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Daily change RUINED my server


ehtom

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So I play republic side on Tomb of Freedon Nadd. Before the daily change the matches were roughly 50-50 (though slightly in imperial favour, due to the fact that they seem to have at least one premade every single wz).

 

However, since the daily change, I am forced to play with people who seem incapable of doing even the simplest things. I win about 10% of warzones now. I see sub 100k dps all the time. I see sub 100k healers that only heal themselves all the time, that is assuming we even have a healer at all. Because of this I can't really do much - I just get nerdfocused by at least 3 people every time I try to do anything, usually resulting in me having the highest deaths by far - but also paradoxically the highest damage (250k-ish).

 

Why did bioware feel the need to give a cookie to people who are so terrible they couldn't even win 3 warzones a day? It makes literally no sense.

 

If you want to give terrible players free pvp gear, let them get 100 wz comms from some weekly quest or something instead.

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So I play republic side on Tomb of Freedon Nadd. Before the daily change the matches were roughly 50-50 (though slightly in imperial favour, due to the fact that they seem to have at least one premade every single wz).

 

However, since the daily change, I am forced to play with people who seem incapable of doing even the simplest things. I win about 10% of warzones now. I see sub 100k dps all the time. I see sub 100k healers that only heal themselves all the time, that is assuming we even have a healer at all. Because of this I can't really do much - I just get nerdfocused by at least 3 people every time I try to do anything, usually resulting in me having the highest deaths by far - but also paradoxically the highest damage (250k-ish).

 

Why did bioware feel the need to give a cookie to people who are so terrible they couldn't even win 3 warzones a day? It makes literally no sense.

 

If you want to give terrible players free pvp gear, let them get 100 wz comms from some weekly quest or something instead.

 

So... you are complaining that you can't kill terrible players or that the number of terrible players on your team is the same as the number of terrible players on the other team?

 

Also, anecdotes are pretty useless. You've only had a very small sample size for comparisons and therefore your conclusions are premature.

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It's one of those things where something benefits the majority, but royally screws over a small minority. It had to be done, and they were willing to deal with collateral damage like what you have mentioned in your post.

 

While I would probably be upset in your situation, my situation (on a dying server) it seems like it will bring more people (especially on the Republic side) back into Warzones and make queues pop faster.

 

Yes, winning is less important now, but still has some benefit (you get your daily done faster and get more valor/commendations/credits). I don't like it, but it was a necessary band-aid to carry the community as a whole until cross-realm queues / rated warzones.

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Just pay the devs some extra money to have a secret insta kill button. It will make them nerd rage and you always win.

 

I hope you enjoy lying and torturing people to use this 'skill' that devs can give you. Just say you are good at the game, and keep on causing them nerd rage until they kill themselves in real life.

 

Who needs class balance when you can suck the metaphorical dev **** for a hack to win.

Edited by VegaPhone
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So I play republic side on Tomb of Freedon Nadd. Before the daily change the matches were roughly 50-50 (though slightly in imperial favour, due to the fact that they seem to have at least one premade every single wz).

 

However, since the daily change, I am forced to play with people who seem incapable of doing even the simplest things. I win about 10% of warzones now. I see sub 100k dps all the time. I see sub 100k healers that only heal themselves all the time, that is assuming we even have a healer at all. Because of this I can't really do much - I just get nerdfocused by at least 3 people every time I try to do anything, usually resulting in me having the highest deaths by far - but also paradoxically the highest damage (250k-ish).

 

Why did bioware feel the need to give a cookie to people who are so terrible they couldn't even win 3 warzones a day? It makes literally no sense.

 

If you want to give terrible players free pvp gear, let them get 100 wz comms from some weekly quest or something instead.

 

So how are you helping your teammates play more effectively?

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So I play republic side on Tomb of Freedon Nadd. Before the daily change the matches were roughly 50-50 (though slightly in imperial favour, due to the fact that they seem to have at least one premade every single wz).

 

However, since the daily change, I am forced to play with people who seem incapable of doing even the simplest things. I win about 10% of warzones now. I see sub 100k dps all the time. I see sub 100k healers that only heal themselves all the time, that is assuming we even have a healer at all. Because of this I can't really do much - I just get nerdfocused by at least 3 people every time I try to do anything, usually resulting in me having the highest deaths by far - but also paradoxically the highest damage (250k-ish).

 

Why did bioware feel the need to give a cookie to people who are so terrible they couldn't even win 3 warzones a day? It makes literally no sense.

 

If you want to give terrible players free pvp gear, let them get 100 wz comms from some weekly quest or something instead.

 

QQqQqqQQqQQ

 

The same players wasnt joining wz for daily before change?

After change, instead of leaving a losing wz, they stay afk instead....big deal..

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So... you are complaining that you can't kill terrible players or that the number of terrible players on your team is the same as the number of terrible players on the other team?

 

Also, anecdotes are pretty useless. You've only had a very small sample size for comparisons and therefore your conclusions are premature.

 

What? Did you not even read what I wrote? Republic has alot more noobs than imperial, I thought this was common knowledge. Now, these noobs are queueing all the time as opposed to not queuing at all...

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I am continually amazed by all these posts, as though changing the daily all of a sudden made everyone go AFK in WZs...

 

It didn't. I literally think you are imagining things.

 

They changed the daily so that the vast majority of players who are pugging it, can still get some comms when losing 10-15 matches in a row to the same premade.

 

The change is a good thing for the larger portion of people. Accept it.

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What? Did you not even read what I wrote? Republic has alot more noobs than imperial, I thought this was common knowledge. Now, these noobs are queueing all the time as opposed to not queuing at all...

 

The NERVE! How DARE people try out a portion of the game they pay for and potentially have an impact on YOUR game experience in an MMO? I NEVER!

 

Wow... did you even read what YOU wrote? Lol...

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What? Did you not even read what I wrote? Republic has alot more noobs than imperial, I thought this was common knowledge. Now, these noobs are queueing all the time as opposed to not queuing at all...

 

More Peeps queuing for PvP is a good thing. Now be a good teammate. Encourage them. Help them improve if they truly are as bad as you say.

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the problem is the negative knee jerk reaction of the negative SWTOR members.

 

those who are not performing, are just acting out.

 

hopefully, BW will understand this fix is a band-aid and actually provide more incentive to perform and PvP.

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More Peeps queuing for PvP is a good thing. Now be a good teammate. Encourage them. Help them improve if they truly are as bad as you say.

 

There is a learning curve. More people playing WZ is good overall

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