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Marauder/Sentinels Overpowered? Evidence Below


iheartnyc

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These screenshots are from two servers only.

 

Note the screenshots of clusters of Marauder/Sentinels in the top 5 damange overall. Also note the massive gap between the #1 damage dealt and the remainder.

 

These are also mostly post-1.2 only to account for recent nerfs/buffs.

 

http://img215.imageshack.us/img215/9869/screenshot2012031020313.jpg

 

http://i.imgur.com/IbHMc.jpg

 

http://imageshack.us/f/694/screenshot2012032623450.jpg/

 

http://i.imgur.com/U32nb.jpg

 

http://i.imgur.com/CRaas.jpg

 

http://imageshack.us/f/694/screenshot2012032623450.jpg

 

http://img818.imageshack.us/img818/2664/recordxh.jpg

 

http://i.imgur.com/VRMdr.jpg

 

http://i.imgur.com/VRMdr.jpg

 

http://imageshack.us/photo/my-images/521/screenshot2012032513571.jpg/

Edited by iheartnyc
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He has 2-3 pocket healers putting up over 400k healing each game. Half those teams have 7 kills compared to the other teams 50. In one of the matches there was 30 kills but 700k damage done.

 

All it proves is this person farmed kills or was attacking targets they couldn't kill. Their damage was being healed through.

 

700k damage, 30 deaths. That's not good. Buff sents/maras so they can kill someone.

 

Edit: One match had 2 million in healing done by 4 sages and 1 tank or partial tank. No one else was in the match to kill people.

Edited by HurricaneXXIV
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I once saw a football game where green bay won by 4 touchdowns. wide recievers are overpowerd.

 

Terrible analogy.

 

What you meant was, in the last 50 football games you watched, teams with players who were 400lb+ tended to score much more touchdowns than teams who lacked such players.

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He has 2-3 pocket healers putting up over 400k healing each game. Half those teams have 7 kills compared to the other teams 50. In one of the matches there was 30 kills but 700k damage done.

 

All it proves is this person farmed kills or was attacking targets they couldn't kill. Their damage was being healed through.

 

700k damage, 30 deaths. That's not good. Buff sents/maras so they can kill someone.

 

Edit: One match had 2 million in healing done by 4 sages and 1 tank or partial tank. No one else was in the match to kill people.

 

Agreed, but can ANY OTHER CLASS, who has "2-3 pocket healers putting up over 400k healing" put up those same exact damage numbers?

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Post a game where half the team aren't healers. A madness assassin, powertech, rage jugg, sorc with 3-4 pocket healers facing a team of 3-4 healers will put up similar numbers. Because there are a myriad of screenshots of sorcs doing over 700k damage floating around, are they overpowered? Edited by Anbokr
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These screenshots are from two servers only.

 

Note the screenshots of clusters of Marauder/Sentinels in the top 5 damange overall. Also note the massive gap between the #1 damage dealt and the remainder.

 

These are also mostly post-1.2 only to account for recent nerfs/buffs.

 

http://img215.imageshack.us/img215/9869/screenshot2012031020313.jpg

 

http://i.imgur.com/IbHMc.jpg

 

http://imageshack.us/f/694/screenshot2012032623450.jpg/

 

http://i.imgur.com/U32nb.jpg

 

http://i.imgur.com/CRaas.jpg

 

http://imageshack.us/f/694/screenshot2012032623450.jpg

 

http://img818.imageshack.us/img818/2664/recordxh.jpg

 

http://i.imgur.com/VRMdr.jpg

 

http://i.imgur.com/VRMdr.jpg

 

http://imageshack.us/photo/my-images/521/screenshot2012032513571.jpg/

 

Can you even tell the difference between a Sentinel/Maurader and a Jugernaut/Guardian? Half of your Screen Shots are of Juggs/guardians... Know how i know? They have protection... Fail.

