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Make expertise be valor rank depended!


carbocat

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In all honesty: ppl tend to forget how it is like playing on a low-pop server with 3+times the amount of imps actively playing PvP.

 

Today, we weren't able to get a team of 8 players together, completely giving free win after freewin to the imps, which were always full and often had two other teams playing huttball together. As rewards work now and with your ridiculous suggestion, we would just widen the gap between reps and imps even further: For having an easier time and being actually able to play PvP, they get MORE comms and more Valor.

 

Our whole server is raging atm and PvP becomes almost unplayable before 6 PM until maybe 10 PM. Some of the most active players I've played together in almost every 2nd or 3rd BG for months now, are quitting, because it is unbearable to play 6v8 all the time and even reward the imps for being able to bash down a team with less players with ease.

Edited by kickinhead
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Higher valor rank you get, more expertise you get! problem solved

Keep Valor, remove Expertise... Problem solved! :eek:

 

Let players customize their chars with minor Valor Abilities, let them work hard to craft the most powerfull items as promised and then everything is fine, except PvE won't have the least usefulness anymore, so you could add "exclusive" stuff in there, with special bonuses including exclusive skins.

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Keep Valor, remove Expertise... Problem solved! :eek:

 

Let players customize their chars with minor Valor Abilities, let them work hard to craft the most powerfull items as promised and then everything is fine, except PvE won't have the least usefulness anymore, so you could add "exclusive" stuff in there, with special bonuses including exclusive skins.

 

Then pve gear = wins, passssssss

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Gets my vote.. for dumbest suggestion ever.

 

Why would you want to widen the gap even more? If you have more valor you have more pvp gear.. now you want to give them more expertise to make them even better?

 

You use cheat codes when you play games don't you? L2P.. Let's work on making the game more even so that "Strategy and Skill" matter.. maybe just a little.

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