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Why all the complaints about the price of legacy unlocks?


Gargion

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Careful, he'll accuse you of being a WoW fanboy for not agreeing with him!

 

I think he's a secret WoW fanboi himself. He's probably making guerilla advertisement or something.

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1,000,000 credits really isn't a lot. I'm a casual player--I play when I get the time, typically about 2 hours a day--yet, I managed to get about 1,000,000 creds in about 3 weeks. It's really not that hard? Why all the griping about the high cost of things you have to EARN? I'm sorry, but I feel like Blizzard ruined WoW by making everything too easy to get. I don't want SWTOR to be the same way. Otherwise I have nothing to work for.

 

So tell me, if I can get 1,000,000 creds in about 3 weeks simply by doing dailies, what's the big deal?

 

EDIT: Also, a lot of the unlocks apply to ALL of your chars. on a server. So that means it's a one time cost for up to 8 chars.

 

Paying $200 a month for this game really isn't a lot to some people, BUT that doesn't mean they should ;)

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Lots of good stuff.

 

+1 my friend everything you said is right on and being on a dead server in my case does not help at all no one buys anything and people barely sells anything because no one is buying i guess.

 

I rolled on Kinrath Spider an Early Access server that had a little queue at prime time while the early access/game launch and now if you see 20 people on the fleet on imperial side you're lucky out of prime time yesterday morning we were 5-6 , don't ask on pub side it's worse.

 

And back to legacy topic why would i want to unlock stuff on a dead server? Tons of people stops playing on this one? With the Rakghoul event people came back in droves to get the stuff on the vendor and the title but now it went back on lifesupport. A real life friend of mine who i got to play this game looked at the price of the stuff in the legacy and said man they're mad and don't mention dailies to him he hates them with passion,he's only at home a few days a week (2-4 if he's lucky) and doing dalies to get monies and get stuff via commendation makes him mad.

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The Legacy pricing is a TOTAL joke.

 

I thought either Legacy level OR credits unlock that stuff, now I´m not a MMO grinder, I get NOTHING useful out of it.

 

Well what´s next, we´ll pay for every new feature a million credits?

Space combat perhaps? Hundred million credits to buy a spaceship plus Legacy Level 1000 or what? :mad:

Edited by Lord_Ravenhurst
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I think most prices are fine, hell I would even buy another reduce of 4 hours to the emergency fleet pass for 400k credits. The only think I think is a little too expensive is the rooket boost, since it's really not that useful.
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I calculated 14,500,000

 

So...

 

If I made 1 Mil in 3 weeks...

 

That means...

 

to make 14.5 mil

 

Would take me approx. 43.5 weeks.

 

Which is less than the Approx. 52 Weeks in a year.

 

Also. In regard to the comment about the worthless fleet pass: I think the purpose is for people to buy what BEST suits their needs. I don't think Bioware EXPECTS people to be able to unlock every ability or perk. That's the beauty of it... choices.

 

EDIT: Also, these numbers are almost Purely from dailies. This doesn't include actually going out and purposefully gaining credits by farming, selling, stc.

 

 

and expecting people to do dailies every day for most of the year will kill many many accounts. Not to mention we already unlocked them with legacy levels.

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Off the bat: everyone has the right to be dissatisfied with whatever they are dissatisfied with. We're here because we enjoy the game more rather than less, but we all want things. We're all brothers and sisters in that.

 

Myself, while the prices are definitely high, I don't see them as "ridiculous" because I never viewed it as a matter of "must have everything." I don't even want everything.

 

I bought the Rocket Boost. At first when it was vehicle-restricted I felt cheated, but as is, money well spent.

 

I wouldn't mind the mail box and/or GTN on my ship but probably won't spend the credits for the foreseeable future. Does that mean they're ridiculously expensive? No. But too rich for my blood for sure.

 

I may buy the space ship xp boost, since I'm considering leveling a new smuggler purely as an ace pilot.

