Cuppcake Posted December 26, 2012 Share Posted December 26, 2012 (edited) Sorcs are exceptionally powerful and have to die, period. I'm not sure why you are pretending otherwise. - if you are bubble stun, you 100% must die - if you are healing pool, you 100% must die - if you are dishing out 100ks and 100ks of damage, you 100% must die - if you are running forward and pulling the ball carrier past fire traps, you 100% must die Don't act like 'woe is me'. You are playing one of the, if not the, most important class in the game. You need to be killed, period. Just keep lying to yourself. People go for sorcs because nothing else dies faster. Hell I'm a sorc and I do the same, because together with DpS mercs/commandos they are by far the easyest class to shut down. If you look at it, all the AC's with a healing tree seem to be having difficulties as DpS. Apparently being able to heal yourself (in rwz, you really can't in combat) is the same to bioware as having defensive cooldowns. I'm rather amazed by howmany people jump on the "if sorcs are left alone they are a threat" bandwagon. You're a bunch of hypocrits. A marauder left alone is not a threat? What about a powertech? My god, juggernauts hit like wet noodles don't they? No need to target any of those. Go for the sorc 'cause it'll run you over in a global! Line up a sorc, marauder, powertech, assassin, merc, sniper, jugg, etc... Your saying you go for the sorc because it is the #1 threat? Rofl please. Yeah bubblestun is a fotm, with good reason. Its really powerfull. I guess that justifies our DpS trees being completely whack. My 600 dmg affliction crit is so bloody threatening. You better kill me or I'll burst you down with only 17 GcD's. I'm such a bad*ss threat I'm ussually dead before I've casted 1 force lightning, because FL is so Exeptionally powerfull. You're all so very afraid of me! I'm so very important, because if I tab DoT everyone and have high damage on the scoreboard I really made such a big contribution. Edited December 26, 2012 by Cuppcake Link to comment Share on other sites More sharing options...
Carter_Mathis Posted December 26, 2012 Share Posted December 26, 2012 Yeah, sorcs/sages have it pretty rough. At the start of a warzone, they often get a target mark just because of the possibility of them being a healer. Though just once, I would love to see a thread in the forums about how scoundrels are ganking sents/marauders . Link to comment Share on other sites More sharing options...
Thurinlore Posted December 27, 2012 Share Posted December 27, 2012 (edited) Just keep lying to yourself. People go for sorcs because nothing else dies faster. Hell I'm a sorc and I do the same, because together with DpS mercs/commandos they are by far the easyest class to shut down. If you look at it, all the AC's with a healing tree seem to be having difficulties as DpS. Apparently being able to heal yourself (in rwz, you really can't in combat) is the same to bioware as having defensive cooldowns. I'm rather amazed by howmany people jump on the "if sorcs are left alone they are a threat" bandwagon. You're a bunch of hypocrits. A marauder left alone is not a threat? What about a powertech? My god, juggernauts hit like wet noodles don't they? No need to target any of those. Go for the sorc 'cause it'll run you over in a global! Line up a sorc, marauder, powertech, assassin, merc, sniper, jugg, etc... Your saying you go for the sorc because it is the #1 threat? Rofl please. Yeah bubblestun is a fotm, with good reason. Its really powerfull. I guess that justifies our DpS trees being completely whack. My 600 dmg affliction crit is so bloody threatening. You better kill me or I'll burst you down with only 17 GcD's. I'm such a bad*ss threat I'm ussually dead before I've casted 1 force lightning, because FL is so Exeptionally powerfull. You're all so very afraid of me! I'm so very important, because if I tab DoT everyone and have high damage on the scoreboard I really made such a big contribution. That's why you hybrid DPS and support your team with bubble blinds while setting up crazy burst. We don't have burst? http://www.twitch.tv/thurinlore2/c/1794835 The main problem is that we are very squishy, yes, but saying that dps is completely pointless is incorrect. We are the easiest to kill threat. Edited December 27, 2012 by Thurinlore Link to comment Share on other sites More sharing options...
Knockerz Posted December 27, 2012 Share Posted December 27, 2012 I stalk maras, juggs, and shadow players in warzones on my sniper. I especially like killing maras and sentinels. They can try to kill my sniper, but they will only find death. Bubble stun sorcerers and sages are next on my target. I love it when I pop their bubble, then melee destroy them, especially after I root them for melee. Link to comment Share on other sites More sharing options...
