Nukenin Posted April 13, 2012 Author Posted April 13, 2012 (edited) If people start being rude and using profane language in chat, I don't hit spacebar Not hitting spacebar when it's expected is a very Sith thing to do. As I've said (here or elsewhere) it sows FUDDD (fear, uncertainty, doubt, distrust, and discord) in the assembled group, as accusations fly. An interesting social experiment is to partner up with another player you know has done a given flashpoint multiple times, and then agree to spacebar through conversations. On the first conversation, you're not hitting spacebar. You're instead typing, "I thought we agreed to space through this." After the dialogue choice, you're not hitting spacebar. You're instead typing, "Are you spacing? I hit space…" After the next dialogue choice, the only spacebar you're hitting is to type out spaces in the sentence "This is weird. I definitely hit space this time. Did you?" And so on. "Okay, BioWare must have messed something up." "My bad, I figured it wasn't working, so I totally didn't hit space that time. I'll hit it next time." "Are you still there? I hit space and it says waiting for players…" "Okay, quit joking around. I have to prep for surgery in 15 minutes and I really want to finish this FP." "The surgery can wait. It's elective anyway. I need Social I bad." "No, I meant Social I. This is my first time grouping. I have a quest that told me I need to buy a badge, and when I got there it said I needed Social I." "Wait, when are we supposed to hit the space bar? Before or after the dialogue choices?" "This is my first day." "I don't really care about the story which is why I wanted to space through it." "I just need the XP from that badge quest." "No, I keep hitting space bar whenever I'm not typing here." "Wait, does it have to be the space bar on this computer or my other computer?" Disclaimer: I'm not responsible for any sanity lost if someone does undertake this experiment. Edited April 13, 2012 by Nukenin
Kissakias Posted April 13, 2012 Posted April 13, 2012 Hitting space bar during a conversation should void social point gain for the next dialogue choice (and apply some penalty to the dialogue roll, as well). socialism is when u do stuff with others (Real People), not conversations with a machine
taakewalk Posted April 13, 2012 Posted April 13, 2012 he isnt saying take away the space bar thisiswhathappenswhensomebodytakesawayyourspacebar:(
taakewalk Posted April 13, 2012 Posted April 13, 2012 socialism is when u do stuff with others (Real People), not conversations with a machine No, socialism is an economic system characterised by social ownership and control of the means of production and cooperative management of the economy, and a political philosophy advocating such a system.
Nukenin Posted April 13, 2012 Author Posted April 13, 2012 socialism is when u do stuff with others (Real People), not conversations with a machineThat's perhaps better called "sociality". Socialism is something not quite that. A group run through a conversation can be quite the social experience. Real People are usually involved, since like many MMORPG companies BioWare is probably secretly (if not overtly) prejudiced against artificially sentient players.
jmdatcs Posted April 13, 2012 Posted April 13, 2012 If you're in a pug and you don't want to spacebar, ask the other people in the group. If they say it's ok, it's ok. If they say they would prefer it if you used the spacebar, use it or find another group. You shouldn't expect 3 other people to do it the way you want to.
MMornard Posted April 13, 2012 Posted April 13, 2012 Hitting space bar during a conversation should void social point gain for the next dialogue choice (and apply some penalty to the dialogue roll, as well). How DARE you suggest that "social points" depend on acting in a social manner! I am SHOCKED! SHOCKED, I tell you!
jmdatcs Posted April 13, 2012 Posted April 13, 2012 (edited) How DARE you suggest that "social points" depend on acting in a social manner! I am SHOCKED! SHOCKED, I tell you! Acting in a social manner would involve taking the desires of the people you are in a social situation with into account. His post is very antisocial. Only thinking about themselves and not caring (or being unable to care, lack of empathy/compassion) about others is part of what defines someone with antisocial personality disorder. Edited April 13, 2012 by jmdatcs
Nukenin Posted April 13, 2012 Author Posted April 13, 2012 If you're in a pug and you don't want to spacebar, ask the other people in the group. If they say it's ok, it's ok. If they say they would prefer it if you used the spacebar, use it or find another group. You shouldn't expect 3 other people to do it the way you want to. But the thing is, it only takes one person to force everyone to have to do it their way, and they won't know who this offender is. They'll either have to put up with it, or find a new group with possibly three new people (since they don't know which of the first three were the offender). Of course, BioWare could solve this dilemma by placing an indicator (maybe "SPC") over/next to the portraits of those players who've indicated a desire to skip that segment of the conversation cinematic. This serves a good purpose twofold: (1) it indicates a desire on the part of the player(s) to speed through the conversation(s), and (2) now you know who the holdout is (the guy whose portrait never had "SPC" appear over/next to it). Surely that's an idea everyone can be on board with! Well, except the evil sorts.
Roccobb Posted April 13, 2012 Posted April 13, 2012 But the thing is, it only takes one person to force everyone to have to do it their way, and they won't know who this offender is. They'll either have to put up with it, or find a new group with possibly three new people (since they don't know which of the first three were the offender). Of course, BioWare could solve this dilemma by placing an indicator (maybe "SPC") over/next to the portraits of those players who've indicated a desire to skip that segment of the conversation cinematic. This serves a good purpose twofold: (1) it indicates a desire on the part of the player(s) to speed through the conversation(s), and (2) now you know who the holdout is (the guy whose portrait never had "SPC" appear over/next to it). Surely that's an idea everyone can be on board with! Well, except the evil sorts. LOL, then you will get the questions... "Why did you skip it? This is the good part!" Honestly, One of the few videos I watch time after time is when somebody chooses, and wins THE dark side choice on Esseles. I can't help but laugh, every time.
Nukenin Posted April 13, 2012 Author Posted April 13, 2012 (edited) LOL, then you will get the questions... "Why did you skip it? This is the good part!" Honestly, One of the few videos I watch time after time is when somebody chooses, and wins THE dark side choice on Esseles. I can't help but laugh, every time. See? Showing who spaced and who didn't will make the conversations more social! People engaging each other in banter about what they're watching (or skipping, I suppose!) and making choices about was pretty much the (secret) point of the initial (albeit highly controversial) suggestion. EDIT: I've added this better (and hopefully non-controversial) suggestion as such to my initial post. Edited April 13, 2012 by Nukenin mentioned recent suggestion as better one in initial post
Recommended Posts