 

I will almost definitely work towards the portable repair bot. I may not get it right away, but I will want it, so I'll do a daily run now and again toward that goal. Will I grind every day until my eyes bleed? No, that's not fun. But it'll be a goal of mine, and eventually I'll get it.

 

I guess my point is that the Legacy, to me, other than a fun rp tool, is merely a bundle of additional goals. Just like earning another piece of Rakata gear, or working towards one of the new vehicle quest rewards. I don't expect I'll ever have all of them. And I'm okay with that.

 

Personally, I'd be more interested in them expanding the legacy connections themselves, and allowing each character to be connected to six others, with more possible relationships. :p

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1,000,000 credits really isn't a lot. I'm a casual player--I play when I get the time, typically about 2 hours a day--yet, I managed to get about 1,000,000 creds in about 3 weeks. It's really not that hard? Why all the griping about the high cost of things you have to EARN? I'm sorry, but I feel like Blizzard ruined WoW by making everything too easy to get. I don't want SWTOR to be the same way. Otherwise I have nothing to work for.

 

So tell me, if I can get 1,000,000 creds in about 3 weeks simply by doing dailies, what's the big deal?

 

EDIT: Also, a lot of the unlocks apply to ALL of your chars. on a server. So that means it's a one time cost for up to 8 chars.

 

It's not the "price" that I object to as much as the "marginal untility" of what you get for what you send.

 

MU = change in TU/change in Q where TU is total utility and Q is the quantity of the good.

 

Marginal utility is the additional satisfaction, or amount of utility, gained from each extra unit of consumption. Although total utility usually increases as more of a good is consumed, marginal utility usually decreases with each additional increase in the consumption of a good. This decrease demonstrates the law of diminishing marginal utility. Because there is a certain threshold of satisfaction, the consumer will no longer receive the same pleasure from consumption once that threshold is crossed. Take, for example, a chocolate bar. Let's say that after eating one chocolate bar your sweet tooth has been satisfied. Your marginal utility after eating one chocolate bar will be quite high. But if you eat more chocolate bars, the pleasure of each additional chocolate bar will be less than the pleasure you received from eating the one before - probably because you are starting to feel full.

 

For me the "ammount of consumtion" seems low for the "cost" of each legacy perk.

 

So for me they are overpriced.

 

In another thread on this subject it was suggested that the prices should decrease as your legacy level increases. I support this idea as it would over time and legacy level gained increase the Marginal Utility of the legacy perks becasause the cost would be reduced.

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Soon my Friend Soon,all it has been here is broken promises and a broken and always getting worst game,this is a free country we are allowed to speak our thoughts and feelings as a democratic country we live in so speak your mind...

 

IS NOT RAGE WHEN EVERYTHING THAT IS BEING SAID IS TRUE,I CALL IT FACTING...AND QUOTE ME ON THAT

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But you really need to unlock all? I only can play 2-3 hours per day (and some days less) and at now i have unlocked various Legacy things and still have 10,3 millions. But so simple, why you need to buy the GTM? Its totally useless. If you want it, pay it. Anyway, in one day of doing dailies you can easily won 400-500 k

 

This Legacy thing is more a privilege than a real useful thing. Because there isnt anything extremely useful, maybe that +100 presence, the Repair Droid, the fastest quick travel, Unity, but all of this together cost less than 3 millions and you can skip them without any problem (Unity in addition can be unlocked with Light V and +100 Presence with an Human 50).

 

So dont cry that much, if you want that vanity near-useless things, pay them.

Edited by Shaligal
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When the legacy system was announced, I thought that it should encourage people to play

other characters. Finally, something for us altoholics out there. The problem is when I play

my alts I don't earn enough money to unlock the interesting stuff. I have a legacy level of 22

but my total amount of money over all my characters is below 1 million, because you need

to play your lvl 50 character to farm the dailies. In my opinion it would have been better,

to provide several options for some legacies, e.g. a high legacy level requirement, a high amount

of credits, specific number of lvl 50 chars. etc..

