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Advanced Class at character creation.


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Posted (edited)

It has been said, many many times. I'm saying it again.

 

The whole concept of advanced classes should just be thrown away, its incredibly confusing to new players coming from wow (a target audience of this game) as they immediately associate advanced class with specialisation.

During character creation, the player should choose a storyline (Bounty Hunter, Jedi Knight) and then be presented with the choice of class (which will be what used to be the two advanced classes for that archetype).

 

This would also provide an opportunity to review which classes get what abilities at certain levels, and remove abilities not relevant to the class (for example, powertechs getting unload makes no sense beyond a filler ability during the leveling process), while making sure each class has a full ability set for rotations by level 10-15. Consider getting rid of trainers as well. Considering there are a lot of tempting convenience money sinks in the legacy trees, I don't think not having training costs will damage the economy that much.

Edited by Marb
Posted
This game is not WoW... the advanced classes are fine. People just need to take an extra second to read what's really going on rather than power-clicking their way through stuff. All the information about each class is provided and people are able to see the skill trees.
Posted

I'm in full 100% agreement with the OP , and think it's a complete cop-out to say that it's ok as it stands.

I mean how many times do you see new lvl 10's ask the same questions at the same point.

And were you one of them players that asked the same question's at lvl 10 about advance class / weapons and stuff.

 

If did't ask the question then you are most likely to be in a very exclusive club .

 

ergo the current system does not work as intended and need's looking at .

 

Maybe instead of the weapon pack going straight to inventory it's posted in the mail to you like in a lot of other quest's.

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