Darth_Vampirius Posted April 22, 2012 Share Posted April 22, 2012 I'm serious. The community needs to move away from the idea that quitting should be penalized. Instead, BW needs to incentiv-ize staying to the end of a match. I propose that for every 3 matches you finish, you get a bonus reward instead... a boost to comms and valor. Reward the behaviors you want to see in the game, and watch how fast things change. Link to comment Share on other sites More sharing options...
KBSIP Posted April 22, 2012 Share Posted April 22, 2012 eh, just bring back the daily that simply requires you to complete matches, and maybe a weekly as well. Gives commendations to a losing team while also giving a bolster to the winning team, keeping the disparity low. Unfortunately, this also decreases to total time it takes to gear up, which increases the time where "progression" <- sarcasm, pvpers run out of things to do and start complaining about how easy things are (the same people that are bemoaning how long it will take to get war hero gear without the rated war zones its designed for) Link to comment Share on other sites More sharing options...
raesti Posted April 22, 2012 Share Posted April 22, 2012 not a bad idea but tbh. with the recent update to wz rewards it is worth staying. if there is a bonus to finishing out matches people will get one medal and afk somewhere. Link to comment Share on other sites More sharing options...
sauerkraut Posted April 22, 2012 Share Posted April 22, 2012 You right we need medals for quitting, the faster u quit the more medals you get. You know what throw in some money and xp to. May as well . Link to comment Share on other sites More sharing options...
Visue Posted April 22, 2012 Share Posted April 22, 2012 I like this idea. Link to comment Share on other sites More sharing options...
WookieBob Posted April 22, 2012 Share Posted April 22, 2012 let's see, I should run a marathon but since it's so hard I should quit and still be recognized? I should go in to work and quit because it's too hard but still get my paycheck? this game does not have enough of an incentive for people to want to win but lots of incentive to lose. Link to comment Share on other sites More sharing options...
Malkara Posted April 22, 2012 Share Posted April 22, 2012 I'm serious. The community needs to move away from the idea that quitting should be penalized. Instead, BW needs to incentiv-ize staying to the end of a match. I propose that for every 3 matches you finish, you get a bonus reward instead... a boost to comms and valor. Reward the behaviors you want to see in the game, and watch how fast things change. go back to your PVE, quiters hurt every one, i cant count how many times i have been ****ed out to any rewards due to some ****** leaving a WZ and i get in a WZ that is almost finished. if you are going to /leave a WZ do us all a favor AND DONT PVP Link to comment Share on other sites More sharing options...
xXCheXGuevaraXx Posted April 22, 2012 Share Posted April 22, 2012 let's see, I should run a marathon but since it's so hard I should quit and still be recognized? I should go in to work and quit because it's too hard but still get my paycheck? this game does not have enough of an incentive for people to want to win but lots of incentive to lose. I should come from WORK so I can pay $15 a month to WORK to gear up my character instead of PLAY for ENJOYMENT. Link to comment Share on other sites More sharing options...
Drakinor Posted April 22, 2012 Share Posted April 22, 2012 I'm serious. The community needs to move away from the idea that quitting should be penalized. Instead, BW needs to incentiv-ize staying to the end of a match. I propose that for every 3 matches you finish, you get a bonus reward instead... a boost to comms and valor. Reward the behaviors you want to see in the game, and watch how fast things change. While I like this idea I honestly dont see a problem with the way it is now. If you stay you get rewards, if you quit you wasted your time but no reason you should be penalized for quitting. I, for one, have quit matches because my son wakes up late at night, or I get an important but unexpected phone call. I am not /ragequiting (moreover since most the matchs I do complete are utter failures but hell I still get my rewards for doing well) You will always have these emo kids who flip out over stupid **** in game, let them quit so you can get a better player to replace (I have seen the tide shift in our favor after these kinds of rage quits are replaced) Honestly if you dont want to group with people who play with little skill because they are inexperienced or just flat out play like morons get premades. All in all, this is not WoW, doesnt need to copy that aspect, and seriously, most of the time from my experience people who quit where replaced by better players and brought a win from a disaster. (hell half the time I hope some of the people on my team would quit) Link to comment Share on other sites More sharing options...
Drakinor Posted April 22, 2012 Share Posted April 22, 2012 go back to your PVE, quiters hurt every one, i cant count how many times i have been ****ed out to any rewards due to some ****** leaving a WZ and i get in a WZ that is almost finished. if you are going to /leave a WZ do us all a favor AND DONT PVP So what you suggest is that people should play for your needs or not play how they wish because it may annoy you? That is a rather childish take on the situation, in my opinion. Its not ranked, its not the end of the world, and you really aren't loosing that much in rewards. A win is what 150 comm roughly and a loss about 80? I think youll be ok. Lets just make it clear, YOU dont get to pick how others play, enjoy their game etc. If YOU dont like how others play you have two options really, 1. play only with people who play like you like or 2. dont play with other people, But dont sit here and demand that others conform to YOU so you can get rewards and what you want. The world doesn't revolve around you, or me, or anyone else for that matter. Play as you wish and others will do the same. You have the choice not to play with others if you dont like how they play, maybe you should take it rather than coming to a forum demanding others do as you wish. Last I checked you werent in control of how players are allowed to play their game. Just saying Link to comment Share on other sites More sharing options...