ObiJuanShenobi Posted December 27, 2012 Share Posted December 27, 2012 Im talking to the point of insanity. I cant count how many times they have completely foregone their objectives only to kill me. God forbid if I manage to kite them and get away. Then they become extremely angry and make it a point to chase me the entire match as if I killed their puppy. have any other sorcs/sages experienced this qausi psychotic behavior? Im not even a healer, dps. They must have assumed you're healing. Link to comment Share on other sites More sharing options...
Rilok_Singz Posted December 27, 2012 Share Posted December 27, 2012 it isn't just melee. In fact, once you get semi popular and people know your name / your guilds name (they hate you because you always beat them), they focus fire you to no end, even at the expense of objectives. I see players, ranged and melee alike, focus firing me and my guildmates while someone walks by them with the ball, or someone caps beside them in voidstar. People hold grudges. ^^qfe Link to comment Share on other sites More sharing options...
Zataos Posted December 27, 2012 Share Posted December 27, 2012 As a Madness Sorc, I make sure to go into the fights using my lightning a lot so that I don't get marked right away then I switch to using more my force abilities because if I go in casting things I'm targeted and chased around the rest of the match haha. Link to comment Share on other sites More sharing options...
Prettyevilish Posted December 27, 2012 Share Posted December 27, 2012 You're squisbhy, usually an easy kill and a potential healer or bubble stunner. Many times my team and I have used this obsession with sages to our advantage. Sage will run up with maybe one DPS. Everyone will abandon the node to go attack the evil, squishy sage. Stealther will run up behind the guys abandoning the node, wait until they're far enough away and then start capping. I'm not even kidding about how easy that is. We had 5 people jumping a sage/commando healing team - they were just healing each other while getting pounded on so that our scoundrel could run up for the cap. They left one guy at the node for a few seconds and when he thought the node was safe he ran over to help and they lost their turret. Sages are great distractions in WZs right now. Link to comment Share on other sites More sharing options...
Devlonir Posted December 27, 2012 Share Posted December 27, 2012 If you, as a Sorc/Sage, can't handle 1 or 2 melee jumping on you constantly and can't make them have to spend as much time as possible killing you, getting them as far away as possible from the real action in the process, you are playing your class in a bad way. Having PVPed as a Sage for some time in all manner of specs there are a few fundemental truths about the class everyone has to live with: 1. The friendly pull ability combined with sprint is, next to the sprint + defensive cooldowns of the Sin/Shadow, the best offensive ability in a Huttball game. 2. The ability to shield in each Sage spec, even when it does not have a bubble stun, means you can support whoever is in trouble. Again, extra useful in a ball carrier situation. 3. Sprint with Slow abilities allows for easy kiting of melee classes, as long as you wait for them to have used up their charge abilities first. 4. LoS is your friend, as you have more dots than the other guys most of the time. 5. A Sage DPS left alone is an insane amount of constant damage (not spikes like some classes) your enemy healers need to handle. A Sage DPS can shut down an enemy healer all by themselves. 6. A Sage Healer can put out the most healing when left alone. 7. Bubble Stun is the best defensive ability vs melee characters. 8. Force Quake is the strongest, repeatable AoE ability in game. Useful in each situation where capping or enemies grouping up is involved. There are a lot of reasons to kill Sages first, and those go far beyond the lame reason used by many that they are 'easiest to kill'. Because really, a well played Sage is a very, very hard thing to kill. Just don't expect to survive long when you can't move and/or don't have a shield available. Link to comment Share on other sites More sharing options...
Loladarulz Posted December 27, 2012 Share Posted December 27, 2012 1. Because you make life miserable for us: if focused with slows, cripples, stuns we have no choice but to attack you or crawl and die miserably 2. Good sorcs just melt sentinels/maras (and everyone else) - give them few seconds to shoot at you and you are dead. 3. You have light armor and we like bit crits - sorcs are good for farming medals Summary: You are annoying and powerful, but fragile. Logic: Eliminate strong but fragile targets first. Link to comment Share on other sites More sharing options...
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