BurnedRemains Posted April 7, 2013 Posted April 7, 2013 (edited) Seriously every time I open the game it force crashes something that I am using on my computer because of a "loss of memory." Thought the problem was solved before the update then here comes the update and WHAM! Back to the stone age I go. Today, I can't even launch the game without it entering crash mode city. Here is the error. Edited April 7, 2013 by BurnedRemains
BurnedRemains Posted April 7, 2013 Author Posted April 7, 2013 You need more than 256 k memory.I have 8gb of RAM and 3tb of space. I think I am good on that front.
OwenBrooks Posted April 7, 2013 Posted April 7, 2013 Try a clean boot first to see if it persists http://support.microsoft.com/kb/331796 Likely another program is conflicting/causing this error. also try running as administrator this could be a DEP issue, or even try turning DEP off for swtor.exe and launcher.exe to check. go to Control panel / System. 2. Click Advanced System Settings. Administrator permission required If you are prompted for an administrator password or confirmation, type the password or provide confirmation. 3. Under Performance, click Settings. 4. Click the Data Execution Prevention tab, and then click Turn on DEP for all programs and services except those I select and add launcher.exe and swtor.exe Now if this stops it the question is why it is an issue in the first place.
EdwardEHunt Posted June 21, 2013 Posted June 21, 2013 i have the same problem... 8gb memory and all i have running s SWTOR
Jimvinny Posted June 21, 2013 Posted June 21, 2013 I have 8gb of RAM and 3tb of space. I think I am good on that front. I love how people think their hard drive space matters.
Andryah Posted June 21, 2013 Posted June 21, 2013 Seriously every time I open the game it force crashes something that I am using on my computer because of a "loss of memory." Thought the problem was solved before the update then here comes the update and WHAM! Back to the stone age I go. Today, I can't even launch the game without it entering crash mode city. Here is the error. Um.... the old memory leak problem was an issue on some peoples systems with progressively losing available memory over time, such that the application would crash after a period of time (most people reported this to be 2-3 hours). What you describe and what your screenshot shows is an application error. This is not the old memory leak issue.. you have something new on your hands and will have to troubleshoot the root cause on your specific system.
Andryah Posted June 21, 2013 Posted June 21, 2013 (edited) i have the same problem... 8gb memory and all i have running s SWTOR 1) you are running in the Windows OS. There is all kinds of stuff running at all times in Windows. It's literally a little farm full of little piglets running around all over the place inside your PC. 2) something is not running correctly. Could be a driver issue, or a conflict with any of the various processes running on you computer, or maybe the application patched bad and needs repair, or something else entirely. Edited June 21, 2013 by Andryah
OwenBrooks Posted June 21, 2013 Posted June 21, 2013 Steps to take - http://answers.microsoft.com/en-us/windows/forum/windows_7-windows_programs/the-memory-could-not-be-written/21e2d589-04d7-42bd-9836-d089067edbb2?msgId=ceaceba9-9326-410d-80df-cbcd4c12979c
Overmannus Posted June 21, 2013 Posted June 21, 2013 Win 7 and 8 gig or ram here and i can have the game on for 2 days straight and see no problems or decreased performance. No idea what's causing your memory leaks...
chuixupu Posted June 21, 2013 Posted June 21, 2013 Seriously every time I open the game it force crashes something that I am using on my computer because of a "loss of memory." Thought the problem was solved before the update then here comes the update and WHAM! Back to the stone age I go. Today, I can't even launch the game without it entering crash mode city. Here is the error. yeah, as others stated, this has nothing to do with a memory leak, or lack of memory. It can be a bad memory module causing an issue on your computer, it could be a virus causing an issue, it could be just virtual memory settings being off. I googled the error and found a few different games giving instructions with how to deal with it that might work for swtor. Also a lot of suggestions to just do a system restore to a point before this issue started happening.
Knockerz Posted June 21, 2013 Posted June 21, 2013 I have 8gb of RAM and 3tb of space. I think I am good on that front. I have 8gb and 250gb ssd and I never run into memory problems. Today I left my computer and swtor running for about half the day and never had any issues even when watching youtube and lurking these forums. I also play on windows mode. You have some other problem, but it's not swtor that is for sure.
