xorcist Posted May 12, 2012 Share Posted May 12, 2012 Will 1.3 have something to improve the environment on the worlds, and make it seem more alive? Link to comment Share on other sites More sharing options...
Ratito Posted May 12, 2012 Share Posted May 12, 2012 How the server transfer will work? Players can transfer to any server or have some type of restriction? Link to comment Share on other sites More sharing options...
Kjoesjoks Posted May 12, 2012 Share Posted May 12, 2012 (edited) My server is dead. When can we expect server transfers? Valid question, i have a similiar problem. When can we expect server transfers or any other fix for the population problems on servers like Tassah Bareesh (eu server)? Edited May 12, 2012 by Kjoesjoks Link to comment Share on other sites More sharing options...
Logisitcs Posted May 12, 2012 Share Posted May 12, 2012 People are asking about server transfers when they already stated Early Summer..... Watch these clowns pick that same question and answer it too When are we going to be able to resize the buffs and hots in the UI individually? At the moment they're far too small, and with some procs having no visual cues whatsoever it becomes a strain watching the buff section all the time, or trying to figure out what HOTs or DOTs on a teammate or enemy are mine. Re-sizing the mini-map is nice, but how could that have taken precedent over resizing the buffs/debuffs/hots and dots icons Link to comment Share on other sites More sharing options...
Valero Posted May 12, 2012 Share Posted May 12, 2012 In a previous Q&A you guys spoke of Cross Server PvP. This is a great idea! However I was wondering if you were planning on implementing that first or along with other possible Cross Server Features. So the question is do you plan to have a Cross Server Galactic Trade Network (GTN) at some point? Link to comment Share on other sites More sharing options...
lxlPaniklxl Posted May 12, 2012 Share Posted May 12, 2012 When should I renew my subscription to play in cross-server warzones? Link to comment Share on other sites More sharing options...
TZHX Posted May 12, 2012 Share Posted May 12, 2012 So far, there has been a bare minimum of information available about what is going to be contained in update 1.3. With that in mind, there are really only two sensible questions: What are the features of 1.3?How far into development of it are you? Of course, confirmation on whether Ranked WZ will indeed be introduced prior to 1.3 would be a good thing also. Link to comment Share on other sites More sharing options...
ScarletBlaze Posted May 12, 2012 Share Posted May 12, 2012 When are you going to make the social gear (orange mod) items able to be use for medium and heavy armor? Link to comment Share on other sites More sharing options...
CAMELOTCRUSADE Posted May 12, 2012 Share Posted May 12, 2012 Sometime around 1.2 a weapon requirement was introduced for carbonized stream. What was the reasoning behind this change? All it seemed to do was break the ability on the ship droid, who can't use a weapon but still displays the ability. Also, could you fix it soon? It's been bugged since 1.2 came out and the poor droid is even worse now. Link to comment Share on other sites More sharing options...
GalnarDegana Posted May 12, 2012 Share Posted May 12, 2012 Will you be continuing the trend of having all of the legacy perks in 1.3 purchasable by very high amounts of credits? Link to comment Share on other sites More sharing options...
Itathor Posted May 12, 2012 Share Posted May 12, 2012 When will i see a more orange modable black style hooded robes for the consular and knight in game? Link to comment Share on other sites More sharing options...
Eillack Posted May 12, 2012 Share Posted May 12, 2012 Will 1.3 see stronger fixes for connectivity whether in PvE or PvP? The last few patches have pretty much crippled some players and messed something up. Link to comment Share on other sites More sharing options...
Magdalane Posted May 12, 2012 Share Posted May 12, 2012 Will there be any companion story expansion in 1.3? Link to comment Share on other sites More sharing options...
Formidable Posted May 12, 2012 Share Posted May 12, 2012 Because of SWTOR's focus on creating and playing multiple characters i have a lot of alt's on the go, 7 atm. But, its getting hard to let my friends recognize me when i have so many character names for them to remember. I was wondering if there was any plans to a low players to just use their legacy name ion chat, instead of their character name. Link to comment Share on other sites More sharing options...
