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Forbes thinks TOR is a financial disaster for EA. Your thoughts


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Posted
200 mil on advertising, *** are you smoking. The main adverts were with the sw film which lucas did and as lucas will be promoting his own ip you can bet that was part of the licensing and if if it wasnt your looking at no where near a million and even if it was a million exactly for the lucas advertising where is the other 199 million been spent exactly.

 

Hey now. Running a single commercial for 2 weeks at 11pm to 2am on a few basic cable channels is obviously a 2 trillion dollar cost.

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Posted

Note: how this game performs financially has a trickle down effect on EA's overall stock

 

Stock market and actual revenue or income are two entierly different things. Or have you forgotten the fun some NY and London Bankers had a few years back when they learned this lesson?

 

The game is doing O.K.. It really needs the next game update, but the content we have is pretty enjoyable.

And if you want a F2P game I really think you should go and play, you know, a F2P game. Changing the business model would probably turn away more people than the game would gain at this point ... something like this might help with older games that get a lot of publicity with a crowd that never considered or heard of the game, but not with a new MMO.

Posted
Well I don't know how games still get large investments consider nothing has ever been able to achieve WoW's success. More so how they get large investments then recieve apparently very little oversite. Spending hundreds of millions to make a game then not knowing hwat it takes to make a mega popular game is mind-boggling.
Posted

Forbes is a business magazine. What do they know about MMO's?

 

But seriously, gaming in general is hit or miss when it comes to financial gain. If Bioware/EA makes up their investment and makes a profit it should be considered a success. If they grow the game and entice players in (or back) they will continue to make money.

 

The last decade of golden growth (minus the '08 banking debacle and today's world economic mess) for shareholders has everyone expecting record profits from everyone every year. After a few years of ups and downs the markets and those who play them might finally realize that it is normal to have ups and downs and abnormal to have record growth every year.

 

The way things are right now, any company making money should be happy for what they get.

Posted
Forbes is a business magazine. What do they know about MMO's?

 

But seriously, gaming in general is hit or miss when it comes to financial gain. If Bioware/EA makes up their investment and makes a profit it should be considered a success. If they grow the game and entice players in (or back) they will continue to make money.

 

The last decade of golden growth (minus the '08 banking debacle and today's world economic mess) for shareholders has everyone expecting record profits from everyone every year. After a few years of ups and downs the markets and those who play them might finally realize that it is normal to have ups and downs and abnormal to have record growth every year.

 

The way things are right now, any company making money should be happy for what they get.

 

They already did as of like... may 7th.

Posted
Just so we are clear, the other horse in eas stable is tsw.

 

EA distributes TSW for Funcom. That is the extent of their involvement. These myths about EA and TSW need to stop IMO. Same goes for every other game property where EA distributes as their only business role.

Posted (edited)
EA distributes TSW for Funcom. That is the extent of their involvement. These myths about EA and TSW need to stop IMO. Same goes for every other game property where EA distributes as their only business role.

 

Wrong, in Jan 2011 EA became co producers of TSW with Funcom.

Edited by Shingara
Posted (edited)
I've unsubscribed, just waiting for my play to tick away but it wasnt the game that made me unsub, personally i think its not too bad, and costs me less money than toilet paper per month

 

the problem i have are the moderators.

 

they seem to be a bunch of hormonal teenagers that pick and choose which forum guidelines to follow, and if your post doesn't breach the guidelines but a mod doesn't like it they'll delete it anyway under the label "spam"

 

also the email address they give to dispute any of the moderators actions is a dud, it never gets replied to.

 

Its a shame that the leadership of the game and the community face of bioware/EA act like a bunch of opinionated little 12 year olds rather than professionals

 

Well, you've taken us waaaay off topic, but I wanted to respond to a couple of your comments.

 

While I don't disagree with you about the variability of moderation (as I have seen it myself), you have to keep in mind that up until recently, most of the mods actions were complaint driven by the user community. So, yeah there is an issue with consistency, but it's also an issue with people crying to the mods when people say things they don't like. And we both know modding of forums is always going to be somewhat subjective. Lately, they seem a lot more laid back in the moderation department IMO.

 

On the issue of the email addres, sorry but have to disagree. I have used it, and have in fact had a violation against me reversed as a result of appeal. So it does work, but it depends on your infraction really more then anything else.

Edited by Andryah
Posted
Could aliens have built the great pyramids? They very well could have.

