Zaodon Posted May 8, 2012 Share Posted May 8, 2012 (edited) I like that the PvP Daily can now be completed many ways: 3 Wins (old way)2 wins, 2 losses1 win, 4 losses6 losses It would have been even nicer if this was in the patch notes, however. Stealth changes are BAD, Bioware. edit: they ninja-fixed the patch notes.... its there now. Edited May 8, 2012 by Zaodon Link to comment Share on other sites More sharing options...
Schwiggiddy Posted May 8, 2012 Share Posted May 8, 2012 They must have done a stealth update to the patch notes because i see it on there. Link to comment Share on other sites More sharing options...
KBSIP Posted May 8, 2012 Share Posted May 8, 2012 Kudos to them, this will make faction imbalances a little more tolerable. Any changes to the weekly to reflect this? Link to comment Share on other sites More sharing options...
Orangerascal Posted May 8, 2012 Share Posted May 8, 2012 This will probably help deter afking, and that's probably why they implemented it. Link to comment Share on other sites More sharing options...
Zaodon Posted May 8, 2012 Author Share Posted May 8, 2012 They must have done a stealth update to the patch notes because i see it on there. You're right, it was not there earlier, but now, magically, its there. PvP Warzones Daily Warzone missions now require the completion of 6 Warzone matches. Losing a match counts as 1 completion towards this goal, while winning a match counts as 2 completions. Hmm......... Link to comment Share on other sites More sharing options...
cycao Posted May 8, 2012 Share Posted May 8, 2012 This will probably help deter afking, and that's probably why they implemented it. Or encourage it. Should stop rage quits. Link to comment Share on other sites More sharing options...
Bartes Posted May 8, 2012 Share Posted May 8, 2012 They must have done a stealth update to the patch notes because i see it on there. what stealth update? Link to comment Share on other sites More sharing options...
Lugh Posted May 8, 2012 Share Posted May 8, 2012 Or encourage it. Should stop rage quits. Not really. It doesn't encourage trying to win at all. It's merely a reward to keep the Terribads from bouncing from WZ to WZ searching for someone to carry them to a win. Link to comment Share on other sites More sharing options...
KBSIP Posted May 8, 2012 Share Posted May 8, 2012 Not really. It doesn't encourage trying to win at all. It's merely a reward to keep the Terribads from bouncing from WZ to WZ searching for someone to carry them to a win. or its a benefit for small servers where one faction dominance has caused such a gear gap that 3 wins really can be viewed as unreasonable. Link to comment Share on other sites More sharing options...
cycao Posted May 8, 2012 Share Posted May 8, 2012 Not really. It doesn't encourage trying to win at all. It's merely a reward to keep the Terribads from bouncing from WZ to WZ searching for someone to carry them to a win. See I just see it the other way. I can see someone just getting their one medal and just going afk in the corner. Who knows though Im at work gonna have to see how this plays out when I get home. Link to comment Share on other sites More sharing options...
Schwiggiddy Posted May 8, 2012 Share Posted May 8, 2012 Not really. It doesn't encourage trying to win at all. It's merely a reward to keep the Terribads from bouncing from WZ to WZ searching for someone to carry them to a win. BW encouraging people not to quit WZ early is a good thing, right? I have seen tons of threads with people asking BW to fix the "revolving door" problem in WZs. This, to me, lookslike an effort in that direction. Link to comment Share on other sites More sharing options...
Darth_Gao_Gao Posted May 8, 2012 Share Posted May 8, 2012 i should get a win for every hour i'm waiting around in queue. get on it bioware or i'll unsub! Link to comment Share on other sites More sharing options...
Recommended Posts