Jump to content

The Best View in SWTOR contest has returned! ×

Operative PVP spec


formosus

Recommended Posts

I just started and operative and i wonder how this this spec would work . Any ideas? http://db.darthhater.com/skill_calc/imperial_agent/operative/#::f3e3fefe2f6efefe2fe2fe2fefe2fefefef15ef4

 

Its not very common to see a healing/dps hybrid.

I can tell you it will be a great 1v1 dueling spec but in normal PvP it will be hard for you to keep dps up while offhealing.

Sorcs healing/dps hybrid will be much more viable with their 30m range.

Link to comment
Share on other sites

Hi,

IMHO, it is gonna work in PUG WZs, that's for sure. If you wanna give it try, what i'd do:

Move 2 points from Endorphine rush to Precision instruments.

move 2 points from Collateral strike to Lethality, to get extra crits

move 3 points from Survival training to Imperial brew

 

Then run around, poison dart everyone, Kolto probe all teammates and focus on healing them. You'll have enough TAs, to use Laceration and backstab / shiv to help finish wounded adversaries.

It will work depending on your playstyle, but primary is healing anyways.

I played with similar hybrid lethality / medic 18/0/23, but moved to full DPS Lethality after some time. It works better (at least for me).

Link to comment
Share on other sites

I see a lot of hybrid operatives on my server.

From the opinion of almost every of them, you cannot expect to be good at both healing and dps, and the goal of hybridation is to gain some tools from another tree in order to perform the role you choose better... or at least differently.

 

I'm playing a medicine/concealment hybrid myself, so here is my analysis of yours:

 

DPS: You will not be able to perform a full melee dps role because you serverly lack gap-closing abilities. You don't have Pin Down, you don't have Ghost, you don't have Jarring Strike... and Debilitate only works if you are already within melee range, which let you only Flash Grenade, which has a long cooldown timer.

If you try to dps with a such hybrid spec, 90% of your targets will just escape you by simply running away if they feel they can't kill you.

I have both Ghost and Pin Down and many guys still evade me easily, making me really only useful in defense, where I don't need to kill people, just making them feel they won't tag the node I'm guarding... In attack, they are the ones to kite me, and I have more gap-closing abilities than your spec have.

 

HEAL: You have an acceptable healing power, much more powerful that what you will be able to do as a DPS. But you lack a bit of survivability: without high level medicine skills from the end of the tree, you need to gain tools to survive a focus from at least one people... and here again you didn't gain access to any new survivability tool the way you hybridized it.

Also... Diagnostics sucks. Seriously, forget Prognosis:Critical and Patient Studies, you have no time to spare with this ability on the battlefield, so enhance it is a waste. I don't even have it in my shortcut bar anymore.

Link to comment
Share on other sites

Thanks for this post, I am really enjoying the Operative, especially in the PVP arena, really quite impressed with, and have a lot of fun with this class.

 

As I have been a little unhappy with the current Arsenal Mercenary set up especially in PVP, PVE not included as this is fine with the Arsenal Merc (hopefully they will balance PVP a bit for Arsenal Merc in the future), although I still play my Mercenary of course and still pack a punch, really because to be an Arsenal Mercenary in PVP is basically mastery as far as I am concerned, and far more difficult than certainly the Operative to cope with, so anyone PVP-ing with an Arsenal Merc to me are probably the best PVP-ers in the game as we have a lot less to play with, against the likes of e.g. Marauders, Smugglers, blah de blah, list goes on.

 

Although, I can not wait until my Operative is lvl 50, I can see myself having much fun for quite sometime with the Operative, cloaky, stabby, cloaky, so threads like yours really give extra insight into how the Operative could be set up on your advice, and it is also a positive thread,lol :).

 

Thanks

 

FatEdd

Link to comment
Share on other sites

Thanks for this post, I am really enjoying the Operative, especially in the PVP arena, really quite impressed with, and have a lot of fun with this class.

 

 

Lifes of DPS overatives are like Sorcs. We dominate lowbie bracket with ease. At 50 things WILL change for you just like it has for all of us DPS operatives.

 

Wait till you turn 50 and if you want to be useful you would go full healing the one tree operatives have that truly shines.

Link to comment
Share on other sites

I realized i should have posted this earlier, the spec that i created was just an example. I am wondering how (if you had the right build of course) a cross spec "Concealed Healer" or " Laceration Medic would do in pvp.

 

This: "Quote: tatatan

 

IMHO, it is gonna work in PUG WZs, that's for sure. If you wanna give it try, what i'd do:

Move 2 points from Endorphine rush to Precision instruments.

move 2 points from Collateral strike to Lethality, to get extra crits

move 3 points from Survival training to Imperial brew

 

Then run around, poison dart everyone, Kolto probe all teammates and focus on healing them. You'll have enough TAs, to use Laceration and backstab / shiv to help finish wounded adversaries.