 

aliens pish posh! just such a ridiculous understanding of mathematics to design them that it just defies any conventional explanation so......IT MUST BE ALIENS! NO OTHER EXPLANATION! *** i contradict myself....ill slap myself if i start wearing my hair like an upside down toupee

Posted
Wrong, in Jan 2011 EA became co producers of TSW with Funcom.

 

you are 100% wrong. Actually, what you are doing is misusing the word "producer"

Posted (edited)
aliens pish posh! just such a ridiculous understanding of mathematics to design them that it just defies any conventional explanation so......IT MUST BE ALIENS! NO OTHER EXPLANATION! *** i contradict myself....ill slap myself if i start wearing my hair like an upside down toupee

 

 

Maybe the aliens got ea to spend 150 mil on a toilet seat and 40 mil on a screwdriver :D

Edited by Shingara
Posted
You didn't even read the article or check out the link linking the fact that subs loss in the TOR meant a stock loss for EA. Not all companies are feeling this effect either. Companies that are innovative like Rockstar and Valve (Valve was estimated to be worth 3 billion) continue to be successful in this economy.

 

Also noted was that other games released had drops in subs.

 

Also, taking articles from last December does not show a direct correlation to today's market shares.

 

All of the companies are taking hits with the economy and job market.

 

All new games that are still to come out, and are part of the "futures market" concept for the figures that Forbes and the others give are ludicrous.

 

Skyrim, a Best Seller? There is speculation, and see what it does for oil and gas prices, with is guess work.

Posted
you are 100% wrong. Actually, what you are doing is misusing the word "producer"

 

please dont argue with shingara....you should seen the mess that happened last time someone wouldnt give up there argument with shingara

 

 

me and him generally have the same level of peircing intelligence..and two different levels of tact

 

he has all the tact of a flying sledge hammer

 

and i have all the tact of a flying brick

 

that is to say,more so in better english....not a single shred of caring for social points :D

Posted (edited)

 

Like I said, you are misusing the term to stretch your point.

 

EA Partners Program

The EA Partners co-publishing arm is dedicated to publishing and distributing games developed by third-party developers

 

source: http://en.wikipedia.org/wiki/EA

 

EA is producing the hardcopy boxes, and digital download distribution in some countries (though you are free to digital purchase directly from Funcom and bypass EA completely. The same is true for many game properties under the EA Partners Program.

 

FURTHER, your account creation, subscription management, and all revenues you pay to play the game are processed directly at Funcoms web site. Funcom receive all subscription revenue and provides all content for the game. EA is not in any way involved in any aspect beyond point of sale of the software in boxed sets and in some countries as a distribution channel for digital download.

Edited by Andryah
Posted
Like I said, you are misusing the term to stretch your point.

 

EA Partners Program

The EA Partners co-publishing arm is dedicated to publishing and distributing games developed by third-party developers

 

source: http://en.wikipedia.org/wiki/EA

 

EA is producing the hardcopy boxes, and digital download distribution in some countries (though you are free to digital purchase directly from Funcom and bypass EA completely. The same is true for many game properties under the EA Partners Program.

 

FURTHER, your account creation, subscription management, and all revenues you pay to play the game are process directly at Funcoms web site. EA is not in any way involved in any aspect beyond point of sale of the software in boxed sets and in some countries as a distribution channel for digital download.

 

EA is taking the financial burden away from funcom as they cant handle a hit after AOC and couldnt get financial investors, if tsw does well ea are going to buy funcom.

Posted (edited)

Honestly, I'm semi glad this game is looking like a flop. On the negative, if this game fails, it could be the last Star Wars mmo we get, on the plus though.. it shows that you can't create a WoW clone in space, stick in one of the biggest IPs of all time and throw money at the game. This game is a fantastic sp game but the early warning signs were there that BW were pretty clueless on what constitutes a good MMO. The fact we the playerbase had to aggressively push for server forums speaks volumes.. then the fact they give us some BS server cluster thing in response is beyond a joke.

 

This aside though, I'll keep subscribing as long as I'm having fun. Fortunately this game seems almost made for me an altaholic. From what I can tell from people off of various forums and from gaming buddies who opinions I value highly, once you reach 50 the fun stops and some of the mechanics my friend described for endgame.. WOW just wow. Fortunately, my highest level character is 40 and I have every class now up until level 20.. I can easily see myself playing this until at least Christmas where I should have a good idea of the future direction this game is heading and whether or not it's something I want to be a part of.

