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ideas yay!


mackd

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ok sure we have double xp weekend (thanks BTW its fun!!) however id love to see a weekend with double damage in world enviroments where i can kill all those kills i need for legacy because when i was lvl 50 u introduced legacy and now i have to go back and kill 250+ mobs to get 100% per planet :) it would just make it easier when im leveling up new toons and make me stay on a planet longer to help others with heroics!! also id love to see shorter missions for gathering and crafting for a weekend! hell even a extra comm weekend where i can gain double elite comms or ultimate comms it would give people thorugh the week to save there weekly missions for the weekend prolonging it. or even a weekend wher the caps are double. i know as a tank 200 elite comms are easy to gain within a few days if i could gain double BONUS!! who knows maybe these ideas are dumb in ways i dont know im just suggesting!

 

also id love to see extra bonus for tanks who que for 55hm fp as a dps who would wait forever for a que i changed to a tank and im getting instant ques but when dps is half of ur party drops for tank gear is very rare so for me to que is worthless unless im with a guildie... so it would be nice to see a extra 5 elite comms daily for tank ques and the basic 10 for dps and maybe 12 for healer? or 15? maybe try to have that for every daily/weekly based on roles? im sure more would que for it... even mix and match elite and ultimate for tanks and healers... and a buff to assassins please. :)

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