SvnStrSlm Posted May 7, 2012 Share Posted May 7, 2012 According to Stephen Reid's twitter, server transfers are coming in 1.3. Can you tell us why you have decided transfers over general server mergers. I understand things like server size and faction balance are major limiting factors. From what I have seen about 60%+ of the servers are light population during EST peak times. I really want this game to succeed but I am not convinced optional transfers are the smart thing to do. Link to comment Share on other sites More sharing options...
jasta_ Posted May 7, 2012 Share Posted May 7, 2012 Any chance we can get notifications of our friends logging on across factions? I know being able to chat across faction would be potentially abusable somehow but when I'm playing the estranged Smuggler son of my evil Sith Lord It'd be cool to know when my Empire friends log on so I can swap characters. Link to comment Share on other sites More sharing options...
mouglee Posted May 7, 2012 Share Posted May 7, 2012 I read some where that you would be adding more to the space flight and travel system in star wars in 1.3 possibly and am hoping this is true. And was also wondering if you still had plans for a guild star ship that may or may not have a chat channel connected to fleet to keep people more in touch with there community. one of your jedi fan's Mouglee Link to comment Share on other sites More sharing options...
Shayde Posted May 7, 2012 Share Posted May 7, 2012 It is quite annoying trying to keep friends' alts straight. Can we please get a way to manage our friends by legacy, or something similar so we can communicate easier? Also can we get the restriction on guild membership and tells based on faction removed? Link to comment Share on other sites More sharing options...
chimunga Posted May 7, 2012 Share Posted May 7, 2012 What's the reasoning behind my Shadow not being able to Meditate while stealthed? Link to comment Share on other sites More sharing options...
Defdaddy Posted May 7, 2012 Share Posted May 7, 2012 Is there any point in saving green armor I really like the looks of; in hopes of being able to one day turn it into an orange? Link to comment Share on other sites More sharing options...
Dragonexadon Posted May 7, 2012 Share Posted May 7, 2012 At the current state what advantages does a Guardian tank have over a Shadow tank. Link to comment Share on other sites More sharing options...
Burtlebe Posted May 7, 2012 Share Posted May 7, 2012 What is the current ETA for allowing us more than 8 characters per server? With the legacy changes in 1.2, the desire to have 16 characters for a server is high. Link to comment Share on other sites More sharing options...
EdAraujo Posted May 7, 2012 Share Posted May 7, 2012 (edited) Are there any PVE purple crystal schematics available in game? Last Community Q&A you said we should look for it in fan sites, but I have only found the schematics for PvP purple crystal. Can you please just say if they exist or not? Edited May 7, 2012 by EdAraujo Link to comment Share on other sites More sharing options...
Ciunay_Ragathol Posted May 7, 2012 Share Posted May 7, 2012 It's clear that you are behind schedule. I would like to know how is it possible that a software house like Bioware with hundreds of employees, blessed with EA's money, is unable to not only deploy the full announced and hyped features, but also to release consistent patches once every week or every other week. You announced that you have more than a milion and half subscribers, where and on what is that money being spent on? Link to comment Share on other sites More sharing options...
Meshla_Naast Posted May 7, 2012 Share Posted May 7, 2012 I have noticed consistently (especially with low-level PVP) when a match is created (say for Alderaan Civil War), that the Empire side has a full 8-man team while the Republic only has 4-6. This makes the match very unbalanced. I was under the impression that a match isn't even created until there are 8 players qued for each side. Is this true? Will any changes be made to address this imbalance? Link to comment Share on other sites More sharing options...
DeltaEkotte Posted May 7, 2012 Share Posted May 7, 2012 Are there any plans to add a sub-species to the legacy cyborg species? Like if you have both cyborg and pureblood unlocked you could create a pureblood with cyborg implants. Link to comment Share on other sites More sharing options...
xpycb Posted May 7, 2012 Share Posted May 7, 2012 (edited) What's your plans about high lvl offhand's? Do have you a plans to equalize it for commando/mercenaty and gunslinger/sniper, or equlize it to all classes? Edited May 7, 2012 by xpycb Link to comment Share on other sites More sharing options...
ZeusThunder Posted May 7, 2012 Share Posted May 7, 2012 Why were the vendors removed from warzones? They seemed to be harmless and the community didn't appear to mind them. Link to comment Share on other sites More sharing options...
Dajag Posted May 7, 2012 Share Posted May 7, 2012 Is there plans to revisit Shielding and Absorption for full 31 tank specs who want to PvP and PvE without having to respec every time to be viable and have fun? Possibly resistances higher in the Tank trees? Currently Tank specs in particular Bounty Hunter Powertech, Shield techs cannot effectively PvP due to the fact that shielding and armor only defend against Melee and Ranged making a full 31 build near to useless in premades or against them. Why is this a problem? because every time you want to PvE you have to change your spec not just your armor. In focus fire PvP most of your damage comes in the form of Force and Tech which just ignores our shielding and Armor buff skills, making absorption skills next to useless, also combine this with the fact that our only form of reward come from medals achieved by taking other players damage on top of our own. This brings a threefold level of frustration - Shield techs have no added utility, we have no damage to speak of, only one very long cool down heal that is near useless, and no way to break slows or stuns - So if you want to PvP you have to respec every time or spend every match slower than a snail and dead whenever anyone needs a fast easy kill. Respecting costs a lot... Yes Powertechs have two viable PvP trees but why shouldn't the shieldtech tree be viable also? Tanks should be able to transition from PvE to PvP as long as they have the right gear. Getting medals from casting the same two long cool down taunts over and over, rinse and repeat till quick death is not really fun PvP considering how fast Tanks die against a DPS heavy, PvP skewed game, full of min / max stat stackers. Link to comment Share on other sites More sharing options...
