DarthGaris Posted January 6, 2013 Share Posted January 6, 2013 Yes I agree everything should be bound to legacey, it has nothing to do with getting free stuff on all my toons, but items should be able to be used by everyone in your Legacey, I am tired of getting gear drops for stuff that I cant use for my class, Columi, Rakata and others that I could send to My Jedi Knight but instead is usless because it is bound. Link to comment Share on other sites More sharing options...
Aries_cz Posted January 6, 2013 Share Posted January 6, 2013 Yes I agree everything should be bound to legacey, it has nothing to do with getting free stuff on all my toons, but items should be able to be used by everyone in your Legacey, I am tired of getting gear drops for stuff that I cant use for my class, Columi, Rakata and others that I could send to My Jedi Knight but instead is usless because it is bound.Then why do you take them if they are useless to you? If you win them in greed roll, fine, use them on companions, but giving them to other character who could get a top end gear without any work? No. Link to comment Share on other sites More sharing options...
MajikMyst Posted January 6, 2013 Share Posted January 6, 2013 Yes I agree everything should be bound to legacey, it has nothing to do with getting free stuff on all my toons, but items should be able to be used by everyone in your Legacey, I am tired of getting gear drops for stuff that I cant use for my class, Columi, Rakata and others that I could send to My Jedi Knight but instead is usless because it is bound. Sorry.. It is all about free stuff.. There is no point to legacy bind something if it isn't about free stuff.. You said it yourself, you want to send Columi or Rakata to your Jedi Knight who did not earn it.. That is free stuff.. See?? Link to comment Share on other sites More sharing options...
YeIIow Posted January 6, 2013 Author Share Posted January 6, 2013 (edited) We don't hate legacy.. We love the game.. There is a difference.. Nobody has expessed a logical and reasonable need for all Cartel gear or all gear for that matter to be legacy.. Nobody has explained how it is a must have and will benefit this game.. All I have seen is how it will enable laziness.. Just like making the datacrons legacy.. The list goes on and on and on.. Just because a 100 people suppoort something doesn't make it right.. Nor does it make you right.. All you are doing is making false claims of support and assuming the right to speak for others.. If you can't reason with those that disagree and debate on the issue on a point by point basis.. Then there is nothing to say.. If you are just going to grand stand and talk about how everyone agrees with you.. Well.. People all thought the world was flat at one point.. They all agreed that it was.. Didn't make them right did it?? If you don't have a point to make or can't address the points made by others, then that should tell you what the problem is.. Then why do you take them if they are useless to you? If you win them in greed roll, fine, use them on companions, but giving them to other character who could get a top end gear without any work? No. I do not agree. Not all Cartel market items should be Legacy bound, especially the equipment. Maybe some "stupid" things, like Emotes and so (emotes had it in tooltip for a time). But equip and speeders/pets, no. You find it, and then decide who gets it. i do not want end-game gear bounded to legacy, rakata,columi ect, that should stay as it is, but i do want cartel marked armours, ect to be legacy bounded, why? because i use them on 1 toon, then reach level 50, and after a wile, i end up starting a new toon, and never using or seen my old one ever exept from the character selection screen... why shoudetn i be able then to send those cartel market items i paid for with real cash, to my new character? i paid already for those items... so could u tell me why cant i use them on my next toon? becouse the system is designed so i have to buy things twice or more, so that bioware and EA can get more and more cash out of me? Removing Pets/Vehicles from list. Why? You have the most used vehicle on quickbar anyway. I personally never go to the Vehicle tab after I pull my Kutrob Alliance speeder on quickbar. Also, why remove the hard earned pets? Maybe, just maybe, make an option to "hide" them from list and then add a "Show Hidden" checkbox, like "Show Offline Members" in guild window. why? cos at one point u can end up with so many pets and/or speeders that the list is pretty absurd, and in reality of all of those u have there gathering dust in the ability section, u ever only use 1-2 speeders max and maybe show off 2-3 pets.. why then, cant i send them to my new character, after all i already worked my as.s getting those speeders and/or pets, they are mine, my new character is still me, my same account.. why should we get penalised for wanting to explore all classes and keep playing this game? having 8 stories is pretty much what keeps this game alive, most of those who have stayed subscribed after reaching 50 with their main toon, are still subscribed cos they decided to re-roll a new one, why then if they are the cause of this game being alive, cant the tiresome quest of going from 1-50 be made so they enjoy it more and have more fun, either it is by having ur old cool speeders with u, ur loyal pet, the avility to skip some of the most tiresome activities(HK series and datacron gathering?) or the gear u payed for with real money(apart from the subscription cost) why not? So, the only thing i really want to see implemented is an option to sell Cartel market items to vendors, because the GTN is flooded with some and it is making the items completely useless and you are force to sell them at a fraction of their price (like 1/10) exactly Sorry.. It is all about free stuff.. There is no point to legacy bind something if it isn't about free stuff.. You said it yourself, you want to send Columi or Rakata to your Jedi Knight who did not earn it.. That is free stuff.. See?? as i said above, i am not pro end-game gear being made into legacy bind... with that said cartel market gear is by far not free, u have to pay with ur real money to get those items, and is pretty absurd that u are limited to use them on 1 character.... then forget about that money u paid and the items u brought when starting a new character.. like if it never happened..... Edited January 6, 2013 by YeIIow Link to comment Share on other sites More sharing options...
