timsavage Posted September 29, 2012 Share Posted September 29, 2012 I am a strictly PVP Madness 8/2/31 build. I am mostly DPS but use 2 x dark mending, 3 x seeping darkness, 3 x lucidity to assist ballcarrier, etc. I am fully augmented war hero and have been swapping mods/enhancements to mostly improve survivability. Without stim I am currently: 1370 expertise, 1711 endurance, 1673 willpower (prebuff), 492 power, 1298 force power, 290 crit, 530 surge. Is it ok to keep sacrificing power/crit to increase endurance and willpower? Would you swap some surge for alacrity (i usually only heal around 100k per match)? Any glaring weaknesses? Any advice is much appreciated. Link to comment Share on other sites More sharing options...
Dioforce Posted October 1, 2012 Share Posted October 1, 2012 I am a strictly PVP Madness 8/2/31 build. I am mostly DPS but use 2 x dark mending, 3 x seeping darkness, 3 x lucidity to assist ballcarrier, etc. I am fully augmented war hero and have been swapping mods/enhancements to mostly improve survivability. Without stim I am currently: 1370 expertise, 1711 endurance, 1673 willpower (prebuff), 492 power, 1298 force power, 290 crit, 530 surge. Is it ok to keep sacrificing power/crit to increase endurance and willpower? Would you swap some surge for alacrity (i usually only heal around 100k per match)? Any glaring weaknesses? Any advice is much appreciated. I run 3/7/31. Gives me more mana, less mana use, and I also get +20% bubble strength, which couples nicely with my 2/6 set bonus to spam bubbles easier. You might try using a +defense relic; it will increase your evasion and resistance by 3% alone. Also, your surge is far, far too high. I would transfer out surge for anything really, you are far above diminishing returns values on your surge. I like crit rating on madness sorcs to proc our dot heals. But your crit rating is already near DR too allegedly. So I'd transfer surge for power and power for endurance if survivability is your concern. Again two defense relics would be great also. They're cheap too. Link to comment Share on other sites More sharing options...
timsavage Posted October 3, 2012 Author Share Posted October 3, 2012 So I'd transfer surge for power and power for endurance if survivability is your concern. Again two defense relics would be great also. They're cheap too. This is nice in theory, but surge can only be swapped for alacrity (which does little for a madness sorc). Crit can be swapped for power. Power/Crit can indirectly be swapped for willpower and endurance by grinding new mods/enhancements. Link to comment Share on other sites More sharing options...
Dioforce Posted October 3, 2012 Share Posted October 3, 2012 This is nice in theory, but surge can only be swapped for alacrity (which does little for a madness sorc). Crit can be swapped for power. Power/Crit can indirectly be swapped for willpower and endurance by grinding new mods/enhancements. I use more alacrity (8.45% activation if I'm right) than most people merely because force lightning remains the bread and butter for Madness, dots, death wave, and utility aside. So no I don't think alacrity is poor for a madness sorc, though it's more important for a corruption sorc, fine. The faster you get through FL the faster you get to insta-cast crushing darkness and the faster you get mana back. Link to comment Share on other sites More sharing options...
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