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Quick and Painless Solution to Warzone Rewards


cashogy

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1,500 credits + 15 commendations + 500 valor per medal

rewards cap at 4 medals

bonuses are awarded for reaching medal milestones:

- 8 medals -> 1,000 credits + 10 commendations + 1,000 valor bonus

- 12 medals -> 1,000 credits + 5 commendations + 500 valor bonus

- 16 medals -> 500 credits + 5 commendations + 200 valor bonus

winning the warzone gives a 5,000 credits + 30 commendations + 1,000 valor bonus

MVP votes grant 500 credits + 5 commendations + 200 valor per vote

 

getting 4 medals should be very easy with the addition of several new medals in 1.2

assuming the minimum number of medals reached:

- losing would give you 6,000 credits + 60 commendations + 2,000 valor

- winning would give you 11,000 credits + 90 commendations + 3,000 valor

 

minimum credit reward for losers is approximately 55% of winners, and minimum commendation rewards is approximately 67% of winners.

 

the medal milestone bonuses would encourage players to keep playing and trying to earn medals, rather than leaving and/or just giving up the match. the maximum rewards:

- losing would give 8,500 credits + 80 commendations + 3,700 valor (16 medals in a loss in improbable, so with 8 medals rewards are: 7,000 credits + 70 commendations + 3,000 valor)

- winning would give 13,500 credits + 110 commendations + 4,700 valor

 

it would be possible to also earn up to 3,500 credits, 35 commendations and 1,400 valor via MVP voting, regardless of the warzone's outcome.

 

the credit totals are similar, if not less, than the amount that could be earned from an equal time spent PvE'ing.

 

this is a reward system that greatly emphasizes participation, while still placing a value on winning. hopefully bioware is able to implement a similar system, that will reward people for their time invested as well as their performance.

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1,500 credits + 15 commendations + 500 valor per medal

rewards cap at 4 medals

bonuses are awarded for reaching medal milestones:

- 8 medals -> 1,000 credits + 10 commendations + 1,000 valor bonus

- 12 medals -> 1,000 credits + 5 commendations + 500 valor bonus

- 16 medals -> 500 credits + 5 commendations + 200 valor bonus

winning the warzone gives a 5,000 credits + 30 commendations + 1,000 valor bonus

MVP votes grant 500 credits + 5 commendations + 200 valor per vote

 

getting 4 medals should be very easy with the addition of several new medals in 1.2

assuming the minimum number of medals reached:

- losing would give you 6,000 credits + 60 commendations + 2,000 valor

- winning would give you 11,000 credits + 90 commendations + 3,000 valor

 

minimum credit reward for losers is approximately 55% of winners, and minimum commendation rewards is approximately 67% of winners.

 

the medal milestone bonuses would encourage players to keep playing and trying to earn medals, rather than leaving and/or just giving up the match. the maximum rewards:

- losing would give 8,500 credits + 80 commendations + 3,700 valor (16 medals in a loss in improbable, so with 8 medals rewards are: 7,000 credits + 70 commendations + 3,000 valor)

- winning would give 13,500 credits + 110 commendations + 4,700 valor

 

it would be possible to also earn up to 3,500 credits, 35 commendations and 1,400 valor via MVP voting, regardless of the warzone's outcome.

 

the credit totals are similar, if not less, than the amount that could be earned from an equal time spent PvE'ing.

 

this is a reward system that greatly emphasizes participation, while still placing a value on winning. hopefully bioware is able to implement a similar system, that will reward people for their time invested as well as their performance.

 

This is a sound idea! I approve!:D

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IMHO

 

50 lvl warzones > stay as it is for encouraging teamplay and grouping up.

 

1-49 lvl warzones > stay as it is but experience gained does not depend of win/lose/medals, it should be hardcoded and tied to time spent on warzone (good for leveling alts, unlocking legacy staff etc.).

Edited by BambulaGTS
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IMHO

 

50 lvl warzones > stay as it is for encouraging teamplay and grouping up.

 

1-49 lvl warzones > stay as it is but experience gained does not depend of win/lose/medals, it should be hardcoded and tied to time spent on warzone (good for leveling alts, unlocking legacy staff etc.).

 

the 50 level warzones do not encourage teamplay. right now, they encourage you to bail on the warzone at the first sign of trouble. earning 12 medals in a losing effort will net you 40 comms and MAYBE 500 credits. the rewards are pathetic.

 

rewards for winning have also been changed, im averaging about 70 comms in a win and about 4,000 credits. pre 1.2, you could average close to 90 credits in a win and ~ 7000 credits.

 

what i am proposing would make it entirely based on participation, while still rewarding individual performance as well as overall team performance.

