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Bioware do you realize resilience is broken?


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i mean, force leap stun shadows/sins with resilience almost ALWAYS, i get stunned,pushed back, pulled, all when resilience is ON, so bioware if its working as intented please say it, otherwise fix it asap please, thank you.

 

 

I really hope 2.1 or small patches fix this problem, im really tired of having one of my two survability skills so broken meanwhile sages/sorceror are inmune to everything for 10 seconds with the new skill.................

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Firstly, Force Leap is a 'melee' ability, not force or tech, so Resilience won't help you to avoid the movement snare from any type of leap (Guardian, Sentinel OR Vanguard leap).

 

I can't say I've seen the other ones you listed as having occurred though.

 

Secondly, I hate how people list the Sage/Sorc immunity skill as a defensive cooldown when it is really a self-CC. They literally can't do anything else whilst channeling it, which is FAR different to a Shadow's Resilience or a Sentinel's GBTF cooldowns. A sage only has a chance of surviving after their Immunity channel ends as long as they have a healer there pocket healing them back to full health, whereas any good sentinel can kill you in the 4-5 seconds they have to live after popping GBTF.

Edited by BennyKrak
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