Malisaah Posted May 10, 2012 Share Posted May 10, 2012 why dose it take so long to fire off one shot when every other class fires instinly and dose more damage , i cant get off one shot before my target runs behind somthig and i have to set up all over again and our rifle shot dose crap in damage its all white hits its nothing to the other players i can run all over the place and shot and kill no one it dosent even dent there armor or health there shield absorb it all while my shields are useles one hit and my shields are gone. sniper marksman (damage). Link to comment Share on other sites More sharing options...
Lithy Posted May 10, 2012 Share Posted May 10, 2012 (edited) The way you're talking I assume you mean PvP. In most situation you should be topping the charts pretty easily. If you're going to set up a burst combo never just go into that. Start with legshot to root them in place. LoS hasn't been a huge issue for me in awhile. You can use snap shot snipe, take down, Followthrough as instant cast abilities that to good dmg. Don't chase in most situation just switch targets till something comes back or kill something else. Area control is your job in most WZs. It also sounds like your positioning may be a problem, and thats something hard to teach by reading forums... Edited May 10, 2012 by Lithy Link to comment Share on other sites More sharing options...
Ghobe Posted May 10, 2012 Share Posted May 10, 2012 lol are you really complaining that rifle shot doesn't do enough damage? Everybody's basic attack is like that. Better watch out foo' or my jugg's assault is gonna take you out with its impressive 70 damage. Link to comment Share on other sites More sharing options...
Malisaah Posted May 10, 2012 Author Share Posted May 10, 2012 no not that it takes to long to get off one shot while every one else beats the crap out of you. Link to comment Share on other sites More sharing options...
Malisaah Posted May 10, 2012 Author Share Posted May 10, 2012 i like a real answer , why dose it takes so long to get off ambush and snipe and it dosent put out a huge amount of damage pluses to the hit, if it takes a long time to get off one shot it should give a huge damage plus to the hit to the target as it is its not worth the time to fire off one shot for the damage output while i can try to get off 20 rifle shots and get the same affect in less time and be more mobil in the process Link to comment Share on other sites More sharing options...
Ghobe Posted May 10, 2012 Share Posted May 10, 2012 You can get off at most 2 rifle shots in the same time of an ambush. That ambush crit will go off for about 4-6k depending on how geared you are. With reactive shot(crit snipe/SoS) ambush is only 1.5 seconds, and as such takes the same amount of time as the gcd for rifle shot. The most damaging attack I've ever seen was just over 7k damage by using adrenal and a 4 stack smash with max expertise against a target with 0 expertise. It's not weak, and it doesn't take a long time. Other classes have longer casts/channels that can not be reduced, that deal less damage, they have a right to complain, we don't. Link to comment Share on other sites More sharing options...
Nrrrdking Posted May 11, 2012 Share Posted May 11, 2012 I feel like maybe you're not using marksman traits properly. Assuming you're talking about PvP (which is what it sounds like)... Placement is important. Try to have a clear field of view while also being moderately far from the action as to avoid attention. Try to get a sense of the max range on your big dps abilities (Ambush, snipe,etc) . secondly, pick your targets carefully. Usually I try to hit healers as much as possible because they tend to be squishy and once I force them to heal themselves, they're basically out of the combat and I've done my job. Also I prefer targets that are already engaging other players since they're less likely to notice a sniper melting away their HP and the additional DPS from the other player makes a huge difference. third, your rotation should front load damage as much as possible. At 33, this is my build http://www.torhead.com/skill-calc#400rkrrdMso.1 I usually start with Laze, Explosive probe to set up the opening salvo. then open with ambush, snipe (instant cast with Snap Shot) and Followthrough. With the probe you're looking at between 4k and 6k damage iirc (depending on armor and other factors) . In most pre-50 WZs this will take someone down below 50% hp before they even turn around to see what happened. Then if they're solo I shatter shot, leg shot, adrenalin probe (if needed, usually is though) and snipe again followed by overload shot and maybe frag grenade for instant burst damage. If snipe crits I'll use ambush again with 1.5 sec cast. At that point the target should be low enough to for Takedown and your followthrough should come off cooldown before it's timer expires. If they're not dead hopefully I have the energy to DoT them as they run behind cover. All this takes about 10-15 seconds total but you're not even doing damage for the first 5 seconds. All that poor Jedi Sage notices is the Ambush cross-hair animation (explosive probe isn't that obvious in the heat of combat especially when you're watching health bars) then WHAM WHAM WHAM half their health just got evaporated in 3 quick shots. Good players will turn to LOS you (assuming they can spot where you are) and they're rooted. They try to heal themselves... Trauma debuff. By then the second snipe, OS and probably Takedown have hit them and they usually just panic. This whole rotation doesn't work every time but it scares the bejeezus out of players when you do that triple attack. and probe. Sometimes you get lucky and they just panic. Worst case they LOS you and you have to depend on your teammates to clean up. Sometimes I'll hold laze until the second snipe if I'm sure they'll still be in my LOS by then. That will allow me a 1.5 second Ambush after the critted snipe. Sometimes you get lucky and that happens anyway. Link to comment Share on other sites More sharing options...
