Mularky Posted June 27, 2012 Share Posted June 27, 2012 Im not one of those guys in mmo's that say buff this nerf that nerf that. Im being honest here. You get 2 maras on you and your done...... game over. I understand combat shield and the immune to inturrupts. Thats a two minute cool down. Combat shield lasts for 15 secs(with set bonus). So post here of what you would like changed with combat medic. Link to comment Share on other sites More sharing options...
Chef_BoyRUdead Posted June 27, 2012 Share Posted June 27, 2012 Sooooo, when 2 pure dps classes get on a healer the healer isn't supposed to die? No offense, but how many dps'rs do you think 1 healer should be able to live through? 3? 4? Link to comment Share on other sites More sharing options...
Mularky Posted June 27, 2012 Author Share Posted June 27, 2012 Sooooo, when 2 pure dps classes get on a healer the healer isn't supposed to die? No offense, but how many dps'rs do you think 1 healer should be able to live through? 3? 4? im not saying a healer should just sit there and out heal 8 ppl. Im saying is a class like a marrauder has inturupts and way to small cooldowns. how can we fix via commando? Link to comment Share on other sites More sharing options...
Mordeguy Posted June 28, 2012 Share Posted June 28, 2012 im not saying a healer should just sit there and out heal 8 ppl. Im saying is a class like a marrauder has inturupts and way to small cooldowns. how can we fix via commando? You don't, your team does. Have them peel the mara off you. The truth is regardless of which healer you choose if you go in without a good team any decent enemy team will focus and destroy you. Queue with a tank that can guard and peel for you and your survivability will go way up. 2 Maras are going to kill any healer...any class if the rest of the team doesn't help them. Link to comment Share on other sites More sharing options...
Mularky Posted June 28, 2012 Author Share Posted June 28, 2012 i guess this changes the subject of the post. I guess this thread should go in the pvp fourms. Another idea i had in mind was the interrupt like mara and powertech. They are on way to small of a cool down tbh. Mara1.Leap(interrupt)2. interrupt3.ravage4.force choke Dead Powertech(pyro)1.Flame burst/2inturupt3.railshot4.thermal det5.electro dart. I would usaully break this with my cc breaker.6.rail shot proc'd again. Dead Link to comment Share on other sites More sharing options...
Huggsnotdruggs Posted June 28, 2012 Share Posted June 28, 2012 Im not one of those guys in mmo's that say buff this nerf that nerf that. Im being honest here. You get 2 maras on you and your done...... game over. I understand combat shield and the immune to inturrupts. Thats a two minute cool down. Combat shield lasts for 15 secs(with set bonus). So post here of what you would like changed with combat medic. if you get 2 maras on you, you should be done lol. 2 of the highest dps single target classes on you at once with no back up.. i wouldnt expect to survive on any healer including a scoundrel Link to comment Share on other sites More sharing options...
Grayseven Posted June 30, 2012 Share Posted June 30, 2012 Let's be honest, Combat Medics aren't in a good place as far as healers go. It isn't about PvP, it's about not being good healers. Link to comment Share on other sites More sharing options...
Mularky Posted July 1, 2012 Author Share Posted July 1, 2012 Let's be honest, Combat Medics aren't in a good place as far as healers go. It isn't about PvP, it's about not being good healers.[/Q dont really understand what you are saying here. Link to comment Share on other sites More sharing options...
XscottguyX Posted July 6, 2012 Share Posted July 6, 2012 We don't need a buff. You just need to learn to use your rotations so you keep up max regeneration on ammo and when you have to get lower, when and how to burn your CDs. Its not too hard to get 400k+ healing with 300k+ dmg taken and only have died a handful of times even in huttball. Play it right and you can take a hell of a beating, offset that damage, heal your team, and turn into a perfect target for your team to lay AoE on to burn down the other team. And as far as sents/maras on you, well they are made to shut down commando/sage healers so don't get too stressed about it. Link to comment Share on other sites More sharing options...
Mularky Posted July 6, 2012 Author Share Posted July 6, 2012 I think a buff is only needed for supercharged cells or field triage to help with our ammo consumption but thats just me. Link to comment Share on other sites More sharing options...
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