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50 minute wait..


Tifflez

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thats not true...lot of people rerolled on new servers just to have them die as well. If you want to make sure this doesn't happen to you, there's 4 servers to chose from

 

Of course its true. People rolled off their original servers, worsening the population of their native ones, to create a bloated, overpopulated server.

 

Thus, the players caused that issue.

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1, Not merging empty servers = people quit

 

2, People quitting make the servers even more empty

 

3, Those from those servers who want to keep playing have to reroll on the only english eu server which isnt empty (tomb)

 

4, Then everyone on tomb has to wait in queues to play

 

5, Those people get frustrated and quit too

 

6, The game dies

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Having played Dark Age of Camelot from release until now (although not very faithfully...), I really can't understand why ANY company releasing an MMO don't have a plan for server mergers, or character transfers. Any MMO opening will be drowning in players, but a lot will be gone once the new-found excitement is gone, too.
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Having played Dark Age of Camelot from release until now (although not very faithfully...), I really can't understand why ANY company releasing an MMO don't have a plan for server mergers, or character transfers. Any MMO opening will be drowning in players, but a lot will be gone once the new-found excitement is gone, too.

 

DAoC did not have a plan for server merges until after WoW released and gutted their server populations in late 2004 (years after they released the game).

 

AND, who says they don't have a plan???? Just because they have not yet shared it with the public does not mean they don't have a plan. In fact, they have said they will allow server transfers after they release the free character transfer for the AP folks.

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After a couple months of rabid and subjective complaining about servers dying, it is at least refreshing to see the impatient mob gnawing on a different topic of rant.

 

Launch: "The servers are too crowded....OMG queues!!!....add more servers nao!"

 

Launch + 60: "all the servers are ghost towns, merge them nao!"

 

1.2 Patch: "omg! I'm in a queue! Fix it nao!!!"

 

It will always be something being gnawed on, won't it? :p

Edited by Andryah
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no there wouldnt cuz word would go around that the server is overcrowded and people will move to another known populated but not packed server.

 

One hour queue, no thanks.

 

Canderous Ordo for me...

 

They would not. If they could do that then they would re-roll onto another server.

 

Bunch of muppets who fly to the busiest server.

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After a couple months of rabid and subjective complaining about servers dying, it is at least refreshing to see the impatient mob gnawing on a different topic of rant.

 

Launch: "The servers are too crowded....OMG queues!!!....add more servers nao!"

 

Launch + 60: "all the servers are ghost towns, merge them nao!"

 

1.2 Patch: "omg! I'm in a queue! Fix it nao!!!"

 

It will always be something being gnawed on, won't it? :p

 

Except the situation isnt this. Its just all players have been funnelled into a few servers because the rest are ghost towns. That is why we have waits. And that could be fixed by merging servers so people dont have to roll alts on the busy servers.

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That makes ZERO sense. If people were given the option to transfer there'd be MORE people on NADD

 

Server transfer means transfer to specific servers. Like there are 20 servers they close, players playing there have the option to transfer to some specific servers.

 

Or: You can transfer to anywhere, but a more populated server would cost more. Like if you want to transfer to tomb of freedon nadd, you must pay like 100$ or €. For some servers it would be free.

 

Or: just MERGE, that's all.

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Of course its true. People rolled off their original servers, worsening the population of their native ones, to create a bloated, overpopulated server.

 

Thus, the players caused that issue.

 

Yes, but had Bioware had any experience with MMOs, or even well enough managed to learn from the developement of almost EVERY other MMO released in the last few years, they would have prevented this from happening.

 

This could have been done either by merging the low pop servers, or offering targeted transfers from low pop servers onto medium pop servers. I can promise you that this would have saved quite a few people from unsubbing.

 

I would definitely consider it a reasonable reaction if you had rerolled twice already due to low server population, to roll on one with too large a population because you don't want to make the same mistake again.

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Sooo, people whiiine if they have to wait because a server is full, and people whiiine if the server is too empty... Tell me whiiiiners, how is BW supposed to satisfy all of you (as if you wouldn't find something else to complain about)? FORCED server-selection? You get NO choice, just get dumped into the current lowest-pop server when you Create? I can hear it now...
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Sooo, people whiiine if they have to wait because a server is full, and people whiiine if the server is too empty... Tell me whiiiiners, how is BW supposed to satisfy all of you (as if you wouldn't find something else to complain about)? FORCED server-selection? You get NO choice, just get dumped into the current lowest-pop server when you Create? I can hear it now...

 

People whine because Bio[fail]ware, isn't doing a single thing to address the issue of the MANY empty servers, and the ONE extremely overpopulated server for the different parts of the world. North America, its "The Fatman", European, its "Tomb of Freedon Nadd". I think the Asia Pacific servers are the only ones who have it right. They have it all condensed down in to 3 servers.

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People whine because Bio[fail]ware, isn't doing a single thing to address the issue of the MANY empty servers, and the ONE extremely overpopulated server for the different parts of the world. North America, its "The Fatman", European, its "Tomb of Freedon Nadd". I think the Asia Pacific servers are the only ones who have it right. They have it all condensed down in to 3 servers.

 

So again I ask, what are they supposed to do? FORCED emigration at Bioware's discretion is the only really rational solution. But the whiiiners would go spastic if they got deported against their own choice. The fact of the matter is, no-one got forced onto any particular server, it was your choice; grow up and deal with it.

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So again I ask, what are they supposed to do? FORCED emigration at Bioware's discretion is the only really rational solution. But the whiiiners would go spastic if they got deported against their own choice. The fact of the matter is, no-one got forced onto any particular server, it was your choice; grow up and deal with it.

 

perhaps they could increase the server load. It runs perfectly with the current amount im sure another 200 wouldnt make a difference.

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Yes, but had Bioware had any experience with MMOs, or even well enough managed to learn from the developement of almost EVERY other MMO released in the last few years, they would have prevented this from happening.

 

This could have been done either by merging the low pop servers, or offering targeted transfers from low pop servers onto medium pop servers. I can promise you that this would have saved quite a few people from unsubbing.

 

I would definitely consider it a reasonable reaction if you had rerolled twice already due to low server population, to roll on one with too large a population because you don't want to make the same mistake again.

 

No one forced you to reroll. You didn't "have" to do that.

 

Therein lies the real cause and effect. It was a conscious effort on the players part to leave lower populated servers for higher populated servers, thus making lower populated servers even lower and higher populated servers even higher, only worsening the issue not only for people who stayed on the lower populated server but causing instability and queues for those who have always been on the higher populated server.

 

It's your own fault.

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In what way would a transfer help? The issues would be exactly the same.

 

If transfers were implemented, We would probably have around 3 full servers instead of the one we have just now.

 

Not everyone would blindly transfer to ToFN.

 

I actually hear your community sucks on ToFN.

Edited by Tekkoclarky
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No one forced you to reroll. You didn't "have" to do that.

 

Therein lies the real cause and effect. It was a conscious effort on the players part to leave lower populated servers for higher populated servers, thus making lower populated servers even lower and higher populated servers even higher, only worsening the issue not only for people who stayed on the lower populated server but causing instability and queues for those who have always been on the higher populated server.

 

It's your own fault.

 

you're absolutely correct. the players on the dead servers could have just unsubbed. i'm sure that would have been better for bioware.

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