Beltane Posted December 20, 2012 Posted December 20, 2012 I googled and found a few very old threads, but I didn't really get a black and white answer... so... I am very particular about how my characters look, and I don't mind taking a tiny stat reduction for the sake of appearance (such as putting mods in normal oranges and losing set bonuses, for example). I just rolled a guardian tank, my first ever guard--and I absolutely hate all of the heavy chests for her, but I am quite fond of a medium armor chest. So, my question is, will I be massively gimped if I put tanking mods in this single piece of medium armor and use heavy armor for all of the rest? I have seen some people say the loss in armor of *one* piece is negligible, and others say it will lessen your survivability massively. So I'm torn. lol I plan to use her for PVE--HMs and eventually ops, though she's still leveling. If the loss is really terrible I can suffer through wearing a heavy chest, but I'd love to use this one. I'd love opinions!
Jason_T Posted December 20, 2012 Posted December 20, 2012 It will make a difference for sure, but probably not a huge problem if you're using "Medium" as long as your other gear is all "Heavy". If you went with "Light" you might start to see too much of a deficit in armor rating. I'd think it could be a problem for the really hard stuff but most things it probably would be OK.
Mattmonkey Posted December 20, 2012 Posted December 20, 2012 It depends on what content you want to do. For leveling no problem. If you are raiding or running instances in content that is challenging for the healer or for your current gear level then you just cant afford to do it. If i was a raid leader and you showed up in a medium chest i would not take you unless i thought the other tank could main tank and my healer was overgeared to make up for it. There are quite a few adptive chests now to choose from and also many heavy trooper chests that offer different looks. I would find a non gimping alternative. but it depends on the content you are keen on.
WooliestWorm Posted December 20, 2012 Posted December 20, 2012 To be honest it probably wouldn't be a huge difference but unless you have a guild that agrees you might have trouble with end game content. Pug groups are often very fussy about any discrepancy in gearing (as a sent I ran a story mode op wearing an unmodded Revan's robes set and despite the fact that I was already puling aggro off the tank (still had my Might Hilt 27s ) people got pretty annoyed when they realised after the second boss and I had to do the rest in full gear). So yeah it's probably not that bad, the tricky bit would be finding an accepting group
Karasuko Posted December 20, 2012 Posted December 20, 2012 I googled and found a few very old threads, but I didn't really get a black and white answer... so... I am very particular about how my characters look, and I don't mind taking a tiny stat reduction for the sake of appearance (such as putting mods in normal oranges and losing set bonuses, for example). I just rolled a guardian tank, my first ever guard--and I absolutely hate all of the heavy chests for her, but I am quite fond of a medium armor chest. So, my question is, will I be massively gimped if I put tanking mods in this single piece of medium armor and use heavy armor for all of the rest? I have seen some people say the loss in armor of *one* piece is negligible, and others say it will lessen your survivability massively. So I'm torn. lol I plan to use her for PVE--HMs and eventually ops, though she's still leveling. If the loss is really terrible I can suffer through wearing a heavy chest, but I'd love to use this one. I'd love opinions! 100 armour won't break an encounter.
grallmate Posted December 21, 2012 Posted December 21, 2012 Up until HM EC/TFB, its not too bad. You are making your healers job a bit harder but its not going to kill you or wipe the group. If you're running any progression level content, don't even think about intentionally gimping yourself or you may find yourself quickly being benched. For progression, Gear is more important that looks. For general dailies, its up to you.
johnxtreeme Posted December 23, 2012 Posted December 23, 2012 I had the same problem as you. I currently use the Jedi Myrmidon chestguard, looks very nice, only level 35 (but it'll set you back a few hundred (k) on the GTN) for the full set. Other than that, I just got a really nice looking (heavy) robe dropping from a mob on Belsavis, so check that out. If you don't like any of them, well you get all those cartel coins, SPEND THEM!
Kavu Posted December 23, 2012 Posted December 23, 2012 like its been already stated for lvling NP but as a healer when it comes to OPS I would definatly be a little annoyed if I was having to work alot harder for the sake of the tanks choice in clothing. if i were you i would at least keep a heavy piece in your inventory for raids.
DarknessInLight Posted December 27, 2012 Posted December 27, 2012 I googled and found a few very old threads, but I didn't really get a black and white answer... so... I am very particular about how my characters look, and I don't mind taking a tiny stat reduction for the sake of appearance (such as putting mods in normal oranges and losing set bonuses, for example). I just rolled a guardian tank, my first ever guard--and I absolutely hate all of the heavy chests for her, but I am quite fond of a medium armor chest. So, my question is, will I be massively gimped if I put tanking mods in this single piece of medium armor and use heavy armor for all of the rest? I have seen some people say the loss in armor of *one* piece is negligible, and others say it will lessen your survivability massively. So I'm torn. lol I plan to use her for PVE--HMs and eventually ops, though she's still leveling. If the loss is really terrible I can suffer through wearing a heavy chest, but I'd love to use this one. I'd love opinions! While we all have physical preferences when it comes to how we want our toons to look in game, we also need to be aware of what this may do to your stats. Remember that the armor itself takes a hit, and for a Guardian Tank, Armor is almost as important as Endurance. Remember, you're the one that has to do most of the "fighting", while the DPS burn the mobs and bosses down and you also have to keep the Healer as clean as possible. Having said that, I would not go to Medium Armor because it makes you a liability. Tanks cannot be a liability because everything relies on them.
