wolfmith Posted May 9, 2012 Share Posted May 9, 2012 Why is the reward for a weekly quest the same as a daily one ? Link to comment Share on other sites More sharing options...
Dartagon Posted May 9, 2012 Share Posted May 9, 2012 Why is the reward for a weekly quest the same as a daily one ? Why not? Link to comment Share on other sites More sharing options...
Serpieri Posted May 9, 2012 Share Posted May 9, 2012 Prob cause bioware is unable to give out more then 99 of an item - and the code required to fix it would cost tons of money and time. Link to comment Share on other sites More sharing options...
Henu Posted May 9, 2012 Share Posted May 9, 2012 (edited) The reward is fine, and its not too hard to do. If you are doing all your daily PVP's then getting 9 wins should not be a problem, all you need is 9 wins from your 42 games. So the reward shouldnt be a great amount of comms. Edited May 9, 2012 by Henu Link to comment Share on other sites More sharing options...
Razot Posted May 9, 2012 Share Posted May 9, 2012 Why is the reward for a weekly quest the same as a daily one ? I am so hoping you are digging so you can start a Weekly is killing the game thread.. Link to comment Share on other sites More sharing options...
rbkrbk Posted May 9, 2012 Share Posted May 9, 2012 Why is the reward for a weekly quest the same as a daily one ? Why Anything? Link to comment Share on other sites More sharing options...
wolfmith Posted May 15, 2012 Author Share Posted May 15, 2012 Why not? Because every weekly quest rewards are better than daily quests. It's how it works in MMOs -.- and this one included until patch 1.2. Why Anything? lol why to have the quest then ? -.-'' The reward is fine, and its not too hard to do. If you are doing all your daily PVP's then getting 9 wins should not be a problem, all you need is 9 wins from your 42 games. So the reward shouldnt be a great amount of comms. I'm not saying it's hard, usually I do it on reset day. I rather have 30 wins and better rewards. It's like: "Yay, I got my 8th daily for this week!" Link to comment Share on other sites More sharing options...
TUXs Posted May 15, 2012 Share Posted May 15, 2012 Prob cause bioware is unable to give out more then 99 of an item - and the code required to fix it would cost tons of money and time. The sad thing...you're probably right! Or...they are simply that devoid of creativity. The absolute BEST WEEKLY REWARD they could come up with was the exact same reward as the daily. There's the brilliant PvP team at work for ya. Great work Gabe! Link to comment Share on other sites More sharing options...
Suzina Posted May 15, 2012 Share Posted May 15, 2012 Considering that the weekly was previously worth 3 daily completions, it seems a bit disappointing when you first realize it doesn't give extra benefits for the extra work. Link to comment Share on other sites More sharing options...
Srooc Posted May 15, 2012 Share Posted May 15, 2012 I'll admit, it's a bit light on the reward side, but some people just don't have the opportunity to play everyday for the daily. It's probably more catered to the people who play the game a few times week. Link to comment Share on other sites More sharing options...
beyondkilling Posted May 15, 2012 Share Posted May 15, 2012 i sometimes lose 1 game a day but usually 0 Link to comment Share on other sites More sharing options...
wolfmith Posted May 16, 2012 Author Share Posted May 16, 2012 (edited) Well, maybe you're right and they can't give more than #99 because of some coding fault. Anyway, they could give something else, warzone medpacks, warzone adreenals for example, wouldn't mind having them as an extra reward. Having the exact same as a daily just seems BW didn't even thought much about this quest. "we're going to change PvP quests since everyone just hates the random bag system." "give them commendations instead" "good idea, what about the weekly?" "bah, just give them the same, they could only get 1 Battlemaster bag anyway, the other 2 bags were just useless anyway, they won't notice the difference" was probably something like this... They are only now opening their eyes to PvPers... They assume it, saying they hadn't expected people to take such an high interest in PvP. Now I see the best players in my server playing other games, queuing less than before, leaving the game when the sub expires.... I'm just sad to watch my friends and the good players that made PvP competitive leaving because they're bored of playing against bad players, sick of playing with bad players and full of being forced to queue with half group. I'm getting a bit out of topic here... My point is, was this made on purpose to make us play a little more to get full WH gear ? If this was the reason, I have other alts waiting to lvl and gear up. Was this just the lazy outcome of their low importance given to PvPers ? If that was the reason, plz fix it. Edited May 16, 2012 by wolfmith Link to comment Share on other sites More sharing options...
Darth_Philar Posted May 16, 2012 Share Posted May 16, 2012 The weekly used to be completed simply by doing the daily, in which case having a small reward made sense (you didn't earn it, think of it as a bonus and be happy). Now that the daily has changed they may want to consider upping the reward or changing the weekly since the weekly still requires wins to complete and as such it is not tied directly to completing the daily. Link to comment Share on other sites More sharing options...
Drudenfusz Posted May 18, 2012 Share Posted May 18, 2012 Have written in the past in other such threads that I would like to see the reward at 149 RWZ comms and 149 WZ comms, just 50 of each more seems enough for me. Link to comment Share on other sites More sharing options...
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