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Third faction or let us switch side


pellib

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It's more of a fantasy, I'm aware of that. Switching sides shouldn't be that hard to implement though.

 

How would you access a class quest which is inside a faction's borders?

 

Are they going to have to add a 'Bounty Hunter's Ship' area to each side now? Or all 3 sides to this Neutral non-sense idea?

 

Where will the class trainers go?

 

Some stories make you go back to your starter zone, such as Hutta, which is an empire only planet. What if you switched to Republic?

 

How will you complete planet arcs when you are constantly switching sides.

 

How do guilds work with switching sides?

 

 

 

Come on people... think for a second...

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where were u b4 they moved my post to the class section lol heres what i said

 

Bounty Hunters and smugglers should be there own neutral faction

both of these classes should be there own actioning be able to go an do missions on either side, yes the summgler is what the bh is in this game as far as classes go. In the lore of star wars these two classes were not restricted to either side. smugglers did there share dirty things who ever paid the credits got there service. while the bounty hunter would not only hunt people down for the empire but for the republic as well .

 

I would suggest, but its prob to late to change this that both of these classes become there own faction where you can pick to be a republic bh or a empire smuggler... also id le to see mission for the smuggler like a npc needs to get off world for what ever reason will pay for you to take them to x maybe a option haggle over price if your to greedy they refuse an the mission is over , if you can come to an agreement a nice chunk of credits

 

maybe a bh wanted list where bh can track down other players if on a pve server if the players are on a pve server

then maybe you just track them down and that completes your mission your contract was to find person x and report back

 

The only faction that is prominent enough to add would be the Hutt Cartel. However with BH and Smuggler being on the other two factions that kind of blows that idea out of the water. If they did move them to the third faction then they would most likely have to rewrite most of, if not all of the storylines for both classes. They would also have to create a third class for the new faction to equalize it with a Jedi, perhaps a Mandalorian Dualist or something. Regardless that would definitely be a large undertaking and would not even happen until an expansion comes out most likely.
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bio will just make a new race that looks human with diffrent colored skin o wait we already have that

 

Let`s put it this way: Bioware`s definition of a "side" is 4 classes, of various races combo. That amounts to 50% of the game content (excluding shared).

 

This idea asks for adding 50% to the game, IF we assume they will strive for the same "polished content", and "hours of play".

 

And this can branch into reusing the same planets and make only story arcs, which amount to roughly 5 quests per planet... still lots of work...

 

When they can simply stamp a new race and call it a "groundbreaking feature". Oh.. you also get to grind it to 50 again.. on a likely paid extra char slot.. with 5% XP gain from Legacy.. for 10 mil credits. Do you dare still complain? :p

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It is, for the simple fact that the char`s story is linked to the side. So, at the very least, they need to add one story arc for the actual transition, then adapt any future class expansion to the "opposite side" too.

 

Do you honestly see Bioware doing this? I don`t. I would LOVE to.. but I don`t see this happening.

 

No I can't imagine Bio implementing, It has to evolve though.

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How would you access a class quest which is inside a faction's borders?

 

Are they going to have to add a 'Bounty Hunter's Ship' area to each side now? Or all 3 sides to this Neutral non-sense idea?

 

Where will the class trainers go?

 

Some stories make you go back to your starter zone, such as Hutta, which is an empire only planet. What if you switched to Republic?

 

How will you complete planet arcs when you are constantly switching sides.

 

How do guilds work with switching sides?

 

 

 

Come on people... think for a second...

 

Ok I get it.......change and ideas are bad. Leave everything as it is.

Edited by pellib
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what good will all the legacy fetures be when theres no1 around to play them lol, thats higher on the to do list then to give us content, the bh from lunch should have been part of the hutts as a faction, not sticking the player with ok your only gunna be a republic smuggler or a empire bh, maybe i wanna be a republic bh
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where were u b4 they moved my post to the class section lol heres what i said

 

Bounty Hunters and smugglers should be there own neutral faction

both of these classes should be there own actioning be able to go an do missions on either side, yes the summgler is what the bh is in this game as far as classes go. In the lore of star wars these two classes were not restricted to either side. smugglers did there share dirty things who ever paid the credits got there service. while the bounty hunter would not only hunt people down for the empire but for the republic as well .

