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Possible RP: The Imperial Plant?


Vicentegrev

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Hello Troops, I had a brief question to those that have played through the trooepr storyline

 

Question: Looking back over the Trooper storyline, do you feel it would have been possible to RP a Trooper as either an Imperial plant/double agent or atleast someone surreptiously giving aid and comfort to the enemy?

 

my main is an Imperial Agent (Sniper) who is staunchly pro-Empire. I've never been interested in playing on the side of the Republic, but I've recently given up on my Bounty Hunter because though I do love the abilities/playstyle the storyline wasn't pro-Empire enough for me to feel comfortable with

 

the question came to me this morning as I was messing about with a Trooper (only level 5) on the starting planet when I got to the mission to return the comlink/necklace to the Arcona or the Imperial Spy posing as a refugee. I gave the necklace to the woman and the dialogue just seemed a wink and a nudge away from sayng, "Hey I'm on your side." Again in the same area when my pc had the choice to return the medicine to the garrisoned troops to heal the injured or leave it with the refugees. While that mission dialogue gave more the impression of doing the Light Side thing it was still an interesting angle to play up in the RP sense as harming the side you're supposed to be supporting

 

I've seen some spoilers around here and playing the double agent angle also could make for interesting choices later in the storyline like on Taris decided whether to let go or deal with a certain war criminal.

 

Again, I just wanted to hear from some of the Trooper veterans here to see if it could be a possiblity

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