Vikoon Posted September 22, 2012 Posted September 22, 2012 I was curious if anybody else is using both the Champion and Battlemaster versions of these Relics. The crit and surge rating seems like a huge loss in PvP versus having a Relic that has a 30% chance to inflict more damage, and has 2 less lines of attributes. I am ery curious as to what people are using for relics, and why. Any help is appreciated.
Aerro Posted September 22, 2012 Posted September 22, 2012 I was curious if anybody else is using both the Champion and Battlemaster versions of these Relics. The crit and surge rating seems like a huge loss in PvP versus having a Relic that has a 30% chance to inflict more damage, and has 2 less lines of attributes. I am ery curious as to what people are using for relics, and why. Any help is appreciated. If you're DPS, go with Boundless Ages. The +Power is your best bet. That being said, grab War Hero Boundless Ages x2 and you'll be set.
Vikoon Posted September 22, 2012 Author Posted September 22, 2012 My problem with those Relics is that they are a 3 line bonus where the others are 4 line. Calculation the numbers makes them close I was just a bit confused about the best stats. Now I have read that Aim was first, followed by Crit and then followed by surge rating. So from what I read power is very low on the priority list. Just putting the knowledge out there to try and get the best PvP experience possible.
Aerro Posted September 24, 2012 Posted September 24, 2012 My problem with those Relics is that they are a 3 line bonus where the others are 4 line. Calculation the numbers makes them close I was just a bit confused about the best stats. Now I have read that Aim was first, followed by Crit and then followed by surge rating. So from what I read power is very low on the priority list. Just putting the knowledge out there to try and get the best PvP experience possible. Whomever told you Power is the worst clearly did not explain things properly.
JimmyTheCannon Posted September 24, 2012 Posted September 24, 2012 You want to get Critical Chance and Critical Multiplier (i.e., Crit and Surge) to their soft caps, but after that go with Power. Soft caps are 35% buffed for Crit Chance and 75% for Crit Multiplier.
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