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Post a game where half the team aren't healers. A madness assassin, powertech, rage jugg, sorc with 3-4 pocket healers facing a team of 3-4 healers will put up similar numbers. Because there are a myriad of screenshots of sorcs doing over 700k damage floating around, are they overpowered?

 

Yes, those Sorc screenshots are ALL pre 1.2. Agreed that Sorcs were more than capable damage dealers pre 1.2 with their bursting capabilities and AOE. Now Sorcs are lucky to hit 500k.

 

Post 1.2, there are certainly exceptional Assasins/Pyros/Sorcs who can do 500k plus damage on occasion. But look at these recent screenshots. There are just SO MANY Marauders/Sentinels who can ROUTINELY pull outrageous numbers compared to players of other classes. Don't tell me that on average Marauders/Sentinels are exception players and the rest are just average-good.

 

How many screenshots can you find of any other classes routinely putting up 600K plus numbers in the past month on a SINGLE SERVER? Not happening.

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Can you even tell the difference between a Sentinel/Maurader and a Jugernaut/Guardian? Half of your Screen Shots are of Juggs/guardians... Know how i know? They have protection... Fail.

 

Are you one of those people who look for one flaw in someone's argument in order to dismiss the whole premise? Logical reasoning fail...

 

BTW I am at work and rushed the copy and pasting. Half of the ones with protection are simply repeats. Attention to detail fail.

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There's ways to stop marauders/sentinels, but I will not divulge the secret... The class starts off with disadvantage, because they have to build rage for their powers, while other class start with full energy (or ammo, lack of heat, etc.), so they have a full range of powers at the beginning.

 

If the marauder has the pocket healer, then you're in trouble. But it is always going to be the case, you'll have people or teams that work well together (good coordination) and they will pretty much farm the PVP WZs, because many of their opponents don't have a clue, e.g. fight 5 players at once, ignore objectives and chase single opponents, don't coordinate attacks or tactics, don't have tactics in the first place, etc.

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Oh, great, another thread QQing about mara/sent. I was just saying to myself 'You know, 54387620 threads about this **** just isn't enough...'

 

It is getting old. I have seen every class do well in warzones and top charts. I have 7 republic toons, everything but a sage, and i have topped damage charts on each class.

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These screenshots are from two servers only.

 

Note the screenshots of clusters of Marauder/Sentinels in the top 5 damange overall. Also note the massive gap between the #1 damage dealt and the remainder.

 

These are also mostly post-1.2 only to account for recent nerfs/buffs.

 

http://img215.imageshack.us/img215/9869/screenshot2012031020313.jpg

 

http://i.imgur.com/IbHMc.jpg

 

http://imageshack.us/f/694/screenshot2012032623450.jpg/

 

http://i.imgur.com/U32nb.jpg

 

http://i.imgur.com/CRaas.jpg

 

http://imageshack.us/f/694/screenshot2012032623450.jpg

 

http://img818.imageshack.us/img818/2664/recordxh.jpg

 

http://i.imgur.com/VRMdr.jpg

 

http://i.imgur.com/VRMdr.jpg

 

http://imageshack.us/photo/my-images/521/screenshot2012032513571.jpg/

 

Are you aware that anyone can do the same for any other class making any other class look OP. Simply by Google for img and taking screenshot only those I wan to QQ till it nerfs.

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You are only using Damage done as a measure of OPness... If you just looked at your screenshots and took the title of your post away you could say that in many of them XX class healing is OP... Where in those screenshots do the intangible factors of a class (like CC) come into play? Which classes tend to have the highest damage, well id say ya Marauders and probably Powertechs, no heals no cc's just dmg.
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In a complete team effort game, the DPS chart will usually look roughly inversely proportional of the class's survivality i.e. you'd get something like Sniper > PT > Marauder > Tankasin.