 

I would suggest, but its prob to late to change this that both of these classes become there own faction where you can pick to be a republic bh or a empire smuggler... also id le to see mission for the smuggler like a npc needs to get off world for what ever reason will pay for you to take them to x maybe a option haggle over price if your to greedy they refuse an the mission is over , if you can come to an agreement a nice chunk of credits

 

maybe a bh wanted list where bh can track down other players if on a pve server if the players are on a pve server

then maybe you just track them down and that completes your mission your contract was to find person x and report back

 

Excellent idea !

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I'll speak on behalf of bioware,

 

"We were about to add this feature in 2007 but it was too expensive for us to do. The feature of switching sides will not be here this year but we have a team working on it and should be here at some point in the future."

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I'll speak on behalf of bioware,

 

"We were about to add this feature in 2007 but it was too expensive for us to do. The feature of switching sides will not be here this year but we have a team working on it and should be here at some point in the future."

 

Hehe you got a point !

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where were u b4 they moved my post to the class section lol heres what i said

 

Bounty Hunters and smugglers should be there own neutral faction

both of these classes should be there own actioning be able to go an do missions on either side, yes the summgler is what the bh is in this game as far as classes go. In the lore of star wars these two classes were not restricted to either side. smugglers did there share dirty things who ever paid the credits got there service. while the bounty hunter would not only hunt people down for the empire but for the republic as well .

 

I would suggest, but its prob to late to change this that both of these classes become there own faction where you can pick to be a republic bh or a empire smuggler... also id le to see mission for the smuggler like a npc needs to get off world for what ever reason will pay for you to take them to x maybe a option haggle over price if your to greedy they refuse an the mission is over , if you can come to an agreement a nice chunk of credits

 

maybe a bh wanted list where bh can track down other players if on a pve server if the players are on a pve server

then maybe you just track them down and that completes your mission your contract was to find person x and report back

 

I agree and also Vibroblade masters, and fencers? added onto the classes of bh and smuggler. This would be definetly great. I don't want to play a bh on imp side, I want to play an imp trooper :(. I don't want to play a smuggler on republic side, I want to play SIS agent.

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Smugglers and Bounty Hunters should be neutral. I'm not gonna work for JUST The Republic or The Empire. I want to work the the higher bidder, live the dangerous life. Also, Jedi and Sith, really, they turn to the other side. You can see that in all four Jedi and Sith stories.
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Or give people the option to be a republic bh or a empire smuggler calling a trooper the = to a bh is just crazy just like saying a smuggler is the = to a imp agent

 

Eh? It was said a looooong time ago that classes will be mirrors.. not exact to the skill, but close equivalents.

 

So yes,

BH IS Trooper`s mirror, just as Smuggler is Agent`s one. This is not and never was up for debate.

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or just make a sumggler/bh expantion that has its own quest,missions where these classes get to choose for existing bh/smuggler who have the expantion can switch sides or something an new players to the game with this add on can pick from the start Edited by jimmyjediknight
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a storyline for the smuggler could be if your republic being track down by a bounty hunter for your crimes to the empire. meeting times through out the game untill the show down alomg with your other adventures in your story.

 

as far as a empire smuggler goes ild have to think on that one.

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I think Hutts would fit better as a third faction since they interact with both smugglers and BHs. They could just put in a mirror for the sides that lose smuggs and bhs ie spy for the rep side and an imperial soldier for the imp side...heck even add a soldier for hire for the neutral faction though that is pretty close to a BH in some regards. I think it would also be a hoot to add in a scientist or pilot class eventually for all factions. Though the pilot would be pretty worthless in ground combat:P
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we can dream but it will never happen
I think Hutts would fit better as a third faction since they interact with both smugglers and BHs. They could just put in a mirror for the sides that lose smuggs and bhs ie spy for the rep side and an imperial soldier for the imp side...heck even add a soldier for hire for the neutral faction though that is pretty close to a BH in some regards. I think it would also be a hoot to add in a scientist or pilot class eventually for all factions. Though the pilot would be pretty worthless in ground combat:P
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Just to comment on some things being said... alot has been suggested for the switching of sides as well as another faction.

as far as lore goes sides are switched all the time, sith turn to the lightside, jedi's fall from grace, criminal smugglers become generals of the republic etc... they could implement a system that once you hit 50 and complete class quest you can choose to be a "defector" starting a whole new story line for switching sides...

 

as far as another faction you have the underground faction such as the hutt cartel, you could have a nuetral faction, mandolorian faction etc.... none would disrupt lore.... not sure about gameplay though

 

I like the idea of switching sides though, the potential for a story is huge....

Edited by Ashivauto
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