable in regs. ditto for the middle tree jugg. healers: the only underpowered one is merc. sage is just about perfect, imo. op is...well...op. too many escapes. too easy resource management. Edited August 13, 2013 by foxmob
Technohic Posted August 13, 2013 Posted August 13, 2013 Lethality in Sniper is not that bad. Not perfect; but not bad. I actually quite like it since MM seemed to have gotten boring and I hadn't been a fan of the flow in engineering.
TonyDragonflame Posted August 13, 2013 Posted August 13, 2013 (edited) 14/32/0 spec with ion cell and full dps gear very viable on regulars, cuz tanky utility and good 1 vs 1, i love it Though its very very sad what i NEVER after 2.0 wasn't on Top-1 scoreboards dps charts with my assault vanguard anymore like it was practically every wz before 2.0... Edited August 13, 2013 by TonyDragonflame
BigDumbViking Posted August 13, 2013 Posted August 13, 2013 Merc healing is slightly UP, mostly because of our lack of mobility in WZ's. Hydraulic overrides is crap and on the longest CD of all escape talents, plus our only slowing talent is on a stupid long CD so we can't kite for crap. Toss in the fact that many of our most usefull talents are long cast times and we are pretty handicapped in WZ's against good competition. Don't get me wrong, Kolto missle is awesome, but it would need to be no cool-down to get us up to the level of the other healers.
foxmob Posted August 13, 2013 Posted August 13, 2013 (edited) Merc healing is slightly UP, mostly because of our lack of mobility in WZ's. Hydraulic overrides is crap and on the longest CD of all escape talents, plus our only slowing talent is on a stupid long CD so we can't kite for crap. Toss in the fact that many of our most usefull talents are long cast times and we are pretty handicapped in WZ's against good competition. Don't get me wrong, Kolto missle is awesome, but it would need to be no cool-down to get us up to the level of the other healers. kolto cloud is a 50% snare for 3s on a 6s cd. electro net hurts like hell and prevents them from activating any closer or escape abils. I'm sorry, but that's way too much CC to put on a short CD, and you have kolto plus htl prevents you from being snared. escaping isn't the problem. being able to cast a heal, however, is. Edited August 13, 2013 by foxmob
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