DarknessInLight Posted December 27, 2012 Posted December 27, 2012 like its been already stated for lvling NP but as a healer when it comes to OPS I would definatly be a little annoyed if I was having to work alot harder for the sake of the tanks choice in clothing. if i were you i would at least keep a heavy piece in your inventory for raids. One heavy piece will not make any difference in raids.
DarknessInLight Posted December 27, 2012 Posted December 27, 2012 I had the same problem as you. I currently use the Jedi Myrmidon chestguard, looks very nice, only level 35 (but it'll set you back a few hundred (k) on the GTN) for the full set. Other than that, I just got a really nice looking (heavy) robe dropping from a mob on Belsavis, so check that out. If you don't like any of them, well you get all those cartel coins, SPEND THEM! Guardians should look into the Guardian Exalted Body Armor set, which you can pick up on Coruscant at the Knight Legacy Vendor. NOTE: This armor requires a Jedi Knight and Legacy Level 20. It is somewhat expensive(the chestpiece is 250k) but makes for nice shells to put endgame mods into once you reach level 50. The upside is that it looks just like the Jedi Battlelord Set, and is bound to Legacy, which I believe means you can pass it on to another Legacy Knight if you have one that meets the requirements.
JediCahlwyn Posted March 2, 2013 Posted March 2, 2013 So after doing some research I am still getting mixed opinions. Would it be a noticeable difference to use a single medium piece over a heavy piece (i.e. medium chest for looks) at end-game? The only stat that you lose is armor and effectively it is like 1% DR lost, that can't mean much really right? I can't imagine not letting someone tank or something like one poster suggested based on a SINGLE piece, it can't make that much difference. It seems pretty negligible to me but I'd like some of you number-crunchers to explain if you can. I'd certainly appreciate it.
steave Posted March 3, 2013 Posted March 3, 2013 So after doing some research I am still getting mixed opinions. Would it be a noticeable difference to use a single medium piece over a heavy piece (i.e. medium chest for looks) at end-game? The only stat that you lose is armor and effectively it is like 1% DR lost, that can't mean much really right? I can't imagine not letting someone tank or something like one poster suggested based on a SINGLE piece, it can't make that much difference. It seems pretty negligible to me but I'd like some of you number-crunchers to explain if you can. I'd certainly appreciate it. I didn't run the math on how much DR you loose from making that change, but if it's 1% it's big. 1% lost DR does not mean you take 1% more damage - it means you are removing 1% less of the incoming damage, so you go from taking ~20% of the damage directed at you to ~21% - a 5% increase in damage taken and healing required. Either way, I would not take anyone doing anything like this to anything hard or anything they're new to. If you're dropping your set bonus and free armor for looks, it shows where your priorities lies and thus I don't want you as a person in the raid regardless of stats. I want people that try to push their characters to the limit, not people that just want to be good enough.
JediCahlwyn Posted March 3, 2013 Posted March 3, 2013 Just a note: set bonus would not be lost. See... ok... this is where the math fails me. I'm an English/History guy so while I am smart enough to understand advanced math and science when it is explained, it doesn't just click. Say I get hit with an attack that does 1,000 damage. My DR of 50% brings that to 500 dmg. So if I wear a medium chest piece and my DR is now 49% instead of 50%, I will take a whopping 510 dmg. I'm just not seeing where it is that big of a deal. Even a massive hit in an Op of say 16k. With 50% DR I'd take 8k. With 49% DR I'd take 8160. I'm not seeing how it is that big of a deal. So either it isn't and I should go with aesthetics and ignore those of you who seem so intent on telling me how horrible it is OR you are right and I'm missing something in the math and I'd love to understand what that something is. I'm not arguing or trolling, I'm trying to understand how 1% is a game breaking issue.
steave Posted March 3, 2013 Posted March 3, 2013 Actually yeah, just the DR should be considered in this case without taking shield and defense into account like I was, so it's just a 2% increase in damage taken. Can you clear any content in the game with that assuming you and your group play perfectly? Sure. However, like I said, it's not the stats that are the reason I wouldn't take you, it's the attitude shown by selecting looks over stats. Anyone trying to push themselves to the limit wouldn't do that, and thus I wouldn't want you. That being said, I know a healer that chose to stick with 61 armorings for a very long time to keep looks instead of getting a columi piece and getting a crafted 63 in it, but she had already been with the guild for a long time and proven herself. If you're in a guild and do stuff with them you can probably convince them that it's not a problem by just showing that you're good enough at your role (assuming you are of course), but if it's just some random pug I have no previous experience with I wouldn't be willing to take the risk.
grallmate Posted March 3, 2013 Posted March 3, 2013 ...it's the attitude shown by selecting looks over stats. Anyone trying to push themselves to the limit wouldn't do that, and thus I wouldn't want you... That's pretty much it. Raiding is a team thing, if you're willing to make someone else work harder so you can look the way you want, I wouldn't keep you on my team. Not wishing to upgrade is different to intentionally downgrading IMO. I've got members of my raid team who refuse to buy gear because they think its cheating. I may not agree but they aren't actively making someone else's role harder, they're just not making their own easier. When you're farming something you can afford to just 'get by' but when you're first learning a fight every little bit helps. That 1% more DR gives your healers (and yourself) a slightly larger margin for error. As has been suggested keep your look for dailies and FPs, but when you step foot in a raid, bring your best.
jedip_enguin Posted March 4, 2013 Posted March 4, 2013 My guardian wore the Drelliad jacket up until I could equip the Cartel Market adapative smuggler style jacket. Unless you;re doing bleeding edge content the difference of a few hundred points of armour rating is nothing. So go on and rock that medium chest my friend.
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