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When you see a sentinel leap at you...


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Depends on the sentinel.

 

I generally keep calm and get separation as quick as possible at first. If I they hit me like a mack truck right away before I could get away a little bit, I am going to try to KB them when they come back and make it as hard for them to get back to me as I can and try to avoid getting in a one on one. Some though, you can kind of tell how they move that they are not good, and while I will try to keep seperation; I am going to keep them engaged if it aids the objective.

 

I've actually beaten a few on my merc, and I played a marauder before leveling the merc, so I kind of have an idea what they are capeable of, but for some reason, there really is something about how bad ones move. I can't quite put my finger on it or describe it.

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No. Most of them are bad, and are usually Watchman spec. As Carnage, I just burn through their HP like a hot knife through butter while they try to stack their cute little DoTs on me.

 

As carnage you are easy kills for an Annihilation specced marauder. Obfuscate quickly ruins your day. Properly cloaking and dodging that follow-up smash to break stealth when you use gore is the way to shut you out. The only way you ever have a chance against an annihilation marauder is if they have cloak and obfuscate on cooldown and have to face-tank your ravage or massacre spam/force scream combo while being gored.

 

It's funny when Carnage marauders think people who know how to play annihilation are butter. Unlike Carnage, Annihilation can more easily land that 4K vicious throw at the end because they didn't just stack all power. Stealth isn't an escape option either, the bleeds will tick away, so an annihilation marauder is always giving himself an advantage when you are trying to dodge important hits.

Edited by Yeochins
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On my assault commando, I dominate sents/maras. I can counter everything they do. The only time I get on edge is when all of my abilities are on cd. But I've killed sents before by just spamming hammer shot and kiting around pillars. They are a free kill for me, same with sorcs and snipers. The only classes I fear are PT's/VG's and tanksins/shadow tanks. Oh and the occasional amazing operative (they do exist, I seen't it!).
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See. this were my experiences before:

 

Pre 50 pvp/open world pvp: Looser goes out of his way to engage my DPS Sage even backtracking to come after me, even when I'm retreating to avoid a conflict (heading to a mission objective f.ex) - looser gets pwned. Sorcs/Sages are simply more powerful at lower levels.

 

50s PvP: Mara (Sent) jumps me, and either of these two would happen: I manage to annoy him enough so that he stops bothering with me by kiting him around, slowing him, etc, or he kills me if he was persistent. If another melee jumped him, he would usually turn to face the melee rather than continue chasing the sage nuisance. Now free to fully DPS him + the extra damage from the other melee, he died easily.

 

Also if he jumped me at just the right time, he could kill me in a few seconds. (say if my stun breaker was on cooldown and he had all his damage cooldowns ready for a massive burst vs the squishy)

 

I was therefore always afraid of a mara jumping me in 50s pvp unless I had a friend backing me up.

 

Now post 1.4 My experiences thus far have been:

 

An inordinate amount of good pvp players have left, and a huge portion of the maras left are just flavor of the month people with no idea what they're doing. It seems we gained a lot of new level 50 pvpers, who are just bad, in all classes. But as a result, and until the skill level goes back up, I'm no longer particularly concerned when I get jumped by a mara. Sometimes I'll still get killed in seconds when it's one of the few good maras left, but usually it's more like yawn, kite, kill.

 

(then again, this does not apply to only maras: I'm horrified when I'm attacking a DPS sorcerer and I'm left with 90% my health on my sage, and can only wonder *** the other guy was thinking/doing)

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All those people saying snipers/gunslingers are "free kills" for them...just wow...it's the other way around actually But hey I expected that most of you marauders/sentinels think you are invincible PVP gods, after all, that's why so many these days play that class, because word on the street is that it's Rambo mode. And I'm never don't notice sentinels that walk up to me...you'd have to be comatose to not notice those two glowsticks. Some of them will use the little Houdini trick thinking they can sneak up on me like a real stealth can...it's very funny actually. Because I know what they're up to when they disappear, and so I anticipate that they are approaching me.

 

Those very few snipers/slingers you're "free-killing" are terrible ones that don't know their class very well and don't know how the numerous tools in their arsenal that can easily counter everything about your dual-wielding glowstick behinds. Assassins and very skilled scoundrels even guardians can talk about how easy it is for them to kill us...but sentinels? Give me a break, any decent sniper will wipe the floor with your hides any day. Also, I used to play a marauder, so I'm quite familiar with their tactics, though it doesn't really matter much these days anyway, since most people who play them now are only FOTM rollers that aren't very skilled, and only play the class because of the hype. (Not all, just most). So like someone said before, the chance you will run into the crappy ones is very high.

Edited by Solarenergy
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All those people saying snipers/gunslingers are "free kills" for them...just wow...it's the other way around actually But hey I expected that most of you marauders/sentinels think you are invincible PVP gods, after all, that's why so many these days play that class, because word on the street is that it's Rambo mode. And I'm never don't notice sentinels that walk up to me...you'd have to be comatose to not notice those two glowsticks. Some of them will use the little Houdini trick thinking they can sneak up on me like a real stealth can...it's very funny actually. Because I know what they're up to when they disappear, and so I anticipate that they are approaching me.

