carnac_fett Posted May 9, 2012 Share Posted May 9, 2012 Okay, buddy, what's your beef with Heroic 4 quests? Even on one of the most populated servers in the game, The Harbinger, people simply skip the Heroic 4 quests. They're simply not worth it. Why aren't they worth it? Many Heroic 4s take as long to complete as an actual Flashpoint, but reward only one piece of gear that is inferior to gear from the Flashpoints in the heroic quest's level range. Plus random green drops, but you get those in Flashpoints too. They are much more boring than Flashpoints. Many enemies, especially the 'bosses' at the end of Heroic 4s, take longer to defeat than Flashpoint bosses but lack any sort of interesting mechanic to spice up the fight. Some Heroic 4 'bosses' take more than four minutes to kill, with no mechanics to deal with besides repeating your rotation over and over. I have actually read on my Kindle while tanking Heroic 4 'bosses'. Heroic 4s provide a very poor return on time and effort invested. In the time it takes to complete a Heroic 4, you can do a Flashpoint for better loot and a better XP reward. You could also just complete a half-dozen solo quests, which would provide up to a half-dozen pieces of decent gear and a bigger XP reward. I love Heroic 4s. It never takes me more than twenty seconds to get a full group together. They are easy if you don't suck. LEAVE MY CONTENT ALONE. I don't want the quests themselves removed from the game. Some of them have an interesting story behind them or take place in cool locations. I just think they should be re-tuned, now that the game's population is declining and most players skip the quests entirely. Converting them to Heroic 2s would be one way to handle it. Finding one other person is a lot easier than trying to gather three other people, especially when there are only 20 people on your planet. Players who adore extreme challenges can pick up the new Heroic 2 versions of these quests as soon as they're available, and bring three players with them to tackle it while it's still 'Orange' in their quest log. A variable difficulty option could also work. Quest-givers could offer two (or more) difficulties of a quest, including a solo difficulty level. Each difficulty level offers different loot, with solo quests offering green quest rewards, the Heroic 2 level offering blues, and the Heroic 4 level offering an orange moddable item. You just suck at making groups. Get better at making groups. Also, make friends. Also, find a guild. Unless you have a cult of personality built up around you, you're going to be hard-pressed to find three friends of the appropriate level to come to your location and spend 40 minutes with you slogging through a Heroic 4. Not only are the quests themselves long and drawn-out, but there is no summoning feature, meaning your friend on Alderaan has four or more loading screens to go through before he reaches you - plus travel time. Have a level 50 run you through it. Sadly this is the best option at this point, but I'm certain this is not what Bioware intended. I skip a lot of Heroic 4s but the ones I do complete are often thanks to my friends at the level cap. If you don't like them, don't do them. Most players already skip them, but I try to get a group together for every Heroic 4 I come across. I enjoy doing content in this game and experiencing its story and scenery. I want to know what happens to the sand people who killed the padawan. I want to rescue that farmer's wife and child. Unfortunately, the content is prohibitively difficult to get a group together for, and often prohibitively difficult to complete with many group compositions, especially those lacking in Crowd Control. Heroic 4s are already obsolete content. They are the equivalent of difficult group quests from past expansions in other MMOs - their rewards are irrelevant and most players in their level range will elect to skip them in favor of easier content. This is why most other MMOs - such as World of Warcraft, Lord of the Rings Online, and Everquest 2 - have adjusted their group quests as a reaction to the dwindling number of players taking part in them years after their implementation. However, the combination of TOR's group quest difficulty and its low server populations means that this obsolescence has arrived in a matter of months after the game's launch. Yeah, well, just you wait. Everyone who replies will be against this awful idea. This is likely. Like in most other MMOs, those who post on the forums tend to be a very loud and vocal minority. Your average player will not be on the forums, but online and playing the game - and skipping Heroic 4 quests. I am posting this and keeping this bumped for Bioware to read. People can reply in whatever manner they wish, but I will not be carrying on an argument with anyone. Regardless of your position on the matter, thank you for your time and consideration! Link to comment Share on other sites More sharing options...
svartalfimposter Posted May 9, 2012 Share Posted May 9, 2012 Unless you have a cult of personality built up around you, you're going to be hard-pressed to find three friends of the appropriate level to come to your location and spend 40 minutes with you slogging through a Heroic 4. Patch 1.3 (Named "Allies") - is the Group Finder patch, as you can hear here: Link to comment Share on other sites More sharing options...
sharkfinsix Posted May 9, 2012 Share Posted May 9, 2012 Like in most other MMOs, those who post on the forums tend to be a very loud and vocal minority. Yourself included? Link to comment Share on other sites More sharing options...
NotSevv Posted May 9, 2012 Share Posted May 9, 2012 Leave the heroic 4's in I love duoing them with a buddy. Link to comment Share on other sites More sharing options...
thewatcheruatu Posted May 9, 2012 Share Posted May 9, 2012 (edited) Interesting post. I kind of agree with you, though I might be tempted to try some more of them when they get the group finder out in patch 1.3. With that said, my experience kind of aligns with yours in that the reward v. time invested usually isn't too appealing, and the quest plots themselves aren't more interesting than any normal quest. By the way, I really laughed at the image of you reading on your Kindle while fighting a boss. Honestly, I get bored even fighting Elites when I'm solo. Once I've gone through every ability on my bar at least twice while fighting a single enemy, I no longer have any interest in doing whatever I'm doing. But then again, I've always hated the "more HP" style of gameplay, which is I guess why I've never raided in other games and haven't been inspired to try it yet in SWTOR. Edited May 9, 2012 by thewatcheruatu Link to comment Share on other sites More sharing options...
Kissakias Posted May 9, 2012 Share Posted May 9, 2012 are there for those that wanna do them like many ppl dont do maelstorm prison and directeve 7 in Hm cuz simply the ycan do ther others and the armor parts from those can be bought later not to mention that i cant find ppl to do the lost island from its birth cuz simply is too hard since i wanna do it ill still seek ppl for it Link to comment Share on other sites More sharing options...
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