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serious question/confusion regarding accuracy and gunnery


wrathchildd

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so you're not taking demo round?

 

i don't really see how the boost to alacrity is a fair tradeoff for the highest-hitting attack we have

 

I do have Demo Round, here is a link to the build I've been using.

 

I've also dropped my ranged accuracy down to around 98.45%. With that, I have started to see some misses with FA, even with a proc.

 

Here is a log to a recent parse on a Ops Dummy down without an Exotech Reflex Stim or the Smuggler Class buff (+5% Crit). Did a 12 minute parse for a larger bank of data. Notice the 1 miss with FA with CoF proc towards the end. This resulted in a 0.48% miss rating with FA in the log.

 

 

 

Happy number crunching.

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I do have Demo Round, here is a link to the build I've been using.

 

I've also dropped my ranged accuracy down to around 98.45%. With that, I have started to see some misses with FA, even with a proc.

 

Here is a log to a recent parse on a Ops Dummy down without an Exotech Reflex Stim or the Smuggler Class buff (+5% Crit). Did a 12 minute parse for a larger bank of data. Notice the 1 miss with FA with CoF proc towards the end. This resulted in a 0.48% miss rating with FA in the log.

 

 

 

Happy number crunching.

 

here's some number crunching:

normal raid boss damage reduction: 35%

35% armor pen from cell: only ~23% dmg reduction. ~18% increase in damage

+20% armor pen from grav round: ~16% dmg reduction. ~29% dmg increase

+10% armor pen for full auto/HIB: ~12% dmg reduction. ~35% dmg increase

 

compare to an additional 20% armor pen for full auto/HIB: ~5% dmg reduction. ~46% dmg increase

 

 

 

this is my current spec.

you will have twice the chance of first responder, so we can argue that mine only contributes about 2.5% instead of the full 5. take away the other 2% that i don't have in weapon calibrations, and that's a 4.5% difference in alacrity

versus ~11% increased dmg for full auto and HIB (assuming i did all of my maths correctly)

Edited by oaceen
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Seriously you need the full 3 points in Target Lock. I can't see either of your talent builds. Use the site i use below. Oaceen i will assume you're using this build 6/31/4 http://www.swtor-spy.com/skill-tree-calculator/commando/23/?build=020300010000000000000000000002233112201200120111032000100310000000000000000000000000&ver=15 If memory serves i was getting a 66% uptime on first responder. Which puts you at 5.3% alacrity. I found it to be erratic with ammo regen. So i always end up going back to 5/31/5 http://www.swtor-spy.com/skill-tree-calculator/commando/23/?build=020300000000000000000000000002233112201200120111032000100320000000000000000000000000&ver=15 While sims show the first as better real life for me has proven the 2nd as being better. Logs below using 5/31/5 build above.

 

Doc, here's a 12m12s fleet ops dummy test to compare against your 12m18s test. Lots of lag as fleet had 200+. Notice i only used Hammershot 2 times vs your 46 in our over 12 minute parses. FYI i was using an Exotech reflex stim but no adrenals. All 4 buffs active. Still using a matrix cube and champion relic. Accuracy at ~+8.5%. Not too impressive i know. Damn the lag. And i understand you don't have the 5% crit buff and that you weren't using an Exotech reflex stim. You can still determine which build is better. And Doc if you look at the numbers i'm only hitting 2.0-2.5% harder than you. Well except for HiB and Full Auto that is, where i really shine. I highly suggest you respec for either of the talent builds i posted. Try them both as your play style will dictate which is best for you.

 

http://swtor.askmrrobot.com/combatlog/1d94f63d-244a-4700-a0ba-a8e9c658c7df/overview#d=0,f=1,t=2,b=1

 

http://www.torparse.com/a/53548

 

Oaceen, you are correct that going from 10% to 30% for Target Lock increases HiB and Full Auto damage by approx 11%. When i was testing this i believe it was a 5.6-6.0% damage increase per point into that talent. Really need to find my notes to be a bit more precise.

Edited by deadandburied
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Seriously you need the full 3 points in Target Lock. I can't see either of your talent builds. Use the site i use below. Oaceen i will assume you're using this build 6/31/4 http://www.swtor-spy.com/skill-tree-calculator/commando/23/?build=020300010000000000000000000002233112201200120111032000100310000000000000000000000000&ver=15 If memory serves i was getting a 66% uptime on first responder. Which puts you at 5.3% alacrity. I found it to be erratic with ammo regen. So i always end up going back to 5/31/5

 

yes, that's the build i use. i hadn't done the math on the uptime of first responder, so i just did a rough guesstimate. thank you for providing that.

 

maybe i'll try 5/31/5 again and see how it goes, but i really don't have ammo issues. i practically have too much.

also, as an aside, i do greatly prefer the 5/31/5 to 7/31/3 due to consistency. which is ironic i guess, that i'm using the 6/31/4

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[quote= But if you get a different number then you haven't done enough testing and you would be wrong.

 

for as much as ranged attacks miss in raid setting i'll stick with the extra power vs accuracy and higher dps score over your flawless theory crafting

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for as much as ranged attacks miss in raid setting i'll stick with the extra power vs accuracy and higher dps score over your flawless theory crafting

Heh.

 

Point me to this level 50 raid gear which allows you to exchange accuracy for power. I'll just wait here.

Edited by Bleeters
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for as much as ranged attacks miss in raid setting i'll stick with the extra power vs accuracy and higher dps score over your flawless theory crafting

 

i think you completely missed the part where he said he did tests to come up with his conclusion, not theorycrafting

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Well his tests are wrong or he had a brain fart. I don't just theorycraft. I do a ton of testing. Accuracy should be between 8-10%. Below that and dps suffers quite a bit. There is no choice of lowering accuracy to gain power. Your choice is Accuracy, Surge or Alacrity. Out of those 3 choices accuracy comes out on top. You'll already have plenty of surge and be hitting DR.
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Damn RNG was killing me last nite. FA missed 35 times out of 896 for 3.6%. HiB missed 13 out of 208 for 6.3%. Accuracy was at +8.68% btw. While i was hoping that +8.68% would be better than +10.20% with the +.20 being wasted, it's days like this that prove the opposite. I'm going back to +10.20%. Also it's been suggested that this game is using a 2 roll system. This means if you missed at 10% you'd crit 10% less often. Meaning you'd go from 40% crit to 36% crit for example. My logs and other classes/specs logs verify this.

 

So please get to +10%. And being slightly over 10% is better than being at less than +9%.

Edited by deadandburied
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Damn RNG was killing me last nite. FA missed 35 times out of 896 for 3.6%. HiB missed 13 out of 208 for 6.3%. Accuracy was at +8.68% btw. While i was hoping that +8.68% would be better than +10.20% with the +.20 being wasted, it's days like this that prove the opposite. I'm going back to +10.20%. Also it's been suggested that this game is using a 2 roll system. This means if you missed at 10% you'd crit 10% less often. Meaning you'd go from 40% crit to 36% crit for example. My logs and other classes/specs logs verify this.

 

So please get to +10%. And being slightly over 10% is better than being at less than +9%.

 

Guess I'll just be upgrading all my accuracy enhancements directly then.

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