rolotomasi Posted April 24, 2012 Share Posted April 24, 2012 ppl say PT pyro is better but i'm having problem with merc pyro. pre 1.2 i can outheal pt pyro dmg but merc pyro it too much pain. i suspect some merc dot cannot be cleanse. currently rolling ironfist vanguard. i have same problem. Link to comment Share on other sites More sharing options...
McGarnagle Posted April 24, 2012 Share Posted April 24, 2012 ppl say PT pyro is better but i'm having problem with merc pyro. pre 1.2 i can outheal pt pyro dmg but merc pyro it too much pain. i suspect some merc dot cannot be cleanse. currently rolling ironfist vanguard. i have same problem. Nope, both use incendiary missile. The only other dot a merc will use is fusion missle, and that is very rare since it's a really high heat ability. Link to comment Share on other sites More sharing options...
UCKFred Posted April 24, 2012 Share Posted April 24, 2012 The CGC applies a dot too, but that's for bot ACs. Link to comment Share on other sites More sharing options...
Kimmjongheals Posted April 24, 2012 Share Posted April 24, 2012 If you had issues with merc pyro and not pt pyro it is clearly a l2p issue on the other people. Mercs dont even have an interups or second stun or pull... nuff said Link to comment Share on other sites More sharing options...
exphryl Posted April 24, 2012 Share Posted April 24, 2012 I could be mistaken (Since I do not play a Merc). But isn't it a bit more devastating to be cleanses as a Merc since PTs have an ability that 100% procs a DoT on their main attack? Link to comment Share on other sites More sharing options...
bobo_fett Posted April 24, 2012 Share Posted April 24, 2012 If you had issues with merc pyro and not pt pyro it is clearly a l2p issue on the other people. Mercs dont even have an interups or second stun or pull... nuff said Concussion Missie= 2nd Stun (usable in PVP) Knockback/ & stuns can be used to interrupt Link to comment Share on other sites More sharing options...
Baarabas Posted April 24, 2012 Share Posted April 24, 2012 Concussion Missie= 2nd Stun (usable in PVP) Knockback/ & stuns can be used to interrupt Correction: Concussion missile = fail in PvP. Link to comment Share on other sites More sharing options...
rolotomasi Posted April 25, 2012 Author Share Posted April 25, 2012 it about playstyle. pt tend to fight close range. i have tool to keep him a bay merc wear you off from range and suddenly bam!!! you explode. even myself as BG using same combo. i always get a kill blow on ppl at 30% hp same as on my irofist vanguard. i doing well against them coz i'm good at circle strafe while keep em snared. merc kite and los. technically i'm doing less dmg but i'm getting burned more. Link to comment Share on other sites More sharing options...
Kimmjongheals Posted April 25, 2012 Share Posted April 25, 2012 it about playstyle. pt tend to fight close range. i have tool to keep him a bay merc wear you off from range and suddenly bam!!! you explode. even myself as BG using same combo. i always get a kill blow on ppl at 30% hp same as on my irofist vanguard. i doing well against them coz i'm good at circle strafe while keep em snared. merc kite and los. technically i'm doing less dmg but i'm getting burned more. Um no.... AP PTs are 4 meter Pyro PTs are 4-10 for flameburst or long range for TD IM RS RS and ED Link to comment Share on other sites More sharing options...
rolotomasi Posted April 26, 2012 Author Share Posted April 26, 2012 haizzzzz.. pt will come close coz the want free railshot Link to comment Share on other sites More sharing options...
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