TheIronMonkey Posted January 6, 2013 Share Posted January 6, 2013 Reality is this goes against the $$$ BW makes, and as such, won't happen. This is where the game stops to be developed for people to like it, vs developed for the developer to make $$$ (distributor, promoter, whoever). Loot used to be something that drops when you do something to reward you, and most of us still expect that after a hard battle something will drop. But now, loot is part of an economic system design for the developer to make money, so the whole expectation of reward is done. I would not say ALL cartel items should be legacy bound, but some/more of it should be. This is not to hurt the market, but to support Legacy, which I think is a great concept that is under developed. Notice how everybody is paying more attention to affection now that it impact presence via Legacy. I think having more Legacy bound items support people rolling more toons, thus playing more, which is what BW wants, in the end, no? Legacy should not be just about spending credits to get fancy unlocks. It is a way to unite your toons so that the effort you have put into all of them builds into something. And so, if I spend my cartel coins in whichever toon it happens to be, and I have to live with BWs "random" drops, then, to give me more chance to be able to use whatever drops, let me use it across my toons. Otherwise, not spending cartel coins to play roulette, thanks. Link to comment Share on other sites More sharing options...
Nigredo Posted January 6, 2013 Share Posted January 6, 2013 I think it's kind of foolish to think BW would make this change and risk losing money. agreed Link to comment Share on other sites More sharing options...
YeIIow Posted January 6, 2013 Author Share Posted January 6, 2013 (edited) agreed it is not about being foolish or not... better to try and fail, than never try... This is where the game stops to be developed for people to like it, vs developed for the developer to make $$$ (distributor, promoter, whoever). That's the sad reality, but it cant stop us from being dreamers! Edited January 6, 2013 by YeIIow Link to comment Share on other sites More sharing options...
Aries_cz Posted January 6, 2013 Share Posted January 6, 2013 Every game in last 10 years (and even before that) has been a product, and every product is created to make the producer money. Sorry to burst you utopian bubble. Giving speeders to other characters is not a problem I have to deal with, as I never have to deal with it. I have collector Edition, which gives me the STAP speeder, and I have invited enough friends to qualify for the Kutrob speeder. So maybe I just do not understand your position. But getting the few thousand credits for a speeder is not a problem for any character, and all CM speeders are ugly as hell (except the sort of silly Jedi hoverseat / Sith throne) Nobody is forcing you to buy the armor from CM, and the fact that you refuse to play old characters is kinda weird. I am going to assume you play SWTOR as KOTOR3, and in that case, CM armor does nothing for you, as the armor you get from normal activities looks also great... So please, explain to me how are you getting penalized for playing another character? I have all eight classes started, some finished, and I would play all of them if time allowed, this way, I only play my main, and the most recent alt, with switching to others to craft. Datacrons: Again, nobody is forcing you to do it. Especially if you do not touch the character after finishing it. HK: can be skipped for 1mil credits per char after you unlock him once. You can even have him as companion from level 1 (or something like that) Pets: I personally do not use them much, because I have yet to find a pet that I would like. And there are some pets that are "legacy", like Tautaun Ram, that all active players got at one patch, and now all their new char get it by mail. To sum it up: Nobody is forcing you to get CM gear, as it is purely fluff stuff with no stats, and most of them are ugly or look like any other gear. Nobody is forcing you to do repeated things, like datacron collecting or HK questline Link to comment Share on other sites More sharing options...