PainOfDemise Posted May 7, 2012 Share Posted May 7, 2012 Are you guys eventually going to get the companions coming out with their weapons drawn (namely the force users) to stop when you summon them, get off your mounts, or get dropped off at the taxi areas? Link to comment Share on other sites More sharing options...
TheMaddog Posted May 7, 2012 Share Posted May 7, 2012 PVP Question Is there anything being done at this time to balance PVP WZ ?. is quite frustrating to play outnumbered matches, as most players have Imperials rolled for PVP and playing a match of 8 vs 4 cannot be fun unless you are on the winning side - which 99% of the time does not benefit the Rep side. Also, was it intended for Imperial characters, you know which ones, to have infinite stun and paralyze while most Rep characters have close to none? thank you Link to comment Share on other sites More sharing options...
Verill Posted May 7, 2012 Share Posted May 7, 2012 (edited) Could you please shed some light about past promises? Like rated warzones? Also, My server is so empty we weren't able to finish daily pvp not because of not winning... but because there were only 2 warzones in a timespan of 4 hours.... during "peak" hours. Reveal your transfer/merge plans completely. Since your customers are frustrated. Edited May 7, 2012 by Verill Link to comment Share on other sites More sharing options...
Hochspitch Posted May 7, 2012 Share Posted May 7, 2012 Are there any plans (if not, hint hint) to either increase the amount of warzone commendations allowed to be held or to allow sub-50s to buy battlemaster/war-hero gear. At the moment I have a character I'm levelling predominantly through pvp and I've already reached the 200 warzone commendations cap at only level 16. I can't buy Battlemaster gear until level 50 and I can't even stock up on ranked warzone commendations until valor rank 40. Once you reach 50 you need expertise gear to survive in warzones, hence the recruit gear for fresh 50s, but would it really make a difference to allow people to buy battlemaster/war-hero gear before level 50 and save it (again, if not, hint hint!). Link to comment Share on other sites More sharing options...
BraaxusKun Posted May 7, 2012 Share Posted May 7, 2012 When can we expect to see chat bubbles? Link to comment Share on other sites More sharing options...
Dart_Xi Posted May 7, 2012 Share Posted May 7, 2012 Cybertech. 1. What was the reason not to give craftable tanking Mods to Cybertech? Do you planning to add them? Or maybe there is already some way to get them? 2. Are you going to add something new to cybertech? Can we expect any consumables? Such as teleporter or something that can pull out mods from gear with no cost? Link to comment Share on other sites More sharing options...
RobertMcDonald Posted May 7, 2012 Share Posted May 7, 2012 (edited) How do the developers view Slicing? What is its purpose? There seems to be some confusion about this on the forums, with some people becoming convinced that Slicing missions aren't intended to provide money at max skill (though my research into this suggests that slicing missions do yield profits, if somewhat slim). How do Slicers fit into the game economy? Edited May 7, 2012 by RobertMcDonald Link to comment Share on other sites More sharing options...
Manatapit Posted May 7, 2012 Share Posted May 7, 2012 I'm an avid PvP'er and atm I feel there is really no customization for the armor I want to wear. And by customization I am referring to the Enhancements, Mods, and Armoring. When I am upgrading from Battlemaster to War Hero gear, I lose some stats that I personally didnt want to lose and gain some stats that I didnt want to gain. And the only way for me to get those stats back is to buy a whole new piece of Battlemaster gear. And I i did that I feel like I am downgrading on the modification's level. I would want an Enhancement with the stats I want in a War Hero equivalent version. Could it be possible for us to get PvP Mod, Enhancement, and Armoring vendors with different selections of mods for us to exchange out for a small cost? Link to comment Share on other sites More sharing options...
Mikar Posted May 7, 2012 Share Posted May 7, 2012 Hello, Is there any chance that we get faster Speeders? Maybe through the Legacy, becuase 90%/100%/110% feels really slow. Link to comment Share on other sites More sharing options...
ryonavin Posted May 7, 2012 Share Posted May 7, 2012 I have a question regarding Imperial Agent Medics. Looking at Tionese, Columi, and Rakata gear there is an emphasis on Alacrity even though it is reportedly one of our least necessary stats. Black Hole gear seems to have resolved this, but are there any plans on modifying the gear with set bonuses so that Alacrity can be replaced with a more important stat, or if not removed completely, possibly reduced and put the extra points in power, surge, or crit? Link to comment Share on other sites More sharing options...
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