Jump to content

Recommended Posts

Posted (edited)

List your Top Feature, change, or improvement that you would like to see for each of the following categories:

 

1. Guilds

2. PvP

3. Operations

4. Cartel Market or GTN

5. Gameplay, Quality, or additional content (Races, classes, planets, ect.)

6. Events (What kind of events you would like to see, we have had Rakgoul Plague, Life Day, and Gree Events, what kind of events would you like?)

Edited by skiibyrd
Posted
List your Top Feature, change, or improvement that you would like to see for each of the following categories:

 

1. Guilds

2. PvP

3. Operations

4. Cartel Market

5. Gameplay/Quality

 

1. Guilds----more leader options

2. PvP----removed from teh game

3. Operations----- longer ops

4. Cartel Market--eh, better looking stuff I suppose

5. Gameplay/Quality--- would be nice to have better graphics I guess

Posted
List your Top Feature, change, or improvement that you would like to see for each of the following categories:

 

1. Guilds

2. PvP

3. Operations

4. Cartel Market/GTN

5. Gameplay/Quality

 

Mine are...

 

1. Having benefits to guildies as our guild levels (add XP Bonus for example)

2. I would like to see a new Huttball map

3. Improved Mechanics for boss fights

4. I would like to see the ability to obtain Schematics for crafters on the Cartel Market

5. The ability to change factions

Posted (edited)

1. Guilds more

2. PvP gone

3. Operations wut dat is?

4. Cartel Market more packs

5. Gameplay/Quality more cutscenes, and class stories

Edited by Monkeyshi
typos
Posted

1. Guilds

In game event calendar and signup

 

2. PvP

Make my dps merc somewhat useful in PvP

 

3. Operations

Fix some of the buggy boss encounters like Gharj stomping 10 times in a row and the trolling island that pops up and then disappers.

 

4. Cartel Market

Make a lot of the stuff found in packs available for purchase separately

 

5. Gameplay/Quality

Legacy Bank even if I need to spend credits to put stuff in it / take stuff out of it based on the value of the item.

Posted
1. Guilds----more leader options

2. PvP----removed from teh game

3. Operations----- longer ops

4. Cartel Market--eh, better looking stuff I suppose

5. Gameplay/Quality--- would be nice to have better graphics I guess

Agreed, we do need more leadership options, as a GM, I run into road blocks all the time with things you think would be in the game already. Also I would love to have a 3-4 hour OP. Also really agree with the gear quality.

Posted

1. PvP - arenas, larger team maps (12v12), daily open world missions on dif planets

2. Guild QoL updates - benefits, boosts, reasons, allies

3. Customization options - TONS of things they could do - player, companions, clothing, etc

4. Player "housing" - ownership and ability to decorate your own space (free placement, not pegs)'

5. Free fly space...

Posted (edited)
1. PvP - arenas, larger team maps (12v12), daily open world missions on dif planets

2. Guild QoL updates - benefits, boosts, reasons, allies

3. Customization options - TONS of things they could do - player, companions, clothing, etc

4. Player "housing" - ownership and ability to decorate your own space (free placement, not pegs)'

5. Free fly space...

 

Having official alliances with other guildies would be nice, maybe create a guild legacy system... with a guild legacy system it could be cross faction, so if you had a guild that was Imp you could tie the Pub side of the guild together as well. If you had an alliance with a guild of the same faction then maybe they could put in an alliance guild chat window, where the guilds you are in an alliance can see whatever you guild posts, and can chat with each other, which would make finding people for operations much easier if you dont have enough to run something. Basically to just have things to improve the interaction one guild can have with another. Maybe a guild trade system, things like that.

 

Also having larger maps with 12v12 would be really nice (or 16v16). PvP has a lot of potential at this point, I would assume this will most likely occur in PvP at some point.

Edited by skiibyrd
Posted (edited)

I did this as well...but...why are people only posting 5?

