FourTwent Posted September 6, 2012 Share Posted September 6, 2012 (edited) Most bs response ever http://i.imgur.com/nHz6k.jpg Looks like that calculating damage could "spoil experience with rich story driven content" LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL big letdown bioware, very big wow. you've got to be freaking kidding me! please bioware, please fire this guy. I've worked in CS before, and this guy obviously doesn't care about his job Edited September 6, 2012 by FourTwent Link to comment Share on other sites More sharing options...
DimeStax Posted September 6, 2012 Share Posted September 6, 2012 tooltip dmg 4500-5200 (weapon) 75% surge assuming i get the lowest, assuming 25% damage reduction, should be: 4500*1.75=7875 25% of that of that is 1986 7875-1986=5889 5,8k, assuming MINIMUM damage. So can someone explain how come i can only get 5k medal on unbubbled sorc in pve gear? Oh, and I have 1158 exp too Did you forget that damage also checks ARMOR RATING too? Link to comment Share on other sites More sharing options...
sanchito Posted September 6, 2012 Share Posted September 6, 2012 Did you forget that damage also checks ARMOR RATING too? The 25% reduction is from armor rating However, i just tried this on my lowbie sent, and Attacks that strike with both weapons do indeed show up as 2 seperate attacks in the combat logs. so i guess thats it Link to comment Share on other sites More sharing options...
criminalheretic Posted September 6, 2012 Share Posted September 6, 2012 The 25% reduction is from armor rating However, i just tried this on my lowbie sent, and Attacks that strike with both weapons do indeed show up as 2 seperate attacks in the combat logs. so i guess thats it Yup this is why snipers have always had an easier time getting crit medals than gunslingers. Link to comment Share on other sites More sharing options...
RLWalker Posted September 6, 2012 Share Posted September 6, 2012 I don't know about the tool-tip but you can calculate the exact damage with the info from sithwarrior.com. Assuming: 1. Top end damage of your main-hand and off-hand is 486. 2. Your bonus melee damage is 590. 3. You have the talent to increase off-hand damage by 36%. 4. You have 5 stacks of Juyo. 5. Your opponent has 20% DR. 6. You have 1158 exp and your opponent is in recruit gear. 7. You crit. Merciless slash: AmountModifierPercent = 0.9 StandardHealthPercent = 0.285 Coefficient = 2.85 The damage range for a merciless slash crit is (5788 to 6633) before DR and exp. After DR and exp this comes to (4786 to 5485). Maybe the tool-tip is factoring in an average damage for your weapons and crit %? A rough average calc with 40% crit gives an average damage of 4609, which is sort of ballpark to your tool-tip. Link to comment Share on other sites More sharing options...
Recommended Posts