bright_ephemera Posted October 6, 2012 Share Posted October 6, 2012 So yesterday I had the pleasure of tying up the Trooper's class line. Quite a ride! I would characterize Act 1 as the strongest by far, with Act 3 being decent if you already have some malice built up against General Rakton - and anyone who has played a certain other class at leats recognizes the man - so all that was cool. But what didn't really hit me until the end was how many situations can be...um, not necessarily resolved, but approached...with summary execution. Act 1: All Havoc Squad members? [Kill right the hell now.] Act 3: Politician giving you trouble on the Senate floor? [Kill right the hell now.] And finally, most remarkably, endgame: General Rakton sitting there, nearly defeated, grumbling? [Kill right the hell now.] I was amazed that I could just execute the SOB before anybody else arrived. I never got an offer of prisoner exchanges. I never got a DS/LS choice. I found the man, beat him up, gunned him down, end of class line. Victory. I didn't even play DS, which is probably why it took such a dramatic plot event for me to notice the Trooper killing-solves-all-problems lifestyle option. But...I'm really impressed they had the guts to go through with it, especially at the end. Very cool. Link to comment Share on other sites More sharing options...
Recommended Posts