Leafy_Bug Posted June 21, 2013 Posted June 21, 2013 (edited) Memory leak is worse than ever: http://www.swtor.com/community/showthread.php?p=6457510#post6457510 EA Knights please run along and allow us to point out this issue that has been in the game since launch. Thanks bye! Edited June 21, 2013 by Leafy_Bug
Kilora Posted June 21, 2013 Posted June 21, 2013 Memory leak is worse than ever: http://www.swtor.com/community/showthread.php?p=6457510#post6457510 EA Knights please run along and allow us to point out this issue that has been in the game since launch. Thanks bye! I'll definitely follow that thread to help as I can -- but seeing OwenBrooks in there is very good. He's knowledgeable and helpful. 1.) What has been described by many people in here is NOT a memory leak. 2.) The huge memory leak issue was confirmed as fixed for the vast majority of people. No need to call people names because information isn't being relayed in a useful manner. If it is infact a memory leak related to SWTOR, the players will find it and confirm it -- and bring it up constantly to make sure it is fixed. Until it is proven to be a memory leak by people who actually know what a memory leak is -- people shouldn't be pulling a chicken little.
Malastare Posted June 21, 2013 Posted June 21, 2013 Seriously every time I open the game it force crashes something that I am using on my computer because of a "loss of memory." First lesson: Please don't diagnose problems when you have no idea what is happening. Your subject claims that this is a memory leak. Your explanation has absolutely nothing to do with a memory leak. If you don't know what you're talking about or how software uses/manages memory, then please don't claim that you know what the problem is. If you have a problem, describe it in the most accurate terms that your expertise supports. You clearly don't know about memory addressing, so your report should just be: "SWTOR crashes on startup with this error message." Claiming that this is a memory leak just muddies the waters and makes actual experts doubt your honesty. Second lesson: This is not an indication of a memory leak. Memory leaks are faults that become evident over long periods of time. If fatal, they cause crashes due to filling the addressable memory space. That is not what the error message is telling you, and its not taking a long time to get there. What it appears you have here is either a corrupted binary (corrupted game files), a bad driver, or some sort of memory hardware failure. That particular memory address is unfamiliar to me (it doesn't appear to be the normal driver ranges that report failures) and the only reports of other problems with it all seem to be occurring on MacOS or VMs running on MacOS. That's not describing you, right? In any case, this is something that you should start diagnosing locally, via safe mode or miminal software sets. I'd suggest a memtest86+, but it seems that the only people who actually listen to that advice are people who already know how to fix these things themselves. By all means, try to put in a support ticket, but I strongly suspect that your problem is on your own PC, and not with the game code.
Mazikeen Posted June 21, 2013 Posted June 21, 2013 I love how people think their hard drive space matters. It does, wonder-boy. Swap files. Lrn2Computer
Andryah Posted June 21, 2013 Posted June 21, 2013 Memory leak is worse than ever: http://www.swtor.com/community/showthread.php?p=6457510#post6457510 EA Knights please run along and allow us to point out this issue that has been in the game since launch. Thanks bye! Priceless. Clearly this is a drive-by ad hominem. Because if you had actually read what the OP wrote..it would be clear even to you that he is crashing before the application is open.
ikinai Posted June 21, 2013 Posted June 21, 2013 Are you running 32-bit or 64-bit windows? 0x67 is the 32-bit address space. If you are running 64-bit windows with the 32-bit game files installed you may have a mismatch and receive an error such as this. Technically, you should be able to run the 32-bit application files without issue on 64-bit Windows, technically. But, the 32 bit space gets translated to 64 bit and it may be getting stomped on by a windows specific application that takes precedence.
Malastare Posted June 21, 2013 Posted June 21, 2013 It does, wonder-boy. Swap files. Lrn2Computer It doesn't. Swap files are a mechanism for extending memory, but they aren't memory. No application ever runs from a swap file. In order to be used, all memory pages must be loaded into actual memory locations. The pagefile has no effect on memory accessibility or process memory utilization. Processes have no notion of where their memory is. The loading/usage of a swapfile/pagefile is a low-level function of the kernel and memory management hardware. The process sees only a designated process space. That process space size is not affected by the size of the pagefile, and certainly not by the size of any available drives. Lrn2understandmodernvirtualmemorymanagementmethods
Malastare Posted June 21, 2013 Posted June 21, 2013 Are you running 32-bit or 64-bit windows? 0x67 is the 32-bit address space. If you are running 64-bit windows with the 32-bit game files installed you may have a mismatch and receive an error such as this. No. All versions of the game are compiled as 32-bit binaries and they run just fine on 64-bit windows. There is no requirement to match the architecture of the binary to the host architecture, as the IA-32 instruction (aka: i386/i586/i686) is a subset of the amd64 instruction set. All Win32 and 32-bit DirectX calls are supported via conversion libraries to Win64 compatible calls. TL;DR: This is wrong. There are no problems running a 32-bit game on a 64-bit OS.
Arlon_Nabarlly Posted June 21, 2013 Posted June 21, 2013 It does, wonder-boy. Swap files. Lrn2Computer You got a degree from Lrn2Computer too? What year did you graduate? Maybe you're in my yearbook!
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