Illindur Posted April 11, 2012 Share Posted April 11, 2012 In my opinion, the auto-attack thing is a bad thing... I think that it makes the game a little boring. But it is only my oppinion. Link to comment Share on other sites More sharing options...
Fredcat Posted April 11, 2012 Share Posted April 11, 2012 Kinda stupid to make you spam the 1 key IMO. It reminds me of Bards in early EQ where you had to constantly juggle 3 songs. Good players could do it, but it was carpal tunnel syndrome waiting to happen. Link to comment Share on other sites More sharing options...
Harlin Posted April 11, 2012 Share Posted April 11, 2012 Don't miss auto-attack at all. Link to comment Share on other sites More sharing options...
Nexdine Posted April 11, 2012 Share Posted April 11, 2012 Kinda stupid to make you spam the 1 key IMO. It reminds me of Bards in early EQ where you had to constantly juggle 3 songs. Good players could do it, but it was carpal tunnel syndrome waiting to happen. Nobody welded that ability to your 1-key. Map it to a spare button on your mouse instead. Link to comment Share on other sites More sharing options...
Blazenor Posted April 18, 2012 Share Posted April 18, 2012 So all players who are in MMO's which have one are bad players? You donot choose to "use" auto attack if it is a feature..it happens automatically. It can be useful if you are fighting a mob and lag or disconnect. If it was a option to turn on in TOR, I would do so in a heartbeat. My point was those who depend on or just use auto-attack only. Link to comment Share on other sites More sharing options...
Andryah Posted April 18, 2012 Share Posted April 18, 2012 Your auto-attack is your companion. I don't think our player characters themselves need it. Exactly! I love the design approach by Bioware on this. Link to comment Share on other sites More sharing options...
Raximillian Posted April 18, 2012 Share Posted April 18, 2012 I think it is good without auto-attack. I do not think the game is slower or unresponsive, or anything like that without it. Link to comment Share on other sites More sharing options...
notebene Posted April 18, 2012 Share Posted April 18, 2012 Maybe a speeder attack, but an auto attack would seem odd. Link to comment Share on other sites More sharing options...
Final_Fantasy Posted April 18, 2012 Share Posted April 18, 2012 I'm happy without Auto-attack. But I feel the game is slow at times with cool downs. If they had a slightly faster GCD, I'd greatly appreciate that. Makes combat a lot faster and intense, which usually a fun thing. Link to comment Share on other sites More sharing options...
Poirot Posted April 18, 2012 Share Posted April 18, 2012 (edited) I'm not even going to bother arguing whether auto-attacks mean that the game is playing for you or not, simply put if anyone thinks the existence of an auto-attack = no skill in a hotkey MMO they're totally clueless. That said I personally do not miss traditional auto attacks but it does lead to a potential problem insofar as limiting design options for different types of buffs/debuffs which we're already experiencing in the game. No auto attacks = no attack speed increases, decreases and other slight adjustments that the "traditional auto-attack balancing lever" provides. Remember though that auto attacks do actually exist in TOR in an indirect way (companions), you can even quote Amatangelo on it. Wonder why alacrity and accuracy are such junk stats in this game? A large reason is the lack of traditional auto-attacks to increase their value (granted in a rather artificial way). That's not to say it's impossible to design interesting stats without auto-attacks in an MMO, it's just that they haven't really explored these interesting options yet. This is fine we're still in early Tier 2, but it (interesting stats) is something I'd personally like to see sooner, rather than later. Edited April 18, 2012 by Poirot Link to comment Share on other sites More sharing options...
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