bright_ephemera Posted October 6, 2012 Posted October 6, 2012 So yesterday I had the pleasure of tying up the Trooper's class line. Quite a ride! I would characterize Act 1 as the strongest by far, with Act 3 being decent if you already have some malice built up against General Rakton - and anyone who has played a certain other class at leats recognizes the man - so all that was cool. But what didn't really hit me until the end was how many situations can be...um, not necessarily resolved, but approached...with summary execution. Act 1: All Havoc Squad members? [Kill right the hell now.] Act 3: Politician giving you trouble on the Senate floor? [Kill right the hell now.] And finally, most remarkably, endgame: General Rakton sitting there, nearly defeated, grumbling? [Kill right the hell now.] I was amazed that I could just execute the SOB before anybody else arrived. I never got an offer of prisoner exchanges. I never got a DS/LS choice. I found the man, beat him up, gunned him down, end of class line. Victory. I didn't even play DS, which is probably why it took such a dramatic plot event for me to notice the Trooper killing-solves-all-problems lifestyle option. But...I'm really impressed they had the guts to go through with it, especially at the end. Very cool.
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