ASTEEZA Posted May 3, 2013 Posted May 3, 2013 Hi all I got a question a bout the crew skills for 2.0 scoundrel healing tree skill and my question is. Wich crew skills should I go for as a healing scoundrel. 1; ARMORMECH,SCAVENGING AND UNDERWORLD TRADING. 2:BIOCHEM,BIOANALISYS AND DIPLOMACY. I know that armormech gives you medium armor with cunning/endurance. So which ones should I go for any suggestions are really appreciate it thank you in advance.
niczar Posted May 7, 2013 Posted May 7, 2013 Hi all I got a question a bout the crew skills for 2.0 scoundrel healing tree skill and my question is. Wich crew skills should I go for as a healing scoundrel. 1; ARMORMECH,SCAVENGING AND UNDERWORLD TRADING. 2:BIOCHEM,BIOANALISYS AND DIPLOMACY. I know that armormech gives you medium armor with cunning/endurance. So which ones should I go for any suggestions are really appreciate it thank you in advance. Armormech kinda sucks ATM. It's only good for making augment kits and aim/cunning/shield augments. Bio is good in that it produces consumables. Cybertech is IMO the most useful for levelling. Buy cheap moddable Cartel Armor and replace your mods/armor modules every 2 levels, and you'll have better stats than 99% of other players of your level.
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