karnyboy Posted May 12, 2012 Share Posted May 12, 2012 Facing a random grouping with 5 healers and the rest dps, so many cross heals you'd kill one healer and then you're never going to get through the other ones. It was one of those freak groupings where everyone was well geared except for the republic players (surprise surprise) I'd keep killing one healer every time only to be unable to kill the stupid paladin (oops BH). Link to comment Share on other sites More sharing options...
Naplm Posted May 12, 2012 Share Posted May 12, 2012 When this kinda stuff happens, it usually makes me lol. Link to comment Share on other sites More sharing options...
EugeneYap Posted May 12, 2012 Share Posted May 12, 2012 well as for me voidstar facing a team filled with range chars. Link to comment Share on other sites More sharing options...
Jonoku Posted May 12, 2012 Share Posted May 12, 2012 Well you need to coordinate your team to focus on one target at a time when attacking the enemy, if everyone plays teamdeathmatch then thats when its impossible to kill all those healers. Link to comment Share on other sites More sharing options...
syntxerr Posted May 12, 2012 Share Posted May 12, 2012 Facing a random grouping with 5 healers and the rest dps, so many cross heals you'd kill one healer and then you're never going to get through the other ones. It was one of those freak groupings where everyone was well geared except for the republic players (surprise surprise) I'd keep killing one healer every time only to be unable to kill the stupid paladin (oops BH). ... facing a random grouping with 5 DPS and the rest Tanks or Healers, so much focus damage you'd try to survive one DPS only for another one to leap at you and then you're never going to get through to the objectives. I'd much rather have them all Tanks so I can at least outheal their damage. Annoying DPS... Link to comment Share on other sites More sharing options...
mikedee Posted May 12, 2012 Share Posted May 12, 2012 (edited) Sitting in a wz q for a hour or two and then getting a 4 v 8... Edited May 12, 2012 by mikedee Link to comment Share on other sites More sharing options...
svartalfimposter Posted May 12, 2012 Share Posted May 12, 2012 Sitting in a wz a for a hour or two I call BS on this. Link to comment Share on other sites More sharing options...
whatthefett Posted May 12, 2012 Share Posted May 12, 2012 My pugs struggle with this too. It's a really challenging composition. All you can really do is stale mate or hold out- we can never get a real advantage. Anyone have any other strategies? Focussing down in this instance doesn't work. Maybe perfectly executed interrupts or stuns. I also faced one group where everyone was a well spec'd and coordinated stunner. Literally they had it so that any player near the ball was perma stunned in consecutive turn. It was annoying more than anything but also a different composition that can be difficult to understand and beat. There was literally a trail of the stunned bodies of my team behind as the ball carrier merrily went on their way. Link to comment Share on other sites More sharing options...
mikedee Posted May 12, 2012 Share Posted May 12, 2012 I call BS on this. Sorry phone changed a word and I failed to catch it. No bs though lol Link to comment Share on other sites More sharing options...
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