Naizgrel Posted April 22, 2012 Share Posted April 22, 2012 So what you suggest is that people should play for your needs or not play how they wish because it may annoy you? That is a rather childish take on the situation, in my opinion. Its not ranked, its not the end of the world, and you really aren't loosing that much in rewards. A win is what 150 comm roughly and a loss about 80? I think youll be ok. Lets just make it clear, YOU dont get to pick how others play, enjoy their game etc. If YOU dont like how others play you have two options really, 1. play only with people who play like you like or 2. dont play with other people, But dont sit here and demand that others conform to YOU so you can get rewards and what you want. The world doesn't revolve around you, or me, or anyone else for that matter. Play as you wish and others will do the same. You have the choice not to play with others if you dont like how they play, maybe you should take it rather than coming to a forum demanding others do as you wish. Last I checked you werent in control of how players are allowed to play their game. Just saying So you are encouraging quitting on WZs ? Lets say you are in football team and your passioned about football, your team gets scored once and 2 persons from your team leave, losing the game knowing you could have done better. Would you be fine with those 2 guys that left? How about every time you played football you get both of them every time, wouldnt you want em kicked of your team for ruining the game? Link to comment Share on other sites More sharing options...
Gjorind Posted April 22, 2012 Share Posted April 22, 2012 The penalty for quitting isn't high enough, in my opinion. It should include some manner of "deserter" status that means no queuing for a period of time. The penalty isn't directly to penalize the player, mind, it's to protect the rest of the playerbase from the worthless excuse for human trash that quits a match. When a player quits out, the rest of the team is short that person until a replacement is found. When that player is found, they just burned their queue wait time (whether it was 30 seconds or 20 minutes) to be sent into an in progress warzone. The opposing team now gets a cheapened victory(which may or may not matter to them). More players are affected negatively by the quitter than whatever positive effect the quitter gets for his gutless stunt. I realize that there are downsides to a deserter debuff in regards to disconnects and the like, but I think the pros outweigh the cons. Link to comment Share on other sites More sharing options...
Seriasx Posted April 22, 2012 Share Posted April 22, 2012 go back to your PVE, quiters hurt every one, i cant count how many times i have been ****ed out to any rewards due to some ****** leaving a WZ and i get in a WZ that is almost finished. if you are going to /leave a WZ do us all a favor AND DONT PVP pvers are why we are playing a gear grind, its too late to worry about what influence they will have in this game when it comes to pvp. Link to comment Share on other sites More sharing options...
vimm Posted April 22, 2012 Share Posted April 22, 2012 let's see, I should run a marathon but since it's so hard I should quit and still be recognized? I should go in to work and quit because it's too hard but still get my paycheck? this game does not have enough of an incentive for people to want to win but lots of incentive to lose. The quitters don't get anything though. Link to comment Share on other sites More sharing options...
Isrem Posted April 22, 2012 Share Posted April 22, 2012 (edited) Reward for staying -> people will stay Punish for quitting -> people will stop playing pvp (or the game at all) Just choose what you like more from the things of the right side Edited April 22, 2012 by Isrem Link to comment Share on other sites More sharing options...
Jundi Posted April 22, 2012 Share Posted April 22, 2012 I agree with the OP. Having queued up with teams that are 5v8 or people in (and I'm serious) level 40ish gear and greens on. If I quit it's due to absolute scrubs being on the team or lack of numbers. Losing will happen, but losing because people show up in BS gear or don't even call incs is another. Link to comment Share on other sites More sharing options...
kronomandar Posted April 22, 2012 Share Posted April 22, 2012 go back to your PVE, quiters hurt every one, i cant count how many times i have been ****ed out to any rewards due to some ****** leaving a WZ and i get in a WZ that is almost finished. if you are going to /leave a WZ do us all a favor AND DONT PVP i cant help but agree. i'd like to see a penalty for quitters. but i'd also like to see an end to backfilled matches. if players leave a match they are unhappy with, you only p*ss off a second bunch of players by throwing them into that already losing match. removing backfill might not make anyone happy, but it will stop many from becoming grumpy, whining forum whingers. Reward for staying -> people will stay Punish for quitting -> people who have a habit of quitting warzones, you know, those kinds of players that no one wants to have on their team in the first place, will stop playing pvp (or the game at all) Just choose what you like more from the things of the right side there, i fixed it for you Link to comment Share on other sites More sharing options...
xxdragonragexx Posted April 22, 2012 Share Posted April 22, 2012 Giving incentives will not deter leavers. There's not enough incentives in the world that can make leavers stay. Punishment is the only option. What's the difference between AFKers and Leavers? There isn't any. Give rewards for staying and leavers will stay but afk. The problem is the lack of participation that leavers and afkers bring. The only possible option is punish players for leaving or afking. This can easily be fixed with desertion debuff plus player controlled warzone kicks. Link to comment Share on other sites More sharing options...
