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Developer Update: Ancient Hypergate


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Sounds complicated as all hell, but I'm game, especially interesting how the outcome of the match can be turned around even in the final minutes, should stop some of the ship jumpers
Indeed, it looks like they attempted to confront the problem of quitters. Alderaan for example, becomes pretty much unwinnable once the enemy batters your ship by a certain amount. This looks like it will be a fight to the very end.
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