 

This is because teams that work together will have the class with the highest survivality eating all the deaths for the team. I.e. a Tankasin should always take a death for a Marauder, and a Marauder should always take a death for a PT. If you execute this correctly, then the class with the lowest survivality will end up with the highest DPS because all the higher survivality classes are doing the dying.

 

Now the more selfish you are the more likely the DPS looks like in the other direction, but there's really nothing to be proud of to offload your deaths to a more vulnerable class. You want the guys who are most capable of taking the damage doing the dying, because someone has to die.

 

So while Marauder can easily dominate the DPS chart, you actually would rather they don't unless you have a Tankasin eating all the deaths for him.

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He has 2-3 pocket healers putting up over 400k healing each game. Half those teams have 7 kills compared to the other teams 50. In one of the matches there was 30 kills but 700k damage done.

 

All it proves is this person farmed kills or was attacking targets they couldn't kill. Their damage was being healed through.

 

700k damage, 30 deaths. That's not good. Buff sents/maras so they can kill someone.

 

Edit: One match had 2 million in healing done by 4 sages and 1 tank or partial tank. No one else was in the match to kill people.

 

Id say that a pvp team with more than 2 healers is more overpowered than any marauder.

 

The only way those huge damage done-numbers are possible is because the targets are being healed a lot.

Edited by Karkais
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It is getting old. I have seen every class do well in warzones and top charts. I have 7 republic toons, everything but a sage, and i have topped damage charts on each class.

 

http://www.swtor.com/community/showthread.php?t=450942

 

Is it mathematically possible to do that in any other class? We're not talking about topping leaderboards...I do that on a regular basis - sometimes you can do that with under 200k damage. We are talking about destroying the leaderboard. 800k + damage.

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Are you one of those people who look for one flaw in someone's argument in order to dismiss the whole premise? Logical reasoning fail...

 

BTW I am at work and rushed the copy and pasting. Half of the ones with protection are simply repeats. Attention to detail fail.

 

I'm calling you out. I noticed the repeats as well. You just want to overexagerate the damage that a sent/mara can do, and you sir, have failed. I too can grab screen shots, post 1.2, of just about every class topping 600k damage. You were only looking for Knight/warrior screen shots, so that is all you found.

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http://www.swtor.com/community/showthread.php?t=450942

 

Is it mathematically possible to do that in any other class? We're not talking about topping leaderboards...I do that on a regular basis - sometimes you can do that with under 200k damage. We are talking about destroying the leaderboard. 800k + damage.

 

http://www.swtor.com/community/showthread.php?t=399474

 

sigh do these forums even have moderators?

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Are you aware that anyone can do the same for any other class making any other class look OP. Simply by Google for img and taking screenshot only those I wan to QQ till it nerfs.

 

Please please do so. I want you to find me screenshots of snipers and how OP'd they are post 1.2 :rolleyes: Bet you can't find a single screen shot of 800K damage from a sniper.

 

http://www.swtor.com/community/showthread.php?t=450942

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I'm calling you out. I noticed the repeats as well. You just want to overexagerate the damage that a sent/mara can do, and you sir, have failed. I too can grab screen shots, post 1.2, of just about every class topping 600k damage. You were only looking for Knight/warrior screen shots, so that is all you found.

 

http://www.swtor.com/community/showthread.php?t=450942

 

600K is the lower range of what I'm talking about. I said 600-800k. As I said, any class I think can reasonably do 500k, maybe slightly more. But few are going to reach 800K consistently. I've posted several screenshots of various Sentinels/Marauders doing 700-800k + damage. One guy repeatedly.

 

Find me one Sorc post 1.2 who has exceeded 800K and I will shut up.

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http://www.swtor.com/community/showthread.php?t=450942

 

Is it mathematically possible to do that in any other class? We're not talking about topping leaderboards...I do that on a regular basis - sometimes you can do that with under 200k damage. We are talking about destroying the leaderboard. 800k + damage.

 

How about this juggernaut? Oh no! Nerf juggernauts too! :eek:

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