trevah Posted May 11, 2012 Share Posted May 11, 2012 *does seriously though Link to comment Share on other sites More sharing options...
NicWester Posted May 11, 2012 Share Posted May 11, 2012 Roll with homies and don't go solo. Pug all you want--Lord knows I do--but that doesn't mean I try and run around by myself and shoot stuff. Assist. Switch targets. Don't let yourself fall victim to tunnel vision. If someone got away from you before you could kill them, meh, they're still not going to be doing much but hitting Reload And Repair/Meditate/Seethe for a while anyway. Meanwhile you can move onto a new target and help your team win. Winning in any game, not just Star Wars, but any MMO, is about playing with the team to accomplish an objective. Very few warzones, scenarios, battlefronts, battlegrounds, wargrounds--whatever you want to call them, all the same thing--very few are kill-based objectives. You have to score, plant a bomb, hold a position, do something that involves other people in order to actually win. Otherwise you might get 50 kills, but still take home the loser's consolation prize of a smattering of extra commendations and one pity point towards the daily. Really, winning is much better than losing. You should try it more. Link to comment Share on other sites More sharing options...
NoTomorrow Posted May 11, 2012 Share Posted May 11, 2012 I was able to bring down Ambush cast time to 1s with Target acquired, the 4% deadly directive alacrity skill, 50 alacrity points on gear and Sniper volley Link to comment Share on other sites More sharing options...
KalSpiro Posted May 11, 2012 Share Posted May 11, 2012 i like a real answer , why dose it takes so long to get off ambush and snipe and it dosent put out a huge amount of damage pluses to the hit, if it takes a long time to get off one shot it should give a huge damage plus to the hit to the target as it is its not worth the time to fire off one shot for the damage output while i can try to get off 20 rifle shots and get the same affect in less time and be more mobil in the process Because you can fire twice in one shot. You should never be waiting until your charged power is done charging to make your next attack, as long as your next attack is an instant. Even is it's just rifle shot, if you use the attack before the charged power finished it will go off an instant before the charged attack, allowing you to do some major and unexpected burst. Also, if you go Marksman you can instant snipe and instant followthrough right after, if they're low enough an instant takedown can make for a hefty damage combo. Otherwise you should be attacking people who don't know you're there and aren't ready for you. If you're still having issues with LoS that ust means you're not picking your targets well and making sure you can get off a shot in the time it will take them to be blocked. Basically it sounds like you're picking your targets poorly. Also, you don't actually have to stick to one target until it dies, you can move on to someone else. Basically while someone is busy LoSing you they're not being productive, so let them be unproductive while you kill someone else. Link to comment Share on other sites More sharing options...
Talven Posted May 11, 2012 Share Posted May 11, 2012 The post above mentioning Alacrity is on the right path. The long cast times on certain abilities can be dropped drastically. Fully buffed and abilities trigged a 3s cast time is about 0.8s. This allows you to put more shots downrange in a quick succession. DPS log parsers are in agreement with that and unlike many classes the DPS parser shows over a short period a serious spike above all other classes. Over long-duration fights like in raids you will get a wave sign (~~~~) of slowly increasing DPS then slowly falling, then repeat. Also if you are 50 and not critting between 3600 (new 50) to 4600+ (seasoned) on a regular basis then you need to work on your stats. I recommend about 30% crit chance and 70% crit multiplier. If you are approximately these percentages then work on your Alacrity. Properly timed, and successful crits, take 4-5 shots to drop a person. If they are occupied with someone else it's even easier. If not, leg shot them, flash-bang them, or otherwise distract them. Also if you are getting beaten down easy, you may want to ensure easy access to all defensive abilities. I trigger all of mine at the same time and I am nearly invulnerable for a short period. Link to comment Share on other sites More sharing options...
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