It will work depending on your playstyle, but primary is healing anyways."

 

As well as This: Quote: Moonheart_S

 

"DPS: You will not be able to perform a full melee dps role because you serverly lack gap-closing abilities. You don't have Pin Down, you don't have Ghost, you don't have Jarring Strike... and Debilitate only works if you are already within melee range, which let you only Flash Grenade, which has a long cooldown timer.

If you try to dps with a such hybrid spec, 90% of your targets will just escape you by simply running away if they feel they can't kill you.

I have both Ghost and Pin Down and many guys still evade me easily, making me really only useful in defense, where I don't need to kill people, just making them feel they won't tag the node I'm guarding... In attack, they are the ones to kite me, and I have more gap-closing abilities than your spec have.

 

HEAL: You have an acceptable healing power, much more powerful that what you will be able to do as a DPS. But you lack a bit of survivability: without high level medicine skills from the end of the tree, you need to gain tools to survive a focus from at least one people... and here again you didn't gain access to any new survivability tool the way you hybridized it.

Also... Diagnostics sucks. Seriously, forget Prognosis:Critical and Patient Studies, you have no time to spare with this ability on the battlefield, so enhance it is a waste. I don't even have it in my shortcut bar anymore.

"

Seems to help the most thank you for all the feed back on the build and idea

Link to comment
Share on other sites

To get halfway decent damage from the concealment tree you really need acid blade. Without it your damage vs. heavy and even medium armor opponents will be very lacking. You'll notice in the vid almost all of the laceration medic's targets have light armor. Vs. heavy armor you might be critting for 1500 on lacerate.

 

The most hybridizing I've had success with vs. decent opponents is this spec, which lets a concealment operative chuck some credible off-heals (50-100k in a match, typically) without sacrificing too much dps. With some alacrity gear (trading alacrity for any surge over 250) you can get kolto injection down to 1.8 secs and kolto infusion down to 1.35. Drop into cover and you can do some impressive burst healing (at the cost of completely screwing your energy management).

 

Actually the vid in my signature features this very build. You can see where the heals come in handy.

Link to comment
Share on other sites

Thanks for the feedback i'm assuming this:
was made before nerf? (4:08-8:04)

 

"Laceration Medic" is what I play currently. That's a good name for my hybrid.

 

The video is accurate. What makes it powerful looking in it however is just the opponents are awful: Most of them are not even reacting while being slashed in the back again and again... believe me, it's just not THAT easy when then turn toward you to strike back ;)

 

What you must expect in a true BG is to have to be twisted and fake to flee many times just to gain some time to recover life. Your sustained damage is lower than any other dps but you are constantly regenerating, it is rather close of the logic of a pure darkness assassin, except the assassin is much more thougher than you... however you recover much more faster when you succeed to delay the incoming attack than a darkness assassin

For exemple, you will often throw your flash grenade just for the sake of gaining time to cast two kolto injection on yourself, or turn in circle around a pillar, just landing Sever Tendon to root/slow down your opponent so he cannot hit you while your hot slowly give you back your health points... Things like that.

 

This week, I've made my way into RWZ while still mostly in recruit gear after have pissed off some maras so much they invited me to see if they could include me.

The final point is: I'm not an exceptionnal DPS, but everytime it's needed I can also start to assist the healers. People enjoyed that and told me they'll take me more often in when I'll have a better gear... each time the healer was down, I stopped to DPS to heal people and the build, while not exactly as powerful as a true healer is close to it enough to avoid a wipe to the team.

 

Three points to remember if you want to give it a try:

1- You must be ready to hit and run a lot. That's how it work. You're not powerful nor though enough to just stand in front of anyone if he fights back. You must remember it and never overestimate yourself, that's your recovering ability that makes you win on the long run... and it's tricky because people don't want you to use it so you're sweating a lot to hinder them so you will be able to do the little kolto injection that makes the difference.

2- Your damage score, on the final scoreboard, will never be very very high. That's related to hit and run: since you spend half of your fight time running in circle to recover, your damage score don't raise half of the time... quite logical. Pass your way if it makes you happy to have huge numbers on the final sheet. That's not going to happen. Ever.

3- Healing is often propritary on dps. If you don't want to heal, don't pick this spec. You're only valuable if you can adapt to the situation... in a crowd fights, you often are much more useful healing than dpsing. DPS is to finish opponent faster or small fights. And even here... better save a comrade then give more two knife hits on someone who's bound to die anyway. The rule of the video "DPS when you can, heal when you must" is true. If you play well, you won't dps when you want and heal when you want, the situations will decide for you.