Cupelixx Posted May 12, 2012 Share Posted May 12, 2012 Will 1.3 bring some performance improvements especially in PvP/warzones, or are you going to keep telling us "we're looking into it" and pretend the issues don't exist? Link to comment Share on other sites More sharing options...
ghezundheit Posted May 12, 2012 Share Posted May 12, 2012 With the rumors of server transfers, we have tosses several questions about amongst our guild regarding what will be done with the existing guild banks. Given the costs associated with building said banks, will the respective GMs have an option to have the tab fees refunded to re-creat the bank on the new server? Or will the guild bank transfer with the GM? When transferring, will there be the ability to transfer all your characters en masse or will you have to do each one at a time? Will there be limits to how many or can you transfer all eight? Thanks! Link to comment Share on other sites More sharing options...
devonscottj Posted May 12, 2012 Share Posted May 12, 2012 Shadow Infiltration spec is quite far behind in damage in PVE than other classes. In 1.3 are you going to rework anything in the shadow dps tree to make it closer to the others? If you read the shadow/assassin forums you'll notice that nobody can get above 1300 dps. I find it hard to believe that a stealth class with squishy armor does such little damage...is this intended? Can you explain why the damage is so low compared to others? Is this even being looked at ? Link to comment Share on other sites More sharing options...
glomeo Posted May 12, 2012 Share Posted May 12, 2012 With tank damage generation and the threat multiplier as they are now, tanks have to use both of their taunt skills rotationally in order to stay above top DPS, leaving these skills on cooldown for important functions like tank swapping or picking up adds. See especially fights like Toth and Zorn, Warlord Kephess after his memory wipes, and the Nightmare Pilgrim, among others. Is it intended that tanks use three taunts in the first 20 seconds of each boss encounter? Link to comment Share on other sites More sharing options...
grandmthethird Posted May 12, 2012 Share Posted May 12, 2012 will we be getting any class nerf/buff in 1.3? Link to comment Share on other sites More sharing options...
HKtheindomitable Posted May 12, 2012 Share Posted May 12, 2012 Query: Will there be a Legacy option to allow alts to get increased XP from the story quests so that you not only don't have to do the world arcs and most side quests, but also so that you can enjoy the story of the class you're playing as? Link to comment Share on other sites More sharing options...
robertszak Posted May 12, 2012 Share Posted May 12, 2012 Will audio issues be fixed by patch 1.3? Link to comment Share on other sites More sharing options...
Sandtrooper Posted May 12, 2012 Share Posted May 12, 2012 In GW2 the AoE powers actually have a graphic that paints the ground so you can mouse it around. This shows the potential area where the AoE will have it's effect. This helps put the center of the AoE in a place where it will have the largest number of targets. With AoEs that center on an NPC or player this could also be useful. Do you have a plan to implement this sort of thing in 1.3 or later patches? Will any new events be coming in 1.3? Are there any plans to expand the characters' stories story past level 50? Sand Link to comment Share on other sites More sharing options...
Sharpiie Posted May 12, 2012 Share Posted May 12, 2012 I like the color crystal colors, I was wondering if you would be adding in new colors to the game, for instance in KOTOR there was one called viridian. Or maybe make it like the black yellow crystals, and etc, make a red inside, with a red glow, or blue inside with blue glow, and mix it around. Link to comment Share on other sites More sharing options...
Darth_StormRaven Posted May 12, 2012 Share Posted May 12, 2012 I saw listed in an earlier post as part of a response indicating that there is a limit to the number of schematics a craft can learn, what is that limit and are there any odd restrictions? (Such as, is it possible to learn all possible schematic branchings- 1 green to 3 blues to max purples for all known schematics already learned or is it a total number cap right now regardless of the level of schematic learned?) Link to comment Share on other sites More sharing options...
Temon Posted May 12, 2012 Share Posted May 12, 2012 Is there any plans to add an experience toggle option? It would be handy to be able to disable level progression to stay in range of a group friends who don't play often or to let the casual pvp'er to stop at level 49. Link to comment Share on other sites More sharing options...
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