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Because legacy was supposed to push you to rolling alts and experience something new. Not a huge load of credit farming.<snip>.

 

This; Combined with the mention that unlocks were supposed to be legacy level OR money. Not both.

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Well, by playing you can unlock all the 9 Races, all the buffs, emotes, heroic moment abilities, extra bonus from companions, extra presence from companions, the light/dark skills, the social things, the pvp things,... In other words, near the 80% - 90% of the things can be unlocked playing.

 

Which ones cant be unlocked via leveling chars? The quick travel, the emergency fleet pass, the things of the space**** and the rocket boots.

 

Not to say that soon more things will be added.

 

I see lots of complains in this forums (many in my opinion) and this is one of the less important i think.

Edited by Shaligal
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<snip>

I see lots of complains in this forums (many in my opinion) and this is one of the less important i think.

 

It might be less important (to you) but it goes to the credibility of what Bioware says and what Bioware does.

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It might be less important (to you) but it goes to the credibility of what Bioware says and what Bioware does.

 

What i said in the last post, near 80%-90% of the things that you can find in the Legacy can be unlocked by leveling alts only. So i dont see where they were lying.

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1,000,000 credits really isn't a lot. I'm a casual player--I play when I get the time, typically about 2 hours a day--yet, I managed to get about 1,000,000 creds in about 3 weeks. It's really not that hard? Why all the griping about the high cost of things you have to EARN? I'm sorry, but I feel like Blizzard ruined WoW by making everything too easy to get. I don't want SWTOR to be the same way. Otherwise I have nothing to work for.

 

So tell me, if I can get 1,000,000 creds in about 3 weeks simply by doing dailies, what's the big deal?

 

EDIT: Also, a lot of the unlocks apply to ALL of your chars. on a server. So that means it's a one time cost for up to 8 chars.

 

Because they want all the items NOW, they don't want to have to save up or go earn credits to buy them.... It's the same reason its so easy to get gear in this game because so many people QQ they didnt get a full set of Rakata gear on their first run.... Were dealing with a generation of gamers who want Instant Gratification... When they don't get it they go play a Free to Play MMO where they can buy all their gear with their parents credit card....

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Well, by playing you can unlock all the 9 Races, all the buffs, emotes, heroic moment abilities, extra bonus from companions, extra presence from companions, the light/dark skills, the social things, the pvp things,... In other words, near the 80% - 90% of the things can be unlocked playing.

 

No. Plus, go unlock all 9 species and then come to these forums again if you're still alive.

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Conservatively, one lvl 50 toon can make 300k in about 2hrs on dailies...

 

If you have one lvl 50, you can advance a second to level 50 faster than the first. It's certainly within the realm of possibility that an account with 3-4 level 50's could raise $1 million in a 4-5 hour timeframe.

 

There are several legacy advantages to leveling alts.

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No. Plus, go unlock all 9 species and then come to these forums again if you're still alive.

 

Hey man, i havent done it and i wont do it, but i know some persons that have already unlocked 5-6 races only playing. But anyway, what is the point? that you cant or you dont want to do it? Dont do it, buy them, or skip them.

 

For one side, you complain because some things (only 10-20%) cant be won by leveling only, but in the other side you complain that you have to level chars to unlock them without paying.

 

That thing of i want absolutely all in the game and it havent to take me more than 2 hours is boring.

Edited by Shaligal
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Hey man, i havent done it and i wont do it, but i know some persons that have already unlocked 5-6 races only playing. But anyway, what is the point? that you cant or you dont want to do it? Dont do it, buy them, or skip them.

 

For one side, you complain because some things (only 10-20%) cant be won by leveling only, but in the other side you complain that you have to level chars to unlock them without paying.

 

That thing of i want absolutely all in the game and it havent to take me more than 2 hours is boring.

 

:rak_02:

 

can someone translate?

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