TuxedoMazoku Posted April 22, 2012 Share Posted April 22, 2012 (edited) If you can't stomach losing, don't queue. You are a worthless contribution to the other people who are actually trying, and more selfish than you realize. Edited April 22, 2012 by TuxedoMazoku Link to comment Share on other sites More sharing options...
jdi_knght Posted April 22, 2012 Share Posted April 22, 2012 (edited) I think the (recently modified) rewards are decent enough at this point. The rewards even for a loss are good enough that there's no incentive to leave. The only problem I really see now with the current system is when somebody joins with 30s left in the game (after having waited 10 mins for the queue). They can either stay for 30s and probably get nothing (and possibly miss the next game), or save themselves some time and leave now, hoping that when they queue they get in the upcoming game. Basically, I'd like to see a "just joined" buff that lasts 1 minute and gives you 1 medal if the warzone ends while you still have that buff. Edited April 22, 2012 by jdi_knght Link to comment Share on other sites More sharing options...
aboynamedsue Posted April 22, 2012 Share Posted April 22, 2012 If you can't stomach losing, don't queue. I can't stomach Huttball, win or lose. I hate that game, it just amplifies the outrageous cc in this game. If I get a Huttball pop I leave immediately if I'm not going to play it so those that play it have plenty of time to replace me. If there was a filter I wouldn't even affect those that like Huttball. Hopefully something like that will be added soon. Link to comment Share on other sites More sharing options...
xxdragonragexx Posted April 22, 2012 Share Posted April 22, 2012 I think the (recently modified) rewards are decent enough at this point. The rewards even for a loss are good enough that there's no incentive to leave. The only problem I really see now with the current system is when somebody joins with 30s left in the game (after having waited 10 mins for the queue). They can either stay for 30s and probably get nothing (and possibly miss the next game), or save themselves some time and leave now, hoping that when they queue they get in the upcoming game. Basically, I'd like to see a "just joined" buff that lasts 1 minute and gives you 1 medal if the warzone ends while you still have that buff. Or they can just create cross server warzones. Link to comment Share on other sites More sharing options...
RobNightfall Posted April 22, 2012 Share Posted April 22, 2012 (edited) The OP has a point. Basic behavioral theory is pretty straight forward: reward the behaviors you want to see and you'll see them more often. It goes against the grain because quitters are so irritating, but rewarding to people to stay in the warzones is more likely to promote the change in the game we all want to see, i.e. less people quitting warzones. That being said the current rewards systems seems to be forgiving, so as others have stated the mechanism to accomplish may already be in place. We'll have to wait and see. Edited April 22, 2012 by RobNightfall Link to comment Share on other sites More sharing options...
xxdragonragexx Posted April 22, 2012 Share Posted April 22, 2012 The OP has a point. Basic behavioral theory is pretty straight forward: reward the behaviors you want to see and you'll see them more often. It goes against the grain because quitters are so irritating, but rewarding to people to stay in the warzones is more likely to promote the change in the game we all want to see, i.e. less people quitting warzones. That being said the current rewards systems seems to be forgiving, so as others have stated the mechanism to accomplish may already be in place. We'll have to wait and see. Like I said, it doesn't matter how much incentives you give leavers. They will always leave. People that leave games have already justified to themselves that they are not doing anything wrong. What do you think leavers will do if there is incentive to stay? They will just afk. Nothing Bioware can add that will change the fact that people don't give a crap. They just want gear with as little possible participation as possible. The game already has lots of bots and afks due to the simple fact that freeloaders are not deter/prevented but rewarded. Link to comment Share on other sites More sharing options...
herb Posted April 22, 2012 Share Posted April 22, 2012 (edited) I'm serious. The community needs to move away from the idea that quitting should be penalized. Instead, BW needs to incentiv-ize staying to the end of a match. I propose that for every 3 matches you finish, you get a bonus reward instead... a boost to comms and valor. Reward the behaviors you want to see in the game, and watch how fast things change. I agree! I don't expect anyone to pay $15 a month so "I can have fun." People leave for all kinds of reasons. I really don't care why they leave, good luck to them and God bless. Just reward the people that stay. Edited April 22, 2012 by herb Link to comment Share on other sites More sharing options...
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