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Anyone else notice they fixed the super OP Forcequake + Force Potency combo?


Felioats

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Before the expansion, you could pop Force Potency and get the crit chance bonus on every quake against every enemy for the entire channel, and that would consume one charge. :D

 

Now, you get two crits on the first quake, and both charges are done. :(

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Before the expansion, you could pop Force Potency and get the crit chance bonus on every quake against every enemy for the entire channel, and that would consume one charge. :D

 

Now, you get two crits on the first quake, and both charges are done. :(

 

I am going to assume this is a bug because force potency still works with every tick of TK throw.

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I am going to assume this is a bug because force potency still works with every tick of TK throw.

 

If I remember, it is stated in the tooltip of Force Potency that Telekinetic Throw consumes only 1 stack. But Force Quake isn't mentionned.

 

So I'd say it's now working as intended.

 

Edit : "Each time a direct Force ability critically hits or you activate Telekinetic Throw, you lose 1 charge."

Telekinetic Throw is clearly an exception, as it consumes stacks upon activation, not on crit occurance.

Edited by Altheran
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