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Why I play a gunslinger


MelliMelon

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BW will nerf focus in 1.6, while slipping in a buff to gunslingers/snipers. Gunslingers will be the new super OP all the bads must roll one class. Then in 1.8 they will nerf operatives, and the pvp community will rejoice.
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LOL, I love it bro.

 

Did you mention the fact that you have the longest range and strongest AoE skill in the game, are immune to interrupts/gap closers, can dodge attacks for 3 (or 4) seconds, and be immune to all stuns/knockbacks for 20 seconds?

 

Rage spec is OP, there is no counter!

Edited by wallywaffles
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LOL, I love it bro.

 

Did you mention the fact that you have the longest range and strongest AoE skill in the game, are immune to interrupts/gap closers, can dodge attacks for 3 (or 4) seconds, and be immune to all stuns/knockbacks for 20 seconds?

 

Rage spec is OP, there is no counter!

 

 

But they can't move in order to do all this.

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You know what's so sad about this cartoon. 99% of players play just like this. Instead of actually killing the guy infront of them they are far too busy chucking stuns to be any kind of a real threat. This community makes me laugh so hard. Here's a tip for all you baddies. Chucking out stuns as soon as they are off cooldown ONLY works if you have 2 - 3 other guys following you about to beat on that wreathing target. If it's a 1v1 you are going to go down like a sack of **** because you just wasted your stun in a pointless situation instead of saving it to interrupt a tactical ability like ravage, HD force lightning, etc etc
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You know what's so sad about this cartoon. 99% of players play just like this. Instead of actually killing the guy infront of them they are far too busy chucking stuns to be any kind of a real threat. This community makes me laugh so hard. Here's a tip for all you baddies. Chucking out stuns as soon as they are off cooldown ONLY works if you have 2 - 3 other guys following you about to beat on that wreathing target. If it's a 1v1 you are going to go down like a sack of **** because you just wasted your stun in a pointless situation instead of saving it to interrupt a tactical ability like ravage, HD force lightning, etc etc

 

It isn't included, but during the stuns and mezzes, most gunslingers take the opportunity to attack a different target. Taking a marauder out of the game while dpsing is quite important, I believe. Most gunslingers don't make it a habit of 1v1ing anyway, they are an excellent support class.

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