 

Those very few snipers/slingers you're "free-killing" are terrible ones that don't know their class very well and don't know how the numerous tools in their arsenal that can easily counter everything about your dual-wielding glowstick behinds. Assassins and very skilled scoundrels even guardians can talk about how easy it is for them to kill us...but sentinels? Give me a break, any decent sniper will wipe the floor with your hides any day. Also, I used to play a marauder, so I'm quite familiar with their tactics, though it doesn't really matter much these days anyway, since most people who play them now are only FOTM rollers that aren't very skilled, and only play the class because of the hype. (Not all, just most). So like someone said before, the chance you will run into the crappy ones is very high.

 

1v1 I can beat any sniper in wz's. I can take most of them head on and win... There is only 1 sniper that I HAVE to los. I don't know what it is (I've never played the class) but that dude is just insane. If I don't los him I'll die. It's gotten to the point where if I see him in a wz, I pre los just incase he happens to be in the same spot I am. Lol, shot out to Agentsdope. Oh and I'm an Assault commando, not sentinel.

Edited by Asukaa
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Gunslinger/Snipers are like free kills for Combat/Carnage.

Maybe this is it. Because I'm a Combat Sentinel and snipers are usually guaranteed kills for me. That's why it's really strange to me to see all these posts from snipers claiming to kill sentinels. They are usually dead in two or three hits from me.

 

But again, mercs and sorcs destroy me.

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1v1 I can beat any sniper in wz's. I can take most of them head on and win... There is only 1 sniper that I HAVE to los. I don't know what it is (I've never played the class) but that dude is just insane. If I don't los him I'll die. It's gotten to the point where if I see him in a wz, I pre los just incase he happens to be in the same spot I am. Lol, shot out to Agentsdope. Oh and I'm an Assault commando, not sentinel.

 

I'm just saying that every class has a class that counters it, a class that is built to be their weakness. For sentinels, that class is sniper. The class mechanics are designed in a way to make snipers their antithesis. That is why they are the class I have the least problem with. Any good sniper that knows his class very well will tell you this. Also, pretty much any sniper will tell you that the ones we have the most problems with are tanks and stealthers, because they are built to counter us.

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...are you a bit fearful? That's a serious question, by the way. I play a lvl 41 sentinel and there are some classes that I dread facing in WZs. BH and sorcs top the list.

 

But I notice in the sub-50 bracket, people either run from my sentinel or go get help. Especially in ACW. And I'm only a so-so PvPer. No one really knows me on my server except my guildies. So, it's not like I have some sort of reputation as being good or anything. I think it's just the class.

 

I'm curious what your opinions are on facing sentinels in warzones.

 

No I stand still and let the sentinel kill me. wow.....

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Maybe this is it. Because I'm a Combat Sentinel and snipers are usually guaranteed kills for me. That's why it's really strange to me to see all these posts from snipers claiming to kill sentinels. They are usually dead in two or three hits from me.

 

Do they typically not use their defensive cooldowns/roots/stuns?

 

I do think Combat has the best chance against Snipers out of all the specs (Force Camo removing roots is nice) but I don't think it should be that easy.

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It's interesting that in this thread people are saying they have no trouble killing sents/maras when in about every class forum the consensus is that they can't kill sents/maras...

 

The only class that I've seen asked about on the sent/mara forums was a sniper, because they require a different strategy to engage than other classes that are not immune to jumps. I will agree that it is one of the most popular classes, meaning there are probably a lot of bad players, but they got their reputation for being tough to beat for a reason.

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As carnage you are easy kills for an Annihilation specced marauder.

 

Just...no. Not even a little bit.

 

It's interesting that in this thread people are saying they have no trouble killing sents/maras when in about every class forum the consensus is that they can't kill sents/maras...

 

This ^

Edited by TheronFett
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That poster stated that they were Combat spec.

 

So...don't know why they wouldn't use Ataru.

Ataru is definitely the required form for Combat. But in WZs I always go Shii-Cho because sents are so squishy. I'm probably doing it wrong though. Then there's the added benefit of Zen proccing while in Shii-Cho as well. :)
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Ataru is definitely the required form for Combat. But in WZs I always go Shii-Cho because sents are so squishy. I'm probably doing it wrong though. Then there's the added benefit of Zen proccing while in Shii-Cho as well. :)

 

If you've ever played a sorc... or a PT... and you still think a sentinel or marauder is squishy... you're definitely doing it wrong.

 

You're also nerfing your damage by being spec'd for combat but using shii-cho... and damage is your one and only job aside from objectives. Kill healers, kill other stuff, get objective.

Edited by UGLYMRJ
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Ataru is definitely the required form for Combat. But in WZs I always go Shii-Cho because sents are so squishy. I'm probably doing it wrong though. Then there's the added benefit of Zen proccing while in Shii-Cho as well. :)

 

You're missing out on a lot of the damage potential in the tree (like, no Combat Trance -> Immaculate Force).

 

Why not try Watchman if you are concerned with better survivability in PvP?

Edited by stuffystuffs
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