kanun Posted May 17, 2013 Share Posted May 17, 2013 Guys this new skill's cooldown is really long " 1:30 minute cd to reuse again ". This skill is not so usefull at warzones or pve content really. Is there any possibility to decrease its cooldown as 15-20 sec ? Concussion Charge CD should be 15-20 sec too Some of you may say - I see some commandos do good damage at warzones too ;but at warzones you re-spawn all the time. I saw a player that have done 2million damage by a sage class at warzones. The problem is open world pvp . With new patch , Bioware started to make players to encounter each other at open world pvp too. For example, to obtain dreadseed armor set you need to spend too much time to dig ;and most of time you don't get anything... (yesterday I spent 2 hours and I got nothing ) NOTE : In my opinion ( and most of commandos encounter difficulties more than other classes - it is the truth ) - Commando right now: Already most of the commando players experience hard times at warzones ( if you don't have a premade ;or a good group ;and most of players go random warzones too ) or at outside pvp ;because when someone sees us they change their target to eliminate us first ,shortly it is the reality. Even how much commando gear up , compairing to other classes , at warzones or outside pvp we have disadvantages. Thanks to Bioware we are a true support class which cannot do anything by himself. Again at 1 vs 1 I experience hard times with other classes. Stealth classes are killing me really fast - sorc same too. Yesterday I went to dig up the dreadseed helmet part at tatooine - I always died at 1 vs 1 against stealth and maruder classes... It was frustrating... Casting time skills' cooldowns are really too much at commando even at healing or damaging Another issue is " why random pvp groups fight against premade ;or ranked pvp players ( high good gear players ) " My commando is lvl 53 now ;but at lvl 55, warzones change dramatically - I know it from my lvl 55 sniper class !!! I hope that Bioware reads our threads !!! I love this game and star wars ;and makes it a better place really ,thanks Link to comment Share on other sites More sharing options...
oaceen Posted May 17, 2013 Share Posted May 17, 2013 Is there any possibility to decrease its cooldown as 15-20 sec ? so you want 50-66% uptime of electronet? Link to comment Share on other sites More sharing options...
dannycarr Posted May 17, 2013 Share Posted May 17, 2013 I agree a shorter CD would be great on EN, but 15-20 is too short and it would be OP. There should be a talent that reduces the CD by a second each time you get attacked. This may also cause problems as I tend to use mine on the offensive against leapers and stealthers before they get close to me, and I can imagine the rest of the classes would be complaining about it being in too short a cool down. Link to comment Share on other sites More sharing options...
namkcas Posted May 17, 2013 Share Posted May 17, 2013 I think if such a talent would be introduced it needs to be relatively high up in the AS tree. EN is really a PvP talent and that is the PvP tree. Maybe replace/enhance Degauss with it? Like add a 10 - 15 sec CD reduction on that? Link to comment Share on other sites More sharing options...
cashogy_reborn Posted May 17, 2013 Share Posted May 17, 2013 concussion charge has a 20s cooldown if you use the PvP eliminator 2 piece bonus. Link to comment Share on other sites More sharing options...
RGimeldo Posted May 17, 2013 Share Posted May 17, 2013 I find Electronet very useful when pvping against jumpers like marauders and juggernauts, for example, yesterday in civil war I was alone at snow and I saw a juggernaut coming, I moved to the edge of the wall, he jumped at me: concussion charge + electronet, he was in the ground again and he couldn't jump at me, reserve powercell+plasma grenade+sticky grenade+gravity round+demo round+ HIB+ full auto and he's dead . Of Course after all that time he went around and came to me again but you can always use cryo grenade Link to comment Share on other sites More sharing options...
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