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You do understand that BW capped how many medals you can get rewards from in a match for a reason right? They are trying to avoid people focusing more on medals than game objectives, and a system like this would be a step backwards

 

with the new medals bioware has added that are very objective based, it would not be a step backwards. you can easily get 4 medals while protecting a turret now. defender and attacker points are awarded for going after objectives, and it is really the only way to easily exceed 8 medals

 

under what ive proposed, players would be encouraged to play the objectives as much as possible to try to reach the medal milestones for bonuses, and playing the objectives often leads to winning which gives another reward bonus. it is far easier to obtain medals through organic gameplay

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While I agree with this, I doubt Bioware will do this. I'm all for more rewards for warzones, as it makes grinding the gear that much easier, but I really don't have that much of a problem with the current system.

 

 

sure it takes a little longer, but the main reason everyone is so upset right now is that before they basically gave out rewards to everyone. People just have to get used to the new system imo

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While I agree with this, I doubt Bioware will do this. I'm all for more rewards for warzones, as it makes grinding the gear that much easier, but I really don't have that much of a problem with the current system.

 

 

sure it takes a little longer, but the main reason everyone is so upset right now is that before they basically gave out rewards to everyone. People just have to get used to the new system imo

 

You like that you can't level via PvP anymore? You like that you would be stupid to buy PvP med packs now? You like that you get very few credits from PvP now?

 

I understand BW is proud of their PvE content but don't force me to play it if I'm not into it.

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While I agree with this, I doubt Bioware will do this. I'm all for more rewards for warzones, as it makes grinding the gear that much easier, but I really don't have that much of a problem with the current system.

 

 

sure it takes a little longer, but the main reason everyone is so upset right now is that before they basically gave out rewards to everyone. People just have to get used to the new system imo

 

there is a very large problem with the current system, because it does not reward players for their time. you can spend 15 minutes in a warzone and get 25 comms and 0 credits if you were facing a very good, coordinated team. if you spend a comparable amount of time in PvE, its possible to earn 25,000-50,000 credits depending on what youre doing.

 

there is a discrepancy there, and it hurts players leveling up as well as players at endgame. what i am proposing rewards you first for participation, then for individual performance and then for overall team performance. its a win-win

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You like that you can't level via PvP anymore? You like that you would be stupid to buy PvP med packs now? You like that you get very few credits from PvP now?

 

I understand BW is proud of their PvE content but don't force me to play it if I'm not into it.

 

When did I ever say any of those things? I don't understand why you are taking such offense to my reply... I said I liked OP's suggestion. I just said that I doubt that Bioware will implement these changes, and that people need time to get used to the changes.

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I don't need the credits I'd rather have more commendations =/.

 

youd get more under what i proposed. currently you get a maximum of 40 in a loss, and anywhere from 60-100 comms in a win.

 

what i am suggesting would up those numbers to 60 for a loss, and a minimum of 90 in a win, with the potential to get a lot more in bonuses and MVP votes. so you would be seeing more commendations AND more credits compared to what is currently on the live servers.

 

this is a win-win imho

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1,500 credits + 15 commendations + 500 valor per medal

rewards cap at 4 medals

bonuses are awarded for reaching medal milestones:

- 8 medals -> 1,000 credits + 10 commendations + 1,000 valor bonus

- 12 medals -> 1,000 credits + 5 commendations + 500 valor bonus

- 16 medals -> 500 credits + 5 commendations + 200 valor bonus

winning the warzone gives a 5,000 credits + 30 commendations + 1,000 valor bonus

MVP votes grant 500 credits + 5 commendations + 200 valor per vote

 

getting 4 medals should be very easy with the addition of several new medals in 1.2

assuming the minimum number of medals reached:

- losing would give you 6,000 credits + 60 commendations + 2,000 valor

- winning would give you 11,000 credits + 90 commendations + 3,000 valor

 

minimum credit reward for losers is approximately 55% of winners, and minimum commendation rewards is approximately 67% of winners.

 

the medal milestone bonuses would encourage players to keep playing and trying to earn medals, rather than leaving and/or just giving up the match. the maximum rewards:

- losing would give 8,500 credits + 80 commendations + 3,700 valor (16 medals in a loss in improbable, so with 8 medals rewards are: 7,000 credits + 70 commendations + 3,000 valor)

- winning would give 13,500 credits + 110 commendations + 4,700 valor

 

it would be possible to also earn up to 3,500 credits, 35 commendations and 1,400 valor via MVP voting, regardless of the warzone's outcome.

 

the credit totals are similar, if not less, than the amount that could be earned from an equal time spent PvE'ing.

 

this is a reward system that greatly emphasizes participation, while still placing a value on winning. hopefully bioware is able to implement a similar system, that will reward people for their time invested as well as their performance.

This is guud.

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