 

Overall, I like this spec. It's difficult (really, you'll have to work hard), yet rewarding.

I give you my build: http://www.torhead.com/skill-calc#401MffMdh0kzZMIModdo.2

Pin Down, Ghost and Surgical Precision are mandatory. You cannot recover properly against most of opponents without them. This let very few points your can move around. I'm still not decided on which is better between Medical Therapy and Tox Screen. Also I wonder if Precision Instruments won't be better than Sedatives who is more situationnal, even if really really powerful.

Link to comment
Share on other sites

"Laceration Medic" is what I play currently. That's a good name for my hybrid.

 

The video is accurate. What makes it powerful looking in it however is just the opponents are awful: Most of them are not even reacting while being slashed in the back again and again... believe me, it's just not THAT easy when then turn toward you to strike back ;)

 

What you must expect in a true BG is to have to be twisted and fake to flee many times just to gain some time to recover life. Your sustained damage is lower than any other dps but you are constantly regenerating, it is rather close of the logic of a pure darkness assassin, except the assassin is much more thougher than you... however you recover much more faster when you succeed to delay the incoming attack than a darkness assassin

For exemple, you will often throw your flash grenade just for the sake of gaining time to cast two kolto injection on yourself, or turn in circle around a pillar, just landing Sever Tendon to root/slow down your opponent so he cannot hit you while your hot slowly give you back your health points... Things like that.

 

This week, I've made my way into RWZ while still mostly in recruit gear after have pissed off some maras so much they invited me to see if they could include me.

The final point is: I'm not an exceptionnal DPS, but everytime it's needed I can also start to assist the healers. People enjoyed that and told me they'll take me more often in when I'll have a better gear... each time the healer was down, I stopped to DPS to heal people and the build, while not exactly as powerful as a true healer is close to it enough to avoid a wipe to the team.

 

Three points to remember if you want to give it a try:

1- You must be ready to hit and run a lot. That's how it work. You're not powerful nor though enough to just stand in front of anyone if he fights back. You must remember it and never overestimate yourself, that's your recovering ability that makes you win on the long run... and it's tricky because people don't want you to use it so you're sweating a lot to hinder them so you will be able to do the little kolto injection that makes the difference.

2- Your damage score, on the final scoreboard, will never be very very high. That's related to hit and run: since you spend half of your fight time running in circle to recover, your damage score don't raise half of the time... quite logical. Pass your way if it makes you happy to have huge numbers on the final sheet. That's not going to happen. Ever.

3- Healing is often propritary on dps. If you don't want to heal, don't pick this spec. You're only valuable if you can adapt to the situation... in a crowd fights, you often are much more useful healing than dpsing. DPS is to finish opponent faster or small fights. And even here... better save a comrade then give more two knife hits on someone who's bound to die anyway. The rule of the video "DPS when you can, heal when you must" is true. If you play well, you won't dps when you want and heal when you want, the situations will decide for you.

 

Overall, I like this spec. It's difficult (really, you'll have to work hard), yet rewarding.

I give you my build: http://www.torhead.com/skill-calc#401MffMdh0kzZMIModdo.2

Pin Down, Ghost and Surgical Precision are mandatory. You cannot recover properly against most of opponents without them. This let very few points your can move around. I'm still not decided on which is better between Medical Therapy and Tox Screen. Also I wonder if Precision Instruments won't be better than Sedatives who is more situationnal, even if really really powerful.

 

Hey, i think i like this build. I am going to try it out, since i couldn't figure out what i wanted to do with it. I might tinker here and there with it to see what is best and my agent is only lvl 11 so far so gonna be a while before i really get her up there, but this might just be the build i am looking for.

 

THANKS!

Link to comment
Share on other sites

"Laceration Medic" is what I play currently. That's a good name for my hybrid.

....

... better save a comrade then give more two knife hits on someone who's bound to die anyway. The rule of the video "DPS when you can, heal when you must" is true. If you play well, you won't dps when you want and heal when you want, the situations will decide for you.

 

.

 

This is nice summary of the any DPS / Medic Ops build, saying it all in one sentence, shoulld be carved in stone or something .:)

 

I played a lot 18/0/23 build with having Cull from Lethality. Nice build, but not reliable due to fact people can cleanse the poison dots, so Cull then doesnt quite work. Very situational.

Now i play full Lethality and i'd say i do better and also I can PVE filling DPS role, while the hybrids builds are not PVE friendly ...

Edited by tatatan
Link to comment
Share on other sites

×
×
  • Create New...