mordredz Posted April 18, 2012 Share Posted April 18, 2012 LOL @ this, all I hear is "I just rerolled the OP class of the current patch, please don't get out the nerf bat yet!" If this is just a troll thread then successful troll is successful. Our dmg was the same pre 1.2 champ, ravage got a buff, other specs got on par but guess what, was the same then and its the same now other than the dmg on ravage, but ty for your 2 cents... Link to comment Share on other sites More sharing options...
killercat Posted April 18, 2012 Share Posted April 18, 2012 the problem is that Marauders have the burst power of a concealment op and the survival ability of a tank. One of those needs to be nerfed. They're OP right now in pvp for that reason. Link to comment Share on other sites More sharing options...
mordredz Posted April 18, 2012 Share Posted April 18, 2012 the problem is that Marauders have the burst power of a concealment op and the survival ability of a tank. One of those needs to be nerfed. They're OP right now in pvp for that reason. The burst is Combat with no heals and more dmg taken compared to Anhi, Rage is also nice burst with even less of the other 2, sooooooo no? k Link to comment Share on other sites More sharing options...
Parali Posted April 18, 2012 Share Posted April 18, 2012 Greetings everyone, We know that many of our players are eager to discuss the changes to Marauders in Game Update 1.2. You might want to join the conversation, already in progress, here: http://www.swtor.com/community/showthread.php?t=406856 We will be closing this thread now. Thank you for your feedback! Link to comment Share on other sites More sharing options...
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