Edited by Senden
Posted
please dont argue with shingara....you should seen the mess that happened last time someone wouldnt give up there argument with shingara

 

 

me and him generally have the same level of peircing intelligence..and two different levels of tact

 

he has all the tact of a flying sledge hammer

 

and i have all the tact of a flying brick

 

that is to say,more so in better english....not a single shred of caring for social points :D

 

:D /hugs bap :ph_love_this:

Posted (edited)
EA is taking the financial burden away from funcom as they cant handle a hit after AOC and couldnt get financial investors, if tsw does well ea are going to buy funcom.

 

The only burden EA is taking for Funcom is production and distribution of software to point of sale. WHICH, is what EA as a large business with worldwide product production of disks and massive distribution channels does well. Its a core competency of theirs and many smaller developers use them to release product into the hands of customers via point of sale distribution channels. For their effort, EA gets a cut of the software sale.

 

Small houses like Funcom would be stupid to try to directly do their own production and distribution of software. I's not their core competency and it drains resources from their mission of game development and content updates.

 

EA has no developer control or interest in TSW, they derive no revenues from subscriptions, nor do they interact with the customer base other then to deliver the software in some cases.

Edited by Andryah
Posted
Like I said, you are misusing the term to stretch your point.

 

EA Partners Program

The EA Partners co-publishing arm is dedicated to publishing and distributing games developed by third-party developers

 

source: http://en.wikipedia.org/wiki/EA

 

EA is producing the hardcopy boxes, and digital download distribution in some countries (though you are free to digital purchase directly from Funcom and bypass EA completely. The same is true for many game properties under the EA Partners Program.

 

FURTHER, your account creation, subscription management, and all revenues you pay to play the game are processed directly at Funcoms web site. Funcom receive all subscription revenue and provides all content for the game. EA is not in any way involved in any aspect beyond point of sale of the software in boxed sets and in some countries as a distribution channel for digital download.

 

Verb

publish (third-person singular simple present publishes, present participle publishing, simple past and past participle published)

(intransitive): To issue a medium (e.g. publication).

(transitive): To issue something (usually printed work) for sale and distribution.

(transitive): To announce to the public.

 

 

http://en.wiktionary.org/wiki/publish

 

both of the bold highlighted segments are two things usually only the game company itself does....as to announce usually means marketing..the fact that ea is helping shape the presented visuals to help lure people into that game..is infact,irrefutable proof of point that ea is directly involved in the process....to the point of helping to decide that game`s fate

 

 

this is why you are not allowed to argue with shingara

Posted
good thing EA didn't invest 500 million, more like less then 200 million.

 

Citation needed.

 

And, as already proven in this thread, web articles do not amount the the electrons used to print them.

Posted
The only burden EA is taking for Funcom is production and distribution of software to point of sale. WHICH, is what EA as a large business with worldwide product production of disks and massive distribution channels does well. Its a core competency of theirs and many smaller developers use them to release product into the hands of customers via point of sale distribution channels. For their effort, EA gets a cut of the software sale.

 

Small houses like Funcom would be stupid to try to directly do their own production and distribution of software. I's not their core competency and it drains resources from their mission of game development and content updates.

 

EA has no developer control or interest in TSW, they derive no revenues from subscriptions, nor do they interact with the customer base other then to deliver the software in some cases.

 

ye, like i said, EA backed funcom. how hard is that to understand, its still classed as under EA's banner and if tsw does well they are going to take funcom into the inhouse teams just like they did with westwood, mythic, bioware, maxis etc etc

Posted
Verb

publish (third-person singular simple present publishes, present participle publishing, simple past and past participle published)

(intransitive): To issue a medium (e.g. publication).

(transitive): To issue something (usually printed work) for sale and distribution.

(transitive): To announce to the public.

 

 

http://en.wiktionary.org/wiki/publish

 

both of the bold highlighted segments are two things usually only the game company itself does....as to announce usually means marketing..the fact that ea is helping shape the presented visuals to help lure people into that game..is infact,irrefutable proof of point that ea is directly involved in the process....to the point of helping to decide that game`s fate

 

 

this is why you are not allowed to argue with shingara

 

You can misue the English language to conflate what the actual business relationship between Funcom and EA is all you like, but it does not change the fact that other then production of boxes for distribution and actual distribution, EA has no involvment in TSW. ZIP, NADA, NONE. As for Marketing, all marketing of TSW is performed by Funcom, which is not much really, but it seems to be spreading fine by word of mouth.

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