Jedihunta Posted May 10, 2012 Share Posted May 10, 2012 Ok, so I've been toying with many classes and coming to the end of my Swtor experience, but that's another topic. I started leveling a scoundrel and love the class story and the game play. I went into the scrapper tree and have been learning to PvP after inspiration from "Lion" and having fun doing it, but... I don't understand why when you spec into the 31 point talent Flechette round why it's not just a passive buff. I mean it's a pain in the arse to me to keep it up when in the heat of battle. Call me bad or w/e you like but it's a needed skill for abilities to work, but why not make it like sprint or a stance and make it toggle on? My 2c anyone for flames or otherwise lemme hear it. Link to comment Share on other sites More sharing options...
Haystak Posted May 10, 2012 Share Posted May 10, 2012 Ok, so I've been toying with many classes and coming to the end of my Swtor experience, but that's another topic. I started leveling a scoundrel and love the class story and the game play. I went into the scrapper tree and have been learning to PvP after inspiration from "Lion" and having fun doing it, but... I don't understand why when you spec into the 31 point talent Flechette round why it's not just a passive buff. I mean it's a pain in the arse to me to keep it up when in the heat of battle. Call me bad or w/e you like but it's a needed skill for abilities to work, but why not make it like sprint or a stance and make it toggle on? My 2c anyone for flames or otherwise lemme hear it. Not going to flame, but its too powerful to be just a passive ability. It adds 200-500 extra damage for your best attacks, and applies a DoT that can hit pretty well over a short duration. Would be nice to have it be a proc instead(slight buff to damage or armor redux, would even it out imo). Link to comment Share on other sites More sharing options...
Jedihunta Posted May 10, 2012 Author Share Posted May 10, 2012 With it being a 31 point talent I would hope it would be powerful to some degree. It has virtually no cd so why not make it a toggle? Link to comment Share on other sites More sharing options...
Nehmin Posted May 10, 2012 Share Posted May 10, 2012 Because it's really not that hard to keybind it and hit that keybind prior to using shoot-first or back blast. Link to comment Share on other sites More sharing options...
Directxfire Posted May 11, 2012 Share Posted May 11, 2012 Also it costs energy, so it's just another factor we have to keep in mind when managing our energy levels. Without having to hit FR, energy management would be pretty easy. Link to comment Share on other sites More sharing options...
Motro Posted May 11, 2012 Share Posted May 11, 2012 (edited) Flechette Round should be passive. Other classes get a +35% armor pen stance. It made sense for FR to be a short duration buff that cost energy when it was +50% armor pen, but since the nerf it is very lackluster for a 31 point ability. It should be a stance that provides 30% armor pen that applies a bleed off of SF or BB. This would certainly help with some of the energy problems Scoundrels experience. I would say make the bleed only apply once within a certain duration, but seeing as SF is on a 7.5 sec cooldown, and BB is on a 12 second cooldown, this is not necessary. Edited May 11, 2012 by Motro Link to comment Share on other sites More sharing options...
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