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Different rezz visual for force classes


Kindran

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Hello! I thought it would be cool if the visual for reviving another player as a force user (warrior/sorcerer/consular/knight) would be changed to an actual force based ability. At the moment every class has the same calling on a small probe to revive another target, and I think it should be different for each type, force and tech. I believe this would fit more inline with how each class works, much like how the out of combat health regen ability works.
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