 

6a. Mentoring system

6b. Dual spec

Edited by TUXs
Posted
I did this as well...but...why are people only posting 5?

 

6a. Mentoring system

6b. Dual spec

 

I added the number 6 shortly after, it was apart of #5, but decided to make it its own.

Posted
1. Guilds

In game event calendar and signup

 

2. PvP

Make my dps merc somewhat useful in PvP

 

3. Operations

Fix some of the buggy boss encounters like Gharj stomping 10 times in a row and the trolling island that pops up and then disappers.

 

4. Cartel Market

Make a lot of the stuff found in packs available for purchase separately

 

5. Gameplay/Quality

Legacy Bank even if I need to spend credits to put stuff in it / take stuff out of it based on the value of the item.

 

do you mean legacy bank being across faction, or only to toons of the same faction?

Posted (edited)

GUILD Improvements

- RAID Calendar & Sign up Sheet (This is a MUST HAVE for MMO's IMHO)

- Ability to go over 500 people (Or 500 unique people with all the ALTS they have)

- LOG files dramatically increased in size (OR Exportable to Text file maybe?)

 

LEGACY Improvements

- PETS & MOUNTS shared across (For xx Level only)

- Centralized BANK account

- Shared Cargo BAY (Single one maybe)

 

PVP Improvements

- Fix Sage/Sorc TTK in 2.0 (Address lost CC & Escape features)

- 4 Man QUE vs 4 Man QUE (Remove premades from PUG 8 Man)

- PVP Players able to run HM FP & OPS in PVP gear (Bolster for them maybe?)

 

CRAFTING Improvements

- Keep new BiS from being RE capable, BUT allow RE for Stab's as before

- Existing gear RE'd returns Stabilizer and new Stabilizers

- Ability to RE any Gear/Mounts being released on CARTEL Market with 10% chance

 

CARTEL MARKET Improvements

- Fix the REP Certificate drops on the new system. (very low and no value to pursue)

- Items that go off market should also be turned over to VIP and CE vendors and not just the new REP Vendor

- Decrease VOLUME of reskinned items. (WAY too many coming out too fast for people to keep up)

- Concentrate on QUALITY items instead of 3 of the same with different colors.

 

END GAME Rewards

- REMOVE the CAP limits. As a SUB I don't want to be limited by what you think I should do. Right now we already have SOFT CAP's via locked OPS, but on top of that have silly hard cap as well? (REMOVE ASAP)

- Set Bonus gear is great, but what about new Mount & Pet Drops like in previous new OPS?

- If new STAB's are only dropped now, then the drop rate in new HM FP's needs to increase (ALOT) "Maybe" or 50% chance to drop is BS when you have four people wanting that same item.

Edited by dscount
Posted

— Revision of lowbie content by improving the existing cutscenes and adding micro-games (microbinocular-type missions) to a sizable batch of missions.

— Improvement to music and sound design. Every single planet, flashpoint and operation should have its own, distinctive musical score and soundtrack.

— Adaptive conversation system

— Guild flags, symbols and gear

— Paragon/Renegade-like interrupt system a la Mass Effect 2 for use in Flashpoints.

— Legacy cantinas where you can talk with your legacy family members and allies, and brawl with your rivals

— Make Warzones an actual place you can go to (Huttball on Nar Shadaa, etc...)

— Pazaak, swoop racing and other mini-games (but that almost goes without saying)

—*Less abilities, streamlining of the combat system

 

That's all I can think of for now! :D

Posted

I only have three, and I would think two would be fairly simple to implement.

 

1) Add ability proc notification system. Have an option to have a pop-up on screen when you have a proc or at the very minimum allow us to move our buffs via the interface editor.

 

2) Give more options on game graphic options. Basically allow us to change the view distance without having to edit the config.ini and also give us a particle density option. The density option was available before the game came out (from what I heard) and for some reason they got rid of it.

 

3) Do cross realm pvp/lfd. There are 6 servers, might as well cross realm all of them.

×
×
  • Create New...