YeIIow Posted January 7, 2013 Author Share Posted January 7, 2013 (edited) HK: can be skipped for 1mil credits per char after you unlock him once. You can even have him as companion from level 1 (or something like that) Datacrons: Again, nobody is forcing you to do it. Especially if you do not touch the character after finishing it. what part is that, where u don't get, that what we wish for the datacrons, is exactly the same thing that was implemented for the HK parts? a legacy perk unlockable the same way we unlock everything else: by credits, by reaching a certain character level and legacy level, and by having at least done the task once before with a different character... this all, so we can skip having to do it all over again everything we have to create a new character.... HK, as the datacrons is also optional, the difference beeing that for him we got the option to skip the entire missions with the legacy perk, once we already done the quest at least once, so why not the same option for datacrons? both things are optional after all... is it so hard to understand? if u gona keep repeating: U DONT HAVE TO DO THEM, well we don't have to do anything in the game, nobody forces us to even play the game at all... so everything is optional! Nobody is forcing you to get CM gear, as it is purely fluff stuff with no stats, and most of them are ugly or look like any other gear. pls make some sence, yes? most of the best looking items are now on the CM and u know it. Not to mention the most iconic ones and the ones we have been asking for to be added in-game since the launch date ... CM is just the way of the devs of laugting in our face... showing us how little it matters our subscribtions any more. Giving speeders to other characters is not a problem I have to deal with, as I never have to deal with it. I have collector Edition, which gives me the STAP speeder, and I have invited enough friends to qualify for the Kutrob speeder. So maybe I just do not understand your position. But getting the few thousand credits for a speeder is not a problem for any character, and all CM speeders are ugly as hell (except the sort of silly Jedi hoverseat / Sith throne) Pets: I personally do not use them much, because I have yet to find a pet that I would like. And there are some pets that are "legacy", like Tautaun Ram, that all active players got at one patch, and now all their new char get it by mail. I have the Kurtob Alliance Speeder, wich is by my taste the cooler in-game, however i also have 8 other speeders on my avilities list, that i have gathered(or can be obtained) from the [VEHICLE] quests, from drops on Operations, brought them prior to obtaining the Kurtob Alliance, pre-ordered the game, brought the Digital Upgrade Pack, ect.... all of them gathering dust in 1 of my characters, why should i be unable to sell any of them to an NPC? or send them to another of my characters? same with the pets, what if i decided to collect them all with my first and main character? and now i want to be able to send them over to my new toon.... but, guess what? u can not? why? good question? why cant i send my pets from 1 character to another? same as with the speeders, for none logical reason.... Every game in last 10 years (and even before that) has been a product, and every product is created to make the producer money. Sorry to burst you utopian bubble. lol dude, everything in our society is a product, the question is what kind of product it becomes, one that deserves our money, or if it's one more of the worthless buch.... Edited January 7, 2013 by YeIIow Link to comment Share on other sites More sharing options...
TheIronMonkey Posted January 7, 2013 Share Posted January 7, 2013 None of it matters. Everything is "optional" : it is a game! You don't even have to roll a character. That misses the whole point. BW is in the business of making money. You make a product to generate revenue. So it used to be, make a product (game), many people buy it, you make lots of money (way back then, Diablo). There. Now, with MMOs, is different. You can download the product for free, I just have to keep you playing on and on and you will spend money on the game (cartel, subs, etc). So how do we keep people playing on and on? Thats the new business goal. Give them pets, datacrons, things to chase, perks, titles, unlocks, anything and everything that calls to that "I have to have that" obsession. In the end, everything is optional. But right now, most people "have to have" the mask of raven, and yet, I don't. We have many perks because diff people are attracted to diff things. I insist that making more things bind to legacy bring MORE VALUE to me rolling more characters in my legacy. Thus playing more. Thus, business for BW. Example : I buy a pack with my Jedi, I get a piece I can't use on the Jedi, but I could use on my BH. But is bound. Now some people might decide to keep rolling the roulette to see if they get something they can use. I won't. BUT, if I get something bound to Legacy and I can use it in one of my other toons, I will buy AGAIN, because I know there is a better chance I can get to use what drops. See? A better chance to use what I bought, a better chance of me buying again. Link to comment Share on other sites More sharing options...
Aries_cz Posted January 7, 2013 Share Posted January 7, 2013 Actually, the only thing from the packs that is bind on pickup (as far as I encountered) is the stupid crash test dummy skin for C2N2, everything else is Bind on Equip, so it becomes bound once you put it on. Before that, you are free to mail it to any other char or sell on GTN (after the timer on it runs out) Link to comment Share on other sites More sharing options...
YeIIow Posted January 7, 2013 Author Share Posted January 7, 2013 (edited) Actually, the only thing from the packs that is bind on pickup (as far as I encountered) is the stupid crash test dummy skin for C2N2, everything else is Bind on Equip, so it becomes bound once you put it on. Before that, you are free to mail it to any other char or sell on GTN (after the timer on it runs out) have u even readed the original post? if u had u would have noticed it says they should be Legacy Bound, not BoE or BoP = u can re-use them with different toons... Edited January 7, 2013 by YeIIow Link to comment Share on other sites More sharing options...
Aries_cz Posted January 7, 2013 Share Posted January 7, 2013 Why yes Yellow, I did read the whole topic, thank you for asking. I was responding to what TheIronMonkey wrote. He was talking about getting something from a pack that is unusable on his character, but might be of use to his other character, so he wished for a possibility to send the item to it. I merely informed him that that is already possible. What you, Yellow, want, is to use everything you get, and then pass it to another character, something completely different from what TheIronMonkey wants (if I understood his post correctly). Link to comment Share on other sites More sharing options...
YeIIow Posted January 7, 2013 Author Share Posted January 7, 2013 Why yes Yellow, I did read the whole topic, thank you for asking. I was responding to what TheIronMonkey wrote. He was talking about getting something from a pack that is unusable on his character, but might be of use to his other character, so he wished for a possibility to send the item to it. I merely informed him that that is already possible. What you, Yellow, want, is to use everything you get, and then pass it to another character, something completely different from what TheIronMonkey wants (if I understood his post correctly). we both want Legacy Datacron Perk Link to comment Share on other sites More sharing options...
Aries_cz Posted January 7, 2013 Share Posted January 7, 2013 Really? I do not see it anywhere in his posts here. His example is about item from packs, and the only thing mentioned about datacrons is this part: So how do we keep people playing on and on? Thats the new business goal. Give them pets, datacrons, things to chase, perks, titles, unlocks, anything and everything that calls to that "I have to have that" obsession. I assume we could interpret it both ways, but the way I understood it, he does not support giving it for free or few dollar payment, but keeping it "as it is", to keep people playing longer, and earning the rewards. By your logic, the datacrons are boring. However, the datacrons became "boring" the second video tutorials became available online, and so the thrill of finding the way to get to them disappeared. Link to comment Share on other sites More sharing options...
YeIIow Posted January 7, 2013 Author Share Posted January 7, 2013 (edited) Really? I do not see it anywhere in his posts here. His example is about item from packs, and the only thing mentioned about datacrons is this part: I assume we could interpret it both ways, but the way I understood it, he does not support giving it for free or few dollar payment, but keeping it "as it is", to keep people playing longer, and earning the rewards. By your logic, the datacrons are boring. However, the datacrons became "boring" the second video tutorials became available online, and so the thrill of finding the way to get to them disappeared. am sure thats not by far the case... let him talk for himself.. .... Iron, do u agree with the perk for legacy datacrons? Iron, do u agree with that Cartel Market Gear should be Bound on Legacy rather than BoE or BoP? Edited January 7, 2013 by YeIIow Link to comment Share on other sites More sharing options...
Amyas Posted January 7, 2013 Share Posted January 7, 2013 I agree Link to comment Share on other sites More sharing options...
TheIronMonkey Posted January 8, 2013 Share Posted January 8, 2013 To clarify, I support more items been legacy bound, no matter where they come from, to support legacy. In particular, I think any time Bioware decides to play "random skill " drops that might not apply to your current toon, the item should be bound to legacy so that at least you have a better chance to be able to use the item. As example, I hate when my "willpower" toon gets AIM and cunning items that I would like to use on my other toons. I dont quite understand the "legacy datacrons", but it would not hurt to add some reward for getting them all (67/67) for example. Like when you reach affection with your comps kind of thing. Link to comment Share on other sites More sharing options...
Aries_cz Posted January 8, 2013 Share Posted January 8, 2013 As I thought, you are talking about drop from cartel packs, and those can be traded at will before equipping, so there is "no need" to make Cartel Pack items (or the "random skill" or "roulette" items, as you call them) legacy bound. If you do not equip them, they can be traded 95% of time Yellow is proposing to make all orange gear (like Life day Robes, Sith Raider armor or Jedi Valiant armor) legacy bound, because he finishes on character and stops playing it, so he is angry about paying for armor that he cannot use after finishing the character. The "Legacy Datacrons" is an idea (not good idea, imo) to give all characters in legacy all the bonuses from already found datacrons for free or for some small payment. Yellow also proposes the same thing for pets and speeders (also not very good idea, imo) Link to comment Share on other sites More sharing options...
DoctorJest Posted January 8, 2013 Share Posted January 8, 2013 (edited) I think it's kind of foolish to think BW would make this change and risk losing money. It's possible people will make more purchases if they can trade items between their characters, so it may not cost them money and might make more. It's adding value, and if you add value, that could entice people who are on the fence about spending money to take the plunge. Also it can make sense from a role-playing perspective. A father may pass his armor down to his son, for example, so the item being legacy tradeable would make sense. Edited January 8, 2013 by DoctorJest Link to comment Share on other sites More sharing options...
YeIIow Posted January 8, 2013 Author Share Posted January 8, 2013 (edited) Yellow is proposing to make all orange gear (like Life day Robes, Sith Raider armor or Jedi Valiant armor) legacy bound, because he finishes on character and stops playing it, so he is angry about paying for armor that he cannot use after finishing the character. The "Legacy Datacrons" is an idea (not good idea, imo) to give all characters in legacy all the bonuses from already found datacrons for free or for some small payment. Yellow also proposes the same thing for pets and speeders (also not very good idea, imo) is paying 1 million credit for HK perk, "free" or "small payment" ? cos i believe i made it quite clear that the Datacron Legacy Perk should be like HK one....(very good idea, imo) and yes all(or at least 70-80%) of what u can buy in the CM, should be Bound to Legacy, in stead to BoP or BoE(very good idea, imo) Excluslusions to the rule, could be Ultra Rare Items, such as Revan clothes, Nhilus Mask, etc or Special events Items such as the entire Life Day set, witch is freaking awfull.... those can remaing as they are now.(very good idea, imo) -------------------------------------------------------------------- @ Iron: -read again the first comment on this thread so u understand better the Cartel Market items and the Legacy thing. -read this link so u understand what the Datacron thing was about: http://www.swtor.com/community/showthread.php?t=548360 Edited January 8, 2013 by YeIIow Link to comment Share on other sites More sharing options...
DakotaDoc Posted January 8, 2013 Share Posted January 8, 2013 I agree they should be bound to legacy. Here is a situation that shows that. I have an Operative, that I now have decided I want to re-roll as I don't like the look of the character and I actually wanted to roll a Shadow instead. All the gear I have that is bound, can be sold. However the Cartel gear I purchased cannot be sold. Cannot be transferred I put in a ticket asking nicely they transfer the Cartel gear (and lots of it) that I paid money for. They declined saying they cannot do it. THEY CAN, they just refuse to do it. There is nothing in a computer game they cannot do. This is just ridiculous. Cartel gear should be bound to legacy once bound. Also Artifact level Crafting Schematics in HM FP's should be bound to legacy. I have a half cargo hold full of them on my Sage. Why can I not transfer them to an alt that has the proper crafting skill. LAZY and GREEDY is what I see from Bioware. Bioware, by doing what is right and fair to your customer base will result in more profit in the end... Get on board BIoware. Link to comment Share on other sites More sharing options...
PetFish Posted January 8, 2013 Share Posted January 8, 2013 Also Artifact level Crafting Schematics in HM FP's should be bound to legacy. I have a half cargo hold full of them on my Sage. Why can I not transfer them to an alt that has the proper crafting skill. You shouldn't even have these if you're with 7 other people cuz the chances are high that one of them will have the proper skill. Sure, the odd time nobody has the skill and then it just goes random and sold for a few bucks, but considering the odds I don't see how you can (legitimately ie. not "needing") have a half a cargo hold full of schematics you can't use. Link to comment Share on other sites More sharing options...
SYKOspaz Posted January 9, 2013 Share Posted January 9, 2013 With the introduction of cartel items, it would be great if you could send some of the items you get, such as the Cartel Crystals, when you no longer use then on one character to a character who can use it. So I am full on for this. Link to comment Share on other sites More sharing options...
TheIronMonkey Posted January 9, 2013 Share Posted January 9, 2013 That is why I never supported a full "bind EVERYTHING" to Legacy statement. Come on guys, it IS a business. Even my thread only said "bind MORE to legacy", not everything. My main issue is with random skill drop items. Let me send them around my account. Other than that, hey, rare stuff is rare stuff and if you buy it, it comes with conditions. Re datacrons : I am a big datacron collector. I have 67/67 on all my L50s. I consider the chase for DCs and other codex entries part of leveling up the toon, as it gets you XP,, you go to areas you otherwise might not visit, kill mobs you otherwise might not kill. After you do them a few times it does get boring, but that is no reason to make them Legacy. It makes "logical" sense to inherit knowledge among your characters, but, when is a game logical? ;-) I do think a special perk could be added (+xx something) when you hit 67/67. Like unlocking the companions, something that demonstrates your accomplishment account wide. Link